Stellaris

Stellaris

266 ratings
More Picks & Points: Traits|Civics|Ethics [STANDARD] (3.3+)
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
679.772 KB
24 Mar, 2020 @ 2:40pm
8 Mar, 2022 @ 4:10pm
7 Change Notes ( view )

Subscribe to download
More Picks & Points: Traits|Civics|Ethics [STANDARD] (3.3+)

Description
NEW UPDATE FOR 3.9 at More Picks & Points: Traits|Civics|Ethics [FLEX EDITION] (compatible with 3.10 versions).


This is the updated version for stellaris v3.3 of the mod More Picks & Points: Traits|Civics|Ethics [BEAST] (3.1+).


• WHAT DOES THIS MOD DO? •
This is a basic mod that gives the player a bit more freedom while creating a new empire. It simply adds more trait points and picks, adds ethics and civic picks.

The original mod was made by Athinks. After inactivity I decided to reupload it with some tweaks. It now works for lithoids and the ethic tweaks are updated to post 3.3+.
I boosted the mod with more points and picks in a balanced way. Also now it works for lithoids too and the ethic tweaks are updated to post 3.3+.


List of tweaks:

• SPECIES TRAITS •
>> Starting trait points
- Machine -> 4 [Outdated mod: 2 | Vanilla: 1]
- Biological -> 5 [Outdated mod: 3 | Vanilla: 2]


>> Max traits
- Robot -> 8 [Outdated mod: 8 | Vanilla: 4]
- Machine -> 8 [Outdated mod: 8 | Vanilla: 5]
- Biological -> 7 [Outdated mod: 6 | Vanilla: 5]


• GOVERNMENT •
- Ethic picks -> 5 [Outdated mod: 4 | Vanilla: 3]
- Civic picks -> 5 [Outdated mod: 4 | Vanilla: 2]


• ETHIC COSTS •
- Gestalt Consciousness -> 5 [Outdated mod: 4 | Vanilla: 3]
(It's balanced, you can't pick Gestalt ethic and one more ethic anymore)




• WHY MAKING THIS MOD? •
I totally agree with the description Athinks has written:

"I often found myself avoiding more loreful or fun options due to the very limited number of choices available, and it always felt like species didn't vary quite as much as I'd like. The numbers used in the mod offered some flexibility without destroying the game systems. They can be easily edited in the mod-files (they are pretty self-explanatory) which will be in the mod-folder under the folder "setup".

This has not been balanced or checked for balance, but everything also applies to the standard AI empires, so it doesn't sem to mess anything up too badly."

Agreeing with what Athinks said, I did an update, so it's playable on the current versions of Stellaris.


• VARIANTS / EDITIONS •
In order to please all kinds of players, I made 3 versions in this way.
-> A "Lite Edition" for players who just want to increase some picks without damaging the vanilla gameplay too much (copies the values from the old mod).
-> The "Standard Edition" for players who want even more points but still in a balanced way.
-> The "BEAST Edition" for players who want to create races with almost no limits. It gives a more realistic and free experience on empire creation, but makes the game much less balanced...


• WARNING •
These mods will also change the AI picks and points limit. So keep that in mind when subscribing this mod.
This wasn't intended to be a Cheat mod, instead, it increases the diversity of characteristics in the various species and empires that can be found/created in the galaxy. This way making a richer, more realistic and intense experience.


• COMPATIBILITY •
Supposedly compatible with all 3.1.* patches.
It should be compatible will all mods which doesn't touch ethics, civics and traits points and picks.


• DEVELOPMENT •
Help improve this mod at • Updates and Bugs •


• SPECIAL THANKS •
Special thanks to the following Steam users:
Athinks - for being the original modder;
Cyber Vixen - for helping me and updating the ethics file;
Free Bird - for alerting me about the ethics outdated tweaks;
Alastair - for helping and writting the mod update for 3.1.*;
Дитрион - for helping with update 3.1.*;
Ryonia Coruscare - for tweaking and improving Alastair 3.1.* update code.
Lock&Load98 and Clunas =VX9= - for alerting and for giving feedback on problems the mod suffered with update 3.3
rojogamer98 - for detecting the source of the bug on 3.3 and solving it
Khan - for solving another bug on this mod for 3.3



Without these players it would be impossible for us to have this mod alive, functional and online.



If you like the mod rate and thumbs up this updated version and the original modder please.
Popular Discussions View All (2)
50
19 Jun, 2022 @ 11:39am
• Updates and Bugs •
hubertkenobi
10
10 Apr, 2020 @ 7:07am
Doesn't work on 2.6.2.0
Hatcher
121 Comments
Isseus 22 hours ago 
Why does this mod remove all leaders from the pool? Even with democracy and aptitude +1 leader pool I don't get any new leaders all game.
hubertkenobi  [author] 19 Sep, 2023 @ 10:43am 
@CalaunDragon @ImReallyCreative @Kharsis @2B @Vagabond™

NEW UPDATE FOR 3.9 at More Picks & Points: Traits|Civics|Ethics [FLEX EDITION] .
CalaunDragon 11 May, 2023 @ 9:38am 
Hey, will this be update to 3.8/3.8. 2?
hubertkenobi  [author] 7 Apr, 2023 @ 7:08am 
@ImReallyCreative
Thanks for the feedback. I will try to figure out the problem, but I can't promess any solution for now.
ImReallyCreative 3 Apr, 2023 @ 11:06am 
It seems fine on its own, but it definitely has problems with other mods, but I have no idea which ones specifically. This problem has also been noted on reddit at: https://www.reddit.com/r/Stellaris/comments/t5lyrj/ai_generated_empires_dont_have_names/ in one of the expanded threads
hubertkenobi  [author] 3 Apr, 2023 @ 3:31am 
@ImReallyCreative
Are you sure? Try using this mod isolated without any other mods turned on.
ImReallyCreative 30 Mar, 2023 @ 11:00am 
This mod no longer works in 3.7, it causes AI empires to generate without names/ethics, leaving them broken for the entire game
Kharsis 25 Mar, 2023 @ 8:25pm 
Is this mod compatable with 3.7.*?
hubertkenobi  [author] 24 Mar, 2023 @ 3:39pm 
@2B not dead and still working, just ignore the exclamation mark.
hubertkenobi  [author] 24 Mar, 2023 @ 3:39pm 
@Vagabond™ yes this mod isn't compatible with all ethics mods.