No Man's Sky

No Man's Sky

36 ratings
Easy Portal Glyph Mining
By Big Smoke
Incredibly easy (although still slightly time consuming) way to find travelers and get all portal glyphs with minimal fuss. Correct as of March 2020
   
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What you'll need
There are specific things you'll need for this, and these may take a majority of your time to get.

1. Economic Scanner
2. Cadmium Hyperdrive
3. Plenty of warp cells.

That's it.
How to do it
1. Starting from any system.

2. Use the economic scanner to find a trading post.

3. Go to it, land, get out of your ship, go into the post so that you see 'entering structure' on the top left.

4. Get back in your ship, scan for another trading post, go there, repeat step 3.

You must go to 5 trading posts. No more, no less. 5.

5. After you've been to 5 trading posts, go up and out into space, open your galactic map and head for a blue star system (hence the cadmium drive).

6. Go straight into the system hub, as you come in you'll see a traveller on the right.

7. Get his glyph (100 nanites), rinse & repeat.
Notes
Once I've entered a trading post, I'll get in my ship and scan for a post before lifting off. I then get out of my ship because sometimes your scanner will just keep picking up the same post.

This way I can see if I'm just going to get sent back here, and if I am, I get off the planet and rescan.

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From what I've seen so far, all 5 trading posts don't have to be on the same planet, but they do have to be in the same system.

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If you get taken back to the same trading post, it doesn't add to your count. They have to be 5 individual trading posts.

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Also, other guides mentioned that travellers are in the room to the left as you come into the hub. I haven't seen this, every single time it's always been on the platform to the right.

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Similarly, I have never seen a traveller in trading post or any other random building on a planet absolutely always they've been in a system hub.

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After you get the glyph, you can begin your trading post count within that system, you don't need to go to a new one.

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I have got the 5 count, gone to a new system, engaged in combat and still found the traveller in the hub.
How did I discover this?
Well after reading a few guides how to do it myself, I opted to stay on one planet and go from post to post until I found a traveller, but couldn't find any. After giving up I went to the next system and straight away saw a traveller in the system hub.

So I tried my technique again, and it worked. I refined the process so that you only need to go to 5 trading posts (any less wouldn't work) and blue systems (because every traveller grave seemed to be on some weird or extremely dangerous planet) and other colours sometimes didn't work.
8 Comments
ELCORVOLOCO 26 Jul, 2022 @ 1:35pm 
5 steps too many tbh
Myst 19 Dec, 2021 @ 12:05pm 
I have never done the 5 Traders thing. As I travel from system to system upgrading the inventory in my suit, looking for exotic ships, and building my fortune. I encounter Travelers in some/most of them, sometimes even 2 travelers, I talk to them 2 times on 2nd talk I give them 100 nanites asking them where they are from. they send me to their grave site and that is in any system that has a traveler. not just Red or Blue system. Going to 5 traders is not necessary, all you need to do is just system hop looking for travelers that's it.

Note: If you do encounter 2 of them in one station. talk to only one at a time. go and get the first travelers glyph, then talk to the other one, and go and get his glyph.

I hope this help you. It really doesn't need all of those steps

I know for a fact this works, as i just did it yesterday completing the current Expedition. I had all glyph's in about 2 hours, and getting glyph's was not my priority. it can be done much quicker.
Rensis Coren 2 Dec, 2020 @ 12:00am 
@Datfatcat10 According to my notes, you already have all the necessary glyphs.
Datfatcat10 1 Dec, 2020 @ 4:59pm 
nice thanx
im doing a living ship an im mising 4 glyphs
thomasbartholomew 17 Oct, 2020 @ 4:38pm 
Here is how i discovered glyphs made easy. do the eradicate hazardous flora mission from the anomaly. Plant a base computer next to the dead alien. Each to you return to him he will give you a new glyph. the eradicate flora mission is fast and easy so plant three base computers and be done with the glyps in a day or two just by teleporting to each one.
Rensis Coren 6 Sep, 2020 @ 10:44am 
Not exactly. Those drive upgrades only enable you to travel to new types of stars and don't increase hyperdrive range directly. However, they do give an adjacency bonus (indicated by a colored border) to other hyperdrive technologies. So if the hyperdrive or an upgrade that extends hyperdrive range is right next to it, that gets a little bonus.
chriswjohnson 6 Sep, 2020 @ 9:44am 
Rensis Coren: Thanks for the hyperdrive upgrade redundancy information. I hadn't discovered that to date, and probably wouldn't have.

One caveat worth noting: The Cadmium and Emeril drives add small boosts to a starship's jump range. Removing only the Cadmium drive reduced my ship's maximum jump distance by 19 light years (LY). Removing only the Emeril drive reduced that distance by 26.9 LY. Removing both reduced it by their sum (45.9 LY). (Whether those numbers are constants, or computed relative to something like the hyperdrive's base range in a particular ship, I don't know.) So, players trying to maximize a ship's jump distance may wish to keep the redundant drives.
Rensis Coren 17 Apr, 2020 @ 3:18am 
Uh... The Cadmium Drive only lets you warp to red star systems. Blue stars require the Indium Drive.

Also, for anyone who was unaware, you don't need the Cadmium Drive anymore if you have the Emeril Drive, and you don't need the Emeril Drive either once you get the Indium Drive. The game doesn't tell you this.