Инсталирайте Steam
вход
|
език
Опростен китайски (简体中文)
Традиционен китайски (繁體中文)
Японски (日本語)
Корейски (한국어)
Тайландски (ไทย)
Чешки (Čeština)
Датски (Dansk)
Немски (Deutsch)
Английски (English)
Испански — Испания (Español — España)
Испански — Латинска Америка (Español — Latinoamérica)
Гръцки (Ελληνικά)
Френски (Français)
Италиански (Italiano)
Индонезийски (Bahasa Indonesia)
Унгарски (Magyar)
Холандски (Nederlands)
Норвежки (Norsk)
Полски (Polski)
Португалски (Português)
Бразилски португалски (Português — Brasil)
Румънски (Română)
Руски (Русский)
Финландски (Suomi)
Шведски (Svenska)
Турски (Türkçe)
Виетнамски (Tiếng Việt)
Украински (Українська)
Докладване на проблем с превода
Note: If you do encounter 2 of them in one station. talk to only one at a time. go and get the first travelers glyph, then talk to the other one, and go and get his glyph.
I hope this help you. It really doesn't need all of those steps
I know for a fact this works, as i just did it yesterday completing the current Expedition. I had all glyph's in about 2 hours, and getting glyph's was not my priority. it can be done much quicker.
im doing a living ship an im mising 4 glyphs
One caveat worth noting: The Cadmium and Emeril drives add small boosts to a starship's jump range. Removing only the Cadmium drive reduced my ship's maximum jump distance by 19 light years (LY). Removing only the Emeril drive reduced that distance by 26.9 LY. Removing both reduced it by their sum (45.9 LY). (Whether those numbers are constants, or computed relative to something like the hyperdrive's base range in a particular ship, I don't know.) So, players trying to maximize a ship's jump distance may wish to keep the redundant drives.
Also, for anyone who was unaware, you don't need the Cadmium Drive anymore if you have the Emeril Drive, and you don't need the Emeril Drive either once you get the Indium Drive. The game doesn't tell you this.