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I have a favor to ask.
Building Spawn Points is out and it should allow us to get even more creative with our supply chains. I'd like to see something similar with conveyors/pipelines between buildings. Your solution is very close to what I'd hope to see.
I'm picturing a raised "road," that looks like a conveyor or pipeline. Using Anarchy, it's placed inside a source building, running through to a destination building and then back - it would be a small loop.
Then using building spawn points, I'd make it so that a cargo truck can spawn/unspawn on that loop (for one or both buildings).
Is this possible?
If helpful to note: I'd likely use EDS, as well, to keep a warehouse focused on feeding just the specific building(s). This would be one more way to control which vehicle is used.
Users can confine use of resource to the district that extracted it. Or they can define which buildings or districts can get the goods/resources on a building-by-building basis.
Allows for less worry about trucks.
Love the asset!