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Rapporter et oversættelsesproblem
I probably should have added the gene to a less critical unit to start.. but I added it to my Torque!
I'll use these disabled mechanics then.
I added berserk gene to a Solder, but I dislike how it makes them unusable the next turn after it takes effect. Any way to remove or edit it's effect?
The .in file has something associated called length or duration, can I change that so I don't lose a turn after?
Or is there a way to remove a gene mod via console... I didn't know it had such a negative after they go berserk.
(And its been much to many saves to go back now)
Can i use your graphic of Gene-Mods with my mod?
I essentially want to change the regen, and it's regen cap, so it'll continue to regen to max, regardless of damage taken over the mission.