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Items (79)
20th Century Weapons Mod Unofficial 1.0
Created by MagusShine
-----------------Info:----------------- The 20th Century Weapons Mod contains a lot of weapons that can be researched and then crafted using the Gunsmithing bench. The original version of this mod was made by LiptoH (A very cool person). I updated this ver...
Additional Joy Objects Classic
Created by dninemfive
1.1 update available here! Mod originally by Cupro, updated to B19 1.0 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Non-Steam download a...
Additional Joy Objects B19
Created by dninemfive
Want a 1.0 version? Look here! Mod originally by Cupro, updated to B19 by dninemfive with permission. This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Items Added: Pile of...
Additional Joy Objects-FINAL VERSION, NO 1.0+-
Created by cuproPanda
This mod adds new objects and activities that bring joy to colonists: board games, arcades, paintings, bookcases, medicine, and more! Workshop ID: 1220535012 Items Added: Pile of Books: Crafting ingredient for the Reading Table and Bookcases. Purchased fro...
Advanced Biomes
Created by Hey my team rules!
Terraforming has always been more art than science. The process often resulted in an unstable biosphere. Poisonous forests, lakes of lava, and unregulated weapons testing have left scars across the landscape. These areas pose a hightened threat to colonist...
Additional Tools Mod
This mod adds new tools you can use to improve speeds and gathering ammonuts of resources with said tools. I would just like to thank "someonesneaky" for making the AIOT mod, I gained my inspiration to create this mod andI used it to learn how defs were gi...
Advanced Turrets
Created by Skoots
Updated to A17 This mod adds Charge Lance Turrets and Minigun Turrets to Rimworld. It aims to be vanilla friendly, only using guns that already exist within the game. Charge Lance Turrets require Unpowered Charge Lances, which can be removed from a Scyther...
Alpha Animals
Created by Sarg Bjornson
https://i.imgur.com/rLaa7So.png Adds multiple unique new animals to Rimworld. Features Adds 100+ new, vanilla-friendly creatures to the diverse biomes of your Rimworlds. The philosophy of this mod is that every new creatures tries to bring some new mechani...
Allow Tool
Created by Symbolic
A set of tools to make your life on the Rim a bit easier. Easily forbid and unforbid items, select similar things, have things hauled urgently and affect the entire map with powerful new tool extensions. Allow Tool can be safely added to existing games. No...
Apparello 2
Created by Shinzy
Tons of new clothing, complete with stat bonuses and whatnot! Important notes -If you're using CE, please make sure Apparello is anywhere below/after CE in the load order -When adding the mod to already started colony remember to check and edit your Appare...
Anesthetic Turret MOD
Created by tikubonn
Overview would you like turret that equipped anesthetic gun(tranquilizer gun)? this MOD add turret that shoot an anesthetic bullet(tranquilizer dirt). the added turret is very low power, but its bullets decrease the athletic ability and consciousness to th...
AutopsyTable
Created by bodlosh
Remove organs and bionics from corpses. Factors that influence the success chance: - doctor skill of the worker - corpse age (after 24 hours it is almost impossible to succeed) - room surgery success chance and infection chance - quality and material of th...
Bear Traps - (B18)
Created by Fierydraken
It adds a bear trap. Ouch. Unfortunalty due to flaws in Rimworld the trap will hit any body part; so yes, the bear trap can crush skulls....
Barbed Wire
Created by TheSpyPie
Actual functioning barbed wire. Slows down and damages when enemy passes through Any pawn that crosses the barbed wire will trigger the trap, colonists will not trip the wire. As of 1.2 I added Razer Wire which is a more deadly version, for 1.4 I've made i...
Bear Traps - (B19)
Created by Asiltic
Its a bear trap. Ouch. Original mod by Fierydraken, I only updated it. Sadly Tynan Sylvester removed "Building_TrapRearmable" and replaced it with "Building_TrapDamager". That means the Bear trap is at this moment not rearmable. To counteract this, I lower...
Better Workbench Management
Created by falconne
NOTE: Most of what this mod did has now been integrated into vanilla. This version just adds in the features that have not been included in vanilla. The mod description below and the screenshots will be updated soon to reflect the new, cut down mod. This m...
Camera+
Created by Brrainz
You want more zoom and different paning? This little mod enhances the in-game camera so you can zoom in much more than usual. Perfect for this one great screenshot or for showing your viewers all the details while streaming. INCOMPATIBILITIES Some mods mes...
Blueprints
Created by Fluffy
Blueprints allow the quick construction of repetitive rooms/areas. https://headers.karel-kroeze.nl/title/Features.png Create blueprint Use the 'Create' designator to drag over an area with existing constructions. Floors, walls and furniture will all be des...
Change map edge limit
Created by Kapitan Oczywisty
Simple mod that allows you to customize "too close to map edge" limits when placing buildings, blueprints or zones. Should works with any other mod (unless is doing the same thing). This mod is not intended to build perimeter walls. Use it with caution Dep...
Cheaper Components
Created by PinoChemicali
Reduces the steel cost of making components from 25 to 10. Also reduces the amount of work needed so the job completes faster. Can be added or removed without starting a new game. ...
CelsiusAndFahrenheit
Created by f00z
Shows both Celsius and Fahrenheit. Should work on 1.0.x. With Fahrenheit selected: Outdoors 212F With Celsius selected: Outdoors 100C With Kelvin selected: Outdoors 373K ...
[OLD B19] Children, school and learning
Created by Dylan
Version 1.1.1 - B19 Rimworld 1.0 (1.0.X) Version: https://steamproxy.net/sharedfiles/filedetails/?id=1541438230 B18(0.18.0) Version: https://steamproxy.net/sharedfiles/filedetails/?id=1225716710 Description: Requires at least HugsLib 5.0.0 Load ord...
Cleaning Bot
Created by Arcane_Chill
Adds a cleaning bot which can be crafted. "Base Robots" MUST be installed Base Robots provides a main "Robots" tab where you can see all active robots, rename them, and assign them to an area. Feel free to make your own custom robots using Base Robots. I w...
CleaningArea
Created by Hatti
In vanilla, the whole homearea will get cleaned up except if you restrict your pawn to a specific area. With CleaningArea you are able to set a specific area that will get cleaned up. This mod works with multiple colonies. You can set the cleaning area for...
Colony Leadership A17
Created by Nandonalt
Colony Leadership Mod! Elect specialized leaders with increased stats and capacity to teach others. Doesn't require a new save game. If you have issues/errors, please post here with the max information you can. ---------------------------------------------...
Colony Manager
Created by Fluffy
Colony Manager allows you to make colonists do the more tedious parts of managing a colony, making sure you're never out of vital resources again*. https://headers.karel-kroeze.nl/title/Important.png Requires a new save game. Adds a worktype, which is stor...
Color Coded Mood Bar
Created by semTex.
Please note that the original mod has since been updated and can be found here: Original Mod: https://steamproxy.net/sharedfiles/filedetails/?id=1136819681 Better Version: https://steamproxy.net/sharedfiles/filedetails/?id=2006605356 This version w...
Combat Extended Guns
Created by Skullywag
Version: 1.3 CE Guns is an addon to CE which adds a selection of guns specifically designed to interact with new CE mechanics. These include weapon types that are missing from vanilla, e.g. belt-fed machine guns, anti-tank rocket launchers, etc. It is high...
Combat Training
Created by bohedo
This mod adds a new work type to let you train your combat skills. Compatible with RimWorld Fix: Combat dummies no longer breakdown and require components to repair. Features • Train your colonist's melee and shooting skills by attacking combat dummies. • ...
Crafting Hysteresis
Created by ZorbaTHut
NO LONGER NEEDED FOR A17 - THE MOD FUNCTIONALITY EXISTS AS DEFAULT BEHAVIOR --- Are you tired of your cooks leaping into action the instant someone decides they want a snack? Would you like them to just calm down for a bit and stop panicking that your meal...
Damage Indicators
Created by Spdskatr
A simple QoL mod that throws a mote of the damage taken. (Oh look it's skullywag) http://imgur.com/TbSO6VP.gif http://i.imgur.com/0tBVx8C.gif Currently shows: Melee attack misses Personal shield absorption Regular damage Uses Harmony patches... FAQ New col...
Dismiss Trader
Created by Mehni
Trader dismissal. Get rid of loitering traders that have overstayed their welcome with the click of a button. Send away traders to make them leave. Traders lagging your game? With this mod you can: - Dismiss traders - Send away traders - Make traders leave...
Defence Shield
Created by Skullywag
Adds static shield emplacements to defend against incoming projectiles....
Disinfectant stand.
Created by Broken Valkyrie
A disinfectant stand that passively sterilise surrounding. It adds cleanliness for rooms. Great for makeshift hospital, addition to food area or bathroom(if you are using dubs hygiene.) Adds a little beauty. 20 cleaniness to surrounding area. Require Medic...
Don't stop the music
Created by erdelf
Removes the pause between background songs. A17 will be the last version....
DragToNeutroamine
Created by -210
Making neuro... neutoroamine from drags meaning ・Luciferium : 3 luciferium to 30 neutoroamine. ・GoJuice : 6 gojuice to 30 neutoroamine. ・MalariBlock : 10 malariblock to 30 neutoroamine. ・WakeUp : 15 wakeups to 30 neutoroamine. ・Medicine : 30 medicines to 3...
Dubs Mint Menus
Created by Dubwise
Adds new list boxes for recipe bills, health bills, plant selection, architect menu, research menu, and a quick select menu for designators, making it easier to find things when lots of mods are running. New Mint wheel, a floating designator selector that ...
Dubs Bad Hygiene
Created by Dubwise
Adds a sewage system, toilets, bathing, hygiene related needs and mood effects, central heating, water, irrigation, fertilizer, air conditioning, hot tubs, kitchen sinks, you name it!. Includes Lite mode. Multiplayer ready WIKI Take me to the wiki Works wi...
Dubs Skylights
Created by Dubwise
Simple skylight you can install into roofs to let in sunlight. Grow plants under sunlight indoors, also allows trees to be grown indoors. Build Indoor gardens where colonists can do outdoors activities by making a 100 cell room with at least 50 cells cover...
EdB Prepare Carefully
Created by edbmods
Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your s...
ED-Shields
Created by Jaxxa
Version: 1.3.0.0 Links to all my mods including non steam versions available at: https://github.com/jaxxa/JaxxaRimworldReleaseCollection/blob/master/README.md This mod allows you to research and construct shield generators. They are resource and power inte...
Efficient Light (Obsolete)
Created by Rimfire
Lowers power consumption of standing lamp from 75 to 25. This was a personal mod I created a couple of months ago that I've updated for the Steam release. Please leave any feedback you have. This mod should be compatible with most others. If this mod isn't...
Embrasures
Created by Skullywag
Adds walls which support roofs and can be fired through....
Doors Expanded
Created by Ryoma
Door expansion pack for RimWorld. Adds new types and sizes of doors. Barky Mod Showcase Video: https://www.youtube.com/watch?v=gyV1zy6bRFo Originally included: Doors (1x2) - Double sized doors. Doors (1x3) - Triple sized doors. Curtains (Tribal) -Fragile, ...
Embrasures
Created by brunayla
A mod that adds embrasures, an opening in a wall, from which to shoot through. One of three forks of the original embrasures mod. https://ludeon.com/forums/index.php?topic=7179.0 ...
Extended Storage Extended
Created by TerraggosaurusRex
Extended Storage - now Extended! About ================================================================ Expands the options for storing stuff by providing Extended Storage-derived buildings. Contents ========================================================...
Fast Spreading Grass
Created by kaptain_kavern
Makes grass able to spread seeds quicker. They now can emit seeds after 1 day instead of 3 days normally. In the end, it makes grass regrowing quicker after fires or winter; you know for those time where the whole map seems deprived of any grass ... - Down...
Fluffy Breakdowns
Created by Fluffy
Replaces random breakdowns with a maintenance requirement. https://headers.karel-kroeze.nl/title/Features.pngBuildings using components will now gradually deteriorate. The odds of a breakdown happening (and requiring replacement components), is directly li...
Frontline - Additional Guns for Trenches
Created by Da]BSE[WuergerKing
FRONTLINE - Additional Guns: Adding 3 new machine guns with new sounds (extracted from wartime recordings): - Lewis Gun - DP 1928 - Browning M2 All of these guns work with the FRONTLINE - Trenches. These new guns take less time to reload / aka shoot again,...
Furnace
Created by Sam_
About A simple mod that adds a furnace building to heat up rooms to extreme temperatures. Good for disposing of many bodies, clothes, pests and prisoners... You will have to be clever with allowed areas, doors and vents, it is very easy to accidently burn ...
Galaxy News Radio
Created by Tamias
"Until next time, this is Three Dog, OWWWWWWWWW! And you're listening to Galaxy News Radio! Bringing you the truth, no matter how bad it hurts." ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ - Three Dog, Fallout 3 ____________________________________...
[SYR] Doormats
Created by Syrchalis
Doormats - with a twist https://i.imgur.com/s8csNp7.png Doormats adds leather and cloth doormats to prevent colonists to carry filth into buildings. They are powerful at keeping filth in check but need to be cleaned regularly and pawns need a moment to cle...
[sd] advanced powergeneration
Created by sulusdacor
not doing anymore updates for any rimworld mods, please feel free to update and upload the mods on steam, i dont mind. "advanced powergeneration" a light in every corner, an extra workbench there, maybe another cooking stove - wondering where your power we...
[RF] Pawns are Capable! [b19]
Created by Claire Burgdorf
1.0 VERSION AVAILABLE HERE: https://steamproxy.net/sharedfiles/filedetails/?id=1539312975 Tired of pawns who refuse to do certain types of work, even when their own lives and the survival of the colony depend on it? This mod changes the way in which th...
[RF] Fertile Fields [1.0]
Created by Claire Burgdorf
"Fertile Fields" is a terraforming mod that lets you fertilize and plow your soil, create farmland on solid rock so you can grow crops in inhospitable environs or inside of mountains, and eventually even restructure the landscape. Create raw compost with f...
[KV] Path Avoid
Created by Kiame Vivacity
Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev...
[KV] Don't stop the music
Created by Kiame Vivacity
Removes the pause between background songs. All credit goes to the original author erdelf. Direct Download: https://github.com/KiameV/rimworld-dontstopthemusic/releases/download/current/DontStopTheMusic.zip Use ModSync RW to know if/when this gets updated:...
[FSF] Complex Jobs (Legacy Version)
Created by FrozenSnowFox
Announcement Changes to the work tab can cause save breaking issues for some people. If you are one of those people you will likely require a new game if you want to add this mod. To prevent causing issues for people the legacy version of Complex jobs will...
[B19] Questionable Ethics
Created by ChJees
Important: The mod is under constant development so expect changes to occur. Organ growing, organ extraction, animal and humanoid cloning and growing in vats. And all manner of ethically questionable stuff! If you ever thought that making human leather hat...
[B19] Exotic++ [B19]
Created by Kartel'
Now all exotic is tradable. Now you can buy: psychic emanator(only orbital Exotic trader), vanometric power cell(only orbital Exotic trader), infinite chemreactor (only orbital Exotic trader), AI core, healer mech serum, resurrector mech serum and techprof...
[B18] Trenches
Created by Da]BSE[WuergerKing
New, updated Version out now! Here: https://steamproxy.net/sharedfiles/filedetails/?id=1496380612 After playing Rimworld for a while i started wondering, why my people may craft a spaceship, but are not able to dig up some simple trenches for defence? ...
[B18] RimStory
Created by Khaligufzel
REQUIRES HugsLib for B19: https://steamproxy.net/sharedfiles/filedetails/?id=1500272404 non-steam link: https://github.com/Khaligufzel/RimStory Since starting my first colony in Rimworld I thought the game should be about the Story. I remember well whe...
[A17] Trading Economy Mod 1.4 Combat Extended Patch
Created by WalkingProblem
This is a simple patch that make the 2 Walkblem guns compatible with Combat Extended mod (CE). I also added Prometheus and FSX to Walkblem Technologies. Unfortunately, due to technical problems, I am unable to add any of the weapons, ammo or turrets from C...
While You're Up [b18]
Created by kevlou
"So long Bob, I'm heading back home for some food!" "OK Jim. Hey, while you're heading over there, mind hauling some of this wood we chopped?" "Can't do it Bob, I'm cooking now. More important than hauling." "But Jim, you're literally walking from the fore...
Hospitality
Created by Orion
Allows you to host, entertain and recruit visitors. Excellent video explanation on YouTube. Description Have you been wondering what the point of visiting factions is? Look no further, this mod is the answer. - Convince visitors to join your faction! - Inc...
HugsLib
Created by Symbolic
This is a library that provides shared functionality for other mods. For best results, make sure that HugsLib comes right after Core in your mod load order. Also includes the Log Publisher: press Ctrl+F12 to upload your Rimworld logs and get a link to easi...
Industrialisation
Created by duduluu
Adds some heavy industries to the game. Original Author: eatKenny Current Maintainer: duduluu Compatible with existing save and other mods, enjoy it. How to build a deep mine: 1. Buy a 'skydriller callmaker' 2. Install and active it 3. Wait for the plasma ...
Industrial Age - Objects and Furniture
Created by Ryoma
Adds new furniture and appliances to your game from the time period of the late 1800's and early 1900s themed after the industrial era. Adds the following objects: Refrigerator - Stores meals and freezes them. Telegraph- Lets colonists use a communicator a...
Interaction Bubbles
Created by Jaxe
Wouldn't it be great if you could read character interactions? Well you can, in the social log... or with Interaction Bubbles Shows bubbles when characters perform a social interaction with the text that would normally only be found in the log. This allows...
JecsTools
Created by Ryoma
Adds modding components to RimWorld: vehicles, spell casting, weapon slots, oversized weapons, and more! ;;;;; PUT THIS MOD ABOVE OTHER DEPENDANT MODS ;;;;; Example Mod Load Order Core HugsLib JecsTools Star Wars Call of Cthulhu ;;;;;;;;;;;;;;;;;;;;;;;;;;;...
Just Ignore Me Passing
Created by Brrainz
"Excuse me. I need to pass here where you work. Please keep working on whatever you work on right now. Thank you!" This small mod makes it so that construction isn't any longer interrupted by pawns passing through the blueprint/unfinished thing that is und...
Medieval Times
Created by Vindar
Version 1.0.2059 -- Please (Rate Up) if you like this mod -- Medieval Times operates as a game expansion, filling out early game / Tribal era content as Medieval era items, weapons, armour and buildings. This mod also adds 2 new types of Medieval factions ...
Melee Hunting [A15]
Created by Goose
This mod is no longer maintained. For 1.0 compatibility, use Keeper's version at https://steamproxy.net/sharedfiles/filedetails/?id=1506420506 Removes all the pesky weapon restrictions imposed on hunting jobs in Alpha 15. Use swords, clubs, wood logs, ...
Melee Hunting (Discontinued)
Created by Keeper
Allows colonists to hunt while carrying a melee weapon. Refer to the to link for updated version. https://steamproxy.net/sharedfiles/filedetails/?id=2062709324&searchtext=melee ...
MendAndRecycle
Created by Charlotte
This mod adds the Mending Table and recycling recipes to the tailoring benches to the game so you can repair or recycle your items. Features Completely repair the durability on weapons and armor. Increase the speed of repairing with Tool Cabinets. All the ...
Mining Priority
Created by Uuugggg
Prioritizes mining to the rarest metal first; unskilled miners only work rocks. --- "Hey! A plasteel meteorite dropped! Let's go mine that valuable ore!" "Okay, I'll put it on the list of things to do, after we finish tunneling the next few rooms" "And min...
LT-DoorMat
Created by alatta
Keeps filth in place to make cleaning easier, or to prevent cleanroom to become dirty room. Comes in five colors and a leather one, each in two sizes. Find them in Misc. tab. Cloth mats require Carpet Making as a prerequisite. I recommend install Architect...