Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Not enough ratings
Rome 2 Essential Mods
   
Award
Favorite
Favorited
Unfavorite
Description
Just a personal collection of my mods that I used to enhance Rome 2 gameplay experience
Items (44)
AAA: Generals - Africans (Aging, Advancing, Acclimatising)
Created by Benjin
New Punic (Carthaginian), Nubian and Numidian generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the...
AAA: Generals - Greeks (Aging, Advancing, Acclimatising)
Created by Benjin
New Greek generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't you tired of how the vanilla general characters look in ...
AAA: Generals - Rise of the Republic + Italians (Aging, Advancing, Acclimatising)
Created by Benjin
New Italian generals for all factions featured in the Rise of the Republic DLC campaign, who change appearance based on age, rank and season. Part of the AAA Generals mod series. https://i.imgur.com/fVVaDCS.gif https://i.imgur.com/KOvagN5.png INTRO Aren't ...
AAA: Generals - Romans (Aging, Advancing, Acclimatising)
Created by Benjin
New Roman generals who change appearance based on age, rank and season. This mod is a part of the AAA Generals mod series. NOTE: The new head shown in the thumbnail is based on the likeness of my dad, who I implemented into the game for Father's Day 2018! ...
Ancient Combat
Created by AveMetal
This mod improves Rome 2 battle mechanics, focused in realism and historical accuracy but keeping a balance with the gameplay. It allows longer and more tactical battles, making them more challenging and epic! Ancient Combat mod features: - Matched combat ...
Aqueducts in Augustus and Empire Divided campaigns
Created by Boicote
In the vanilla version of the game, aqueducts are not displayed in Augustus and Empire Divided campaigns when you construct sanitation buildings as a Roman faction. This was a strange decision from CA because aqueducts are displayed in the Grand Campaign, ...
Arcade graphical effects removal
Created by Boicote
This mod removes the following graphical effects: IN BATTLES: - The symbol that appears above units when soldiers gain experience during a fight - The symbol that appears above units when an ability is activated. - the graphical effect above capture points...
ATTILA-Style Building Icons
Created by Benjin
Replaces all building icons with ones in the style of Total War: ATTILA's (made through a mixture of ingame screenshots and digital painting). TOTAL WAR: 2015 Mod Awards - BEST GRAPHICAL FINALEST A big, big thank you to CA for nominating my mod as a best g...
Better Children
Created by Crimsomrider
This mod does slight tweaks to children being born and growing up. CHANGES Families now have a 50/50 chance to get either a boy or a girl when a child is born Children now have 30% chance to be born and 10% chance reduction per child Families now try to ma...
Bigger cities
Created by AveMetal
The models of small cities have been replaced by medium-sized cities, and medium-sized cities by large ones. These changes only affect the cities battlefields, not their models or tiers on the campaign map. Athens will be more historically accurate, and Ca...
CEMN's Blank Borders + Blank Trade Lines + More Trade Ships & Carts
Created by CEMN
This is simply a combined version of the mods listed above to de-clutter the load order for those who use two or three of the above. - Removes borders between factions, provinces, and regions, on both land and sea. - Removes dotted line showing trade route...
Etruscan Accent in the Grand Campaign and HatG
Created by Boicote
This mod gives the Etruscan accent from Rise of the Republic to the Etruscan League, both in the Grand Campaign and the Hannibal at the Gates campaign. No DLC required. Compatible with 99.99999% of the mods....
HD Cities v2.0: Darker colors WITH new Barbarian Cities [DeI+all Campaigns+DLC]
Created by phazer
HD Cities: Darker Version WITH new Barbarian Cities Hi This is a darker version of HD Cities, with new barbarian cities, they are not so GLARINGLY bright and they fit better into the map and with lighting mod like Celticus' excellent HD Lighting Mod: https...
HD Roman Camp Clutter - Standalone Version
Created by The Bananaborn
Mod Summary: All these amazing graphics mod yet no one changed the crappy clutter in Roman caps. It's annoying when you're using a HD reskin mod for the romans and yet the equipment clutter in the roman camps look like crap and out of place? well be annoye...
Less intrusive notifications
Created by Boicote
IN THE CAMPAIGN MAP This mod removes the following intrusive notifications related to agents: -Your agents: agent discovered, agent level up. -Enemy agents: agent discovered, agent actions. You still have access to those notifications in the up-right menu,...
Marco's Restitutor Unit Cards (Empire Divided)
Created by Marcovinchi
I was working on a personal mod to bring Attila-esque 3D unit cards to Empire Divided but as I was working on it, I found it to be redundant as Empire Divided's 2D unit cards are actually decent. So, I decided to base these cards on the amazing Restitvtor ...
No Bad Political Party Traits
Created by Bullseye
Removes bad political party traits from existing and new political parties. It is save game compatible, it will change the bad political party traits to good ones on a saved game. Works with most mods. It works with Nordo Faction Unlocker and works with my...
no new political party spawning
Created by Bullseye
There are 2 purposes for this mod. To limit the political parties to the starting political parties. The other purpose is adding political parties to my rome 1 style mod for those who wanted more political parties. ...
Orbis Aquarum - Realistic Campaign Water
Created by Benjin
https://i.imgur.com/fVVaDCS.gif INTRO Tired of seeing the same old and frankly... weird-looking water on the big campaign maps for Total War: ROME II (Grand Campaign, Imperator Augustus, Empire Divided)? Want something better that actually differentiates t...
Para Bellum - Collection
Created by AveMetal
https://i.postimg.cc/x1Y2MGJq/Si-Vis-Pacem-Para-Bellum.png If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic...
Para Bellum - Open Beta
Created by AveMetal
The Open Beta is an optional version of Para Bellum used to first test new content and technologies before moving them to the release version. It is a fully functional build, but its content may vary between updates, so check Change notes in the right side...
Para Bellum - Units
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units II
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum - Units III
Created by AveMetal
Si vis pacem, para bellum. If you want peace, prepare for war. This mod collection is a total conversion for Rome II with a historical approach, keeping a balance with the gameplay, and aiming for a more challenging and epic experience. Para Bellum - Steam...
Para Bellum Roman Legions
Created by noniac
***UPDATE 08/10/2022*** - Scripts have been revised by fellow modder AveMetal, developer of the main overhaul mod, it should be fully functional now. All credits to him for updating it. Enjoy!!! - A port of my Roman Legions mod to the Para Bellum overhaul ...
Para Bellum submod - Alternative armies recruitment
Created by AveMetal
This submod is designed to work with the Para Bellum Collectiont OR Para Bellum Campaign, depending on your choice. Instead of the Imperium level, the number of armies depends on how many provincial capitols the player controls and the regional settlements...
Para Bellum submod - Civilian garrisons
Created by AveMetal
This submod is designed to work with the Para Bellum Collectiont OR Para Bellum Campaign, depending on your choice. It replaces the settlement garrisons with low tier troops, mainly mobs, but it does not change the garrisons provided by the military recrui...
Para Bellum submod - Dory combat
Created by AveMetal
This submod is designed to work only with the Para Bellum Collection OR Para Bellum Combat / Ancient Combat mods, depending on your choice. It prevents the hoplites with the classical phalanx ability/animation from switching weapons, between spear and swor...
Para Bellum submod - Mighty factions: Carthage
Created by AveMetal
The Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the st...
Para Bellum submod - Mighty factions: Egypt
Created by AveMetal
The Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the st...
Para Bellum submod - Mighty factions: Parthia
Created by AveMetal
The Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the st...
Para Bellum submod - Mighty factions: Player patch
Created by AveMetal
The Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires, slightly improving budget a...
Para Bellum submod - Mighty factions: Rome
Created by AveMetal
The Mighty factions are Para Bellum submods designed to work with the main Para Bellum mods: Collection OR Combat, depending on your choice, aming to strengthen specific AI factions, so they can maintain or expand their empires. This submod improves the st...
Pikemen start battles with pikes
Created by Boicote
This modification gives a pike to every pikemen right in the beginning of the battle. As a long time fan of the TW series, sometimes it's inevitable to me to compare Rome:Total War with Total War: Rome II. One of the features from Rome 1 that I miss in Rom...
Positive Marriage
Created by Crimsomrider
Have you ever wished husbands and wives were not so evil sometimes, causing more harm than good to the family member you got attached to and wanted to see happily married? This mod simply inverts all negative stats from the marriage traits into positive. T...
Realistic battle enemy losses - continue battle button removed
Created by K4mil
What does this mod do? It removes the "Continue" button from the victory screen which pops up after a victorious battle. What is the aim of this mod? To make battle loses more realistic and also so that the player's decisions have consequences - so if you ...
Roman Models Extravaganza 1.0.9
Created by Celticus
NOTICE: These models will be improved over time! Noniac and I have reskins planned using these models and future models that have not been released at this time. For those who want a reskin, just be patient! NOTICE TO ALL MODDERS: When we release updates f...
Skyn0s Emblems Compilation
Created by Skyn0s
First of all, don't hesitate to : https://i.imgur.com/fVVaDCS.gif because it helps immensely... you have no idea ! :) You can also buy the Digital and Printable Version for the Icon that you like and would like to have where you want to !! If you are inter...
Units stances Para Bellum
Created by Franck
This mod add 3 stances to most units (spearmen, melee cavaleries, infantry swordmen, pikemen...). These stances change the level of risk the units can take when in battle. The goals of this mod is to add more realism and flexibility to units roles. Units s...
ROME II music mod (Reuploaded)
Created by $-Freddy-$
DISCLAIMER: This is a free mod,I don't own any copyrights to these music pieces! Music is taken from games and from movies, looked for something in other sources. You will find Sample from mod on My YouTube channel. WARNING: THIS MOD IS NOT COMPATIBLE WITH...
Ancient Movie Music
Created by Daker
Compatible with the latest patch MAIN INFORMATION This is my first mod which adds movie music to the game from our beloved pictures (Gladiator, Troy, 300, Agora, Alexander...). I tried my best to choose and arrange every segment to fit the campaign, loadin...
Rome: Total War Music
Created by Caratacus
=== Rise of the Romans Compatible ===================================== Confirmed working with the latest release of the Rise of the Romans Campaign DLC and Ancestral Update - 09/08/2018 ======================================================= This mod, the...
music_rtw_UPDATE.pack
Created by .
...