Total War: WARHAMMER II

Total War: WARHAMMER II

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The Warhammer Expanded Collection
   
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Description
A Collection of Mods, either created by or endorsed by the Warhammer Expanded Collection Team.
Items (21)
Campaign Recruitment Events! (Fixed and Updated)
Created by DrunkFlamingo
Hey, so this was a mod originally built by me and Caligula. We used the wrong system which turned out to be buggy, and then the Norsca Update happened and, for unrelated reasons, Caligula quit modding. But anyway, I got a request to fix up this mod, so her...
Loreful Empires: Great Leader Bonuses (Updated For Silence and Fury)
Created by DrunkFlamingo
Release Version 3/28/2018 Features: This is a lightweight script mod that ensures that your Mortal Empires campaign will always end in a faceoff between large, lore accurate empires rather than a cleanup of a thousand minor factions and beastmen ruins. Thi...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Table Top Caps - Silent and Furious Edition
Created by DrunkFlamingo
This mod's description keeps being deleted by steam, so if it isn't here occasionally, that is why. This mod adds a unit capping system to the game implemented in Lua script. All units in the game are assigned a category (which are for the most part pulled...
Community Modding Framework
Created by Crynsos
This mod was a scripting support mod for many others in the past, but at this point it is mainly a requirement for Crynsos' Faction Unlocker and a few older mods. Only use this mod if your mod lists it as a required submod! Alternative Download link from G...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
Created by Cataph
- On WH3. To business! - CTT aka Boyz will be Boyz is an overhaul intending to offer an alternate balance take: closer to tabletop balance, more unforgiving, with more focus on counter-play and loss management. This means stats were rebuilt on ALL units. T...
Runic Forge: A Rune Crafting Mod for the Dawi!
Created by DrunkFlamingo
Kraka Drak Update is Here! Features: This mod adds the ability to craft Runic Weapons, Armour, Talismans, and Banners to the Dwarfs via CA's existing "Forge" mechanic. In addition to adding runes, it also replaces "Oathgold" with "Gromril", a more fitting ...
Boyz will be Boyz - Closer to Tabletop - Unit Pack
Created by Cataph
This is the optional (yet highly recommended) pack for additional units made explicitly for our CTT overhaul. Do not attempt to use in vanilla or in any other context. (archers and huntsmen base units merged with the new dlc ones) We are keeping additional...
Mixu's Legendary Lords 1
Created by Mixu
This mod adds new characters to Empire, Bretonnia, Dwarfs, Wood Elves. Characters will still be spawned without the unlocker, so you will only need the unlocker if you wish to start as them. Characters added: Empire/Kislev Alberich Haupt-Anderssen, Stirlan...
Cataph's Dragon Mages of Caledor [updated for Silence]
Created by Cataph
OH OH OH! We begin our adventure on WH2 modding - that is not porting stuff already done for WH1, I mean - by adding a new Hero for the High Elves, as per title. The Dragon Mages are princes of Caledor that are known not for original names, but for a pre-d...
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Mixu's Legendary Lords 2
Created by Mixu
This mod adds new characters to various different races. Faction Leaders: High Elves Belannaer the Wise, Saphery Korhil, Chrace Lizardmen Lord Huinitenuchli, Xlanhuapec Tetto'eko, Tlaxtlan Dark Elves Tullaris Dreadbringer, Scourge of Khaine * Unless you're...
Cataph's High Elf Sea Patrol
Created by Cataph
Warhammer3 port There are all kinds of scoundrels and, worse, Druchii in the sea these days. And what does the Asur fleet do about it? Nothing! Today the High Elf fleet says get off my lawn! Ocean. Whatever. This pack introduces ship-building (hybrid horde...
Begone Colonel! [it works]
Created by Mixu
What is this mod? - This mod hunts colonels and kills them when it finds one. Quite simple actually. What's a colonel? - Colonel is a bugged hero/lord that should normally be a garrison commander, but has decided to venture into the world. Normally they ar...
Script Debug Activator
Created by IfThenOrElse
This is a tool designed for script modders that activates the script logging within the base games script libraries. Script outputs are sent to the Warhammer II game directory. If you wish to learn more about debugging your scripts, please check out this g...
Save Camera Settings
Created by sm0kin
Updated for "Total War: WARHAMMER II – The Hammers & Herdstones". https://i.imgur.com/fVVaDCS.gif You might be aware of the fact that campaign camera settings are saved to your savegames. Which means you have to choose your prefered campaign camera setting...
Confederation Options
Created by Groove Wizard
Welcome! This is a Mod Configuration Tool submod - meaning without it, it does nothing. Features This mod gives the player the option to alter how Confederations function during the campaign, with four options - NO TWEAK: Do nothing at all FREE CONFED: Any...
The Mod Configuration Tool
Created by DrunkFlamingo
PLEASE NOTE - SOON TO BE DISCONTINUED This mod will soon be discontinued, to be replaced with the rewritten version found here. MCT 2.0 is temporarily in beta, to make the transition from one version to the next smoother for modders and users alike. Once M...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...