Stellaris

Stellaris

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SD's Selected Stellaris Solutions (2.1.X)
   
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Description
This is my collection of Stellaris mods for 2.1.X that I use and like. Like my previous collections, I consider this an "Enhanced Vanilla" experience. There are a few mods that haven't been updated but seem to work from my playtesting so you can (probably) safetly ignore the warning message.
Items (41)
SD's Abandoned Terraforming Tweak
Created by JameJame
I effin hate this colony event. I always get it on a great planet, and it always ruins the damn thing. Now, I dismantle the equipment "safely" but the penalty stays forever. And its a big penalty! But the planet was fine before the damn event showed up. If...
SD's Better Offers for Strategic Resources
Created by JameJame
Ever get annoyed at the constant stream of crappy offers for your strategic resources? Paradox once said "WARS WILL BE FOUGHT OVER STRATEGIC RESOURCES OMGBBQ" Then when you actually get some, the AI is like, "Eh.. I'll give you 432 minerals for a ten year ...
SD's Cruiser Tweak
Created by JameJame
OK so. Cruisers always seemed a bit crappy to me. The problem is they are presented as "jack of all trades" sort of ship, when there is no demand for that in Stellaris. You just make a ship that is good at what you need it to be good at and that's rarely g...
SD's Ex-Fighter Pilots
Created by JameJame
This mod puts the "Ex-Fighter Pilot" Admiral trait "back" in the game. Some of the code for it was already there, but it was never actually put in. So .. I thought it was cool so back in it goes. Your leaders can get it after you research strike craft. It ...
SD's Formation Tweaks
Created by JameJame
OK. This is mostly a visual improvment mod, it makes the formations wider by about 50% or so, but makes them MUCH taller, that is, the ceiling and floor is much wider than before. I think it looks a lot nicer, especially when you have really big ships. It ...
SD's Loopy Stuff
Created by JameJame
So.. this mod is my tweaks to the Signal Horizon stuff. Which, so far, does almost nothing. I say, "almost" because it does one thing: It adds a leader trait to the potential pool. The "Loopy" trait makes a single leader effectively immortal, but they cann...
SD's Start with all Ship Types
Created by JameJame
This is a simple mod that unlocks the Destroyer, Cruiser and Battleship sizes for all empires at the beginning of the game. It does NOT unlock the assembly yards, and it doesn't up the default spaceport, you still have to build those as normal. It runs as ...
SD's Space Brits
Created by JameJame
My custom races for Stellaris v1.5.1 - fixed silly bugs making some portraits not show up v1.5.0...
SD's Durable Ether Drake
Created by JameJame
If you are like me, and you FINALLY got your own baby Drake... Joy! and then noticed it kinda sucked. It does great damage, but really dies pretty easily -- no shields, evasion that won't matter much... you were pretty disappointed. Considering just how mu...
SD's Research Penalty Tweak
Created by JameJame
OK, so Stellaris 2.0+ penalizes your research and unity income depending on the growth of your empire. Every system you own (regardless of the system content) gives you a penalty to your research and unity. Unity I'm alright with since it at least makes se...
SD's Starting Resources
Created by JameJame
I find the very early game a bit boring. I mean mostly you are waiting around for resources to pile up enough to do something while you bite your nails hoping some random space baddy doesn't crush you before you can get off the ground. This just adds an ev...
No Premade Empires Extended
Created by Grimhat
This simple mod removes all of Paradox's pre-made empires available on the select empire screen, and makes them unable to spawn in games. This mod does not remove other premade empires/worlds from paradox, such as the "Sol" system. Should work with all mod...
2D Galaxy without Hexagons
Created by SeeleDE
I used to be a long time subscriber of the '2D Galaxy' mod by dskod1. The little tweak to just two code lines made the galaxy map for me much more convenient both to play with and look at. About 3600 fellow subscribers agreed. However, the unadjusted appea...
Assorted Precursor Adjustments
Created by Ariphaos
Note: I am moving the fix for AI being able to excavate Zroni/Baol dig sites to my unofficial patch. It's not required per se, but certainly handy and fixes many other bugs. The way the Zroni events are written is a bit weird and rather fragile. Even with ...
Automated Dreadnought Fixed
Created by yukari
This mod is a rebalanced&fixed for Restored Automated Dreadnought event Last update: Now can use in version 2.1.0 Past update: Fixed a bug that makes enclaves and guardians doesnt spawn Rebalanced list: Speed: 60 to 100 (Like titan, dont think 60 it's fair...
Benjaseth's Species Names
Created by El Chupacabra
100 new species names for all phenotypes except Necroids! Created by Benjaseth for the devteam. For further Info, check out my site: V-Mods Please support Benjaseth directly and give a feedback to him via the Stellaris forum!                               ...
Color coded pop status icons
Created by ParasiteX
Color coded pop status icons by ParasiteX Simple little mod. Just adds color coded pop status icons that are easier to differentiate. Also recolors the building upgrade icon to green. Compatible with achievements in Iron Man mode. Each icon color represent...
Detailed Tech Tooltips Remastered
Detailed Tech Tooltips Remastered This mod expands the tech description tooltip by showing you what future research a technology leads to. You’ll be able to see exactly what you’ll need to unlock in order to beeline for a specific tech (e.g. megastructures...
EG* - Colour Coded Messages
Created by ButtJunkie
Compatible with 2.2+ Part of Dark UI (so if you use Dark UI, you don't need this). Colour codes messages as following: Blue for non-threatening diplomatic messages. Red for militaristic/threatening messages (war, invasion, insults, revolts). Green for nota...
Epic Explosions
Created by Kondi
Compatible with 3.2 and older versions Does it feel wrong to you that ships equipped with unimaginably powerful fusion reactors quietly drift into the darkness after destruction? This mod will make them blaze like a star for one last glorious moment. Compa...
Human Variety
Created by Okami
Human Variety adds 32 new male and female clothing options to human pops and leaders. Outfits are assigned to pops based on their individual ethics, meaning the population of two planets controlled by different empires can end up looking very different. Ad...
Hyperlane Generation
Created by Khadgar
Have you ever found yourself in a situation where two close systems weren't connected by an hyperlane, forcing your ships to take a big detour to reach their destination? Have you ever found yourself with that perfect chokepoint system if it weren't for th...
Just Name Lists
Created by EdFromEarth
Features: 44 Immersive Name Lists This mod offers new original content name lists that are thematically consistent with the base game. This is not a compilation of other mods nor a copy-paste of names from other sci-fi or fantasy settings, although I've dr...
KUROGANE - RS patch
Created by COLA
                 Original MOD is here               KUROGANE 2.0 ships and stations         This MOD is patch MOD for KUROGANE 2.0 ships and stations. ...
KUROGANE 2.X ships and stations
Created by COLA
         Modeling and textures by Grafxbox              Add new choice to ship appearance.              船の外観に新しい選択肢を追加します。   This MOD is not compatible with achievement.This MOD is compatible with ironman.          実績に対応していません。鉄人モードに対応しています。 https://i.imgu...
[3.12] Loyal Subjects Have Nothing to Fear (From the Colossus)
Created by Toaster
Version 3.12.* Federation members and associated are perfectly OK with you cracking enemy planets. Your vassals, however, are not. This mod fixes that, by editing the world-cracking/assimilating/pacifying/etc. script to give your loyal subjects the same bl...
Origins Civics
Created by cbshing
"From the depths of the Pacific to the edge of the galaxy" This mod explores the concept of origin civics: permanent civics that alter the game start and/or introduce a new way to play the game. These civics add new elements such as non-ideal starts, quest...
Real Space 3.1 Max Compatibility
Created by Annatar
v. 3.1 This version is compatible with patch 2.1.0 Niven. Join the Real Space Mod group to discuss the project! http://steamproxy.net/groups/realspacemod This mod is a cut down version of Real Space mod, for greater compatibility with other mods. In ad...
Realistic Looking Buildings 2.0
Created by RudytheDominator
FOR 2.2 Follow this Link: https://steamproxy.net/sharedfiles/filedetails/?id=1588047339 or go to Realistic Looking Buildings Redux Updated for Stellaris: 2.0 Cherryh 4/20/2018 Description: Do you think it's odd that Stellaris Planets are completly cove...
Realistic Ships
Created by Tal Ara'nh
RS v2.3.3 (Current Version) Updated to Wolfe v2.3.3. Compatible with v2.5.0. See Change Notes for more details: link IMPORTANT NOTE REGARDING LEGACY SUPPORT For those using beta/older versions of Stellaris, do not use this mod. Instead, use this legacy ver...
TALL WHITE - RS patch
Created by COLA
original MOD is here TALL WHITE 2.1 ships and stations This MOD is patch MOD for TALL WHITE 2.1 ships and stations. https://i.imgur.com/NOOJyLG.png 元のMODはこちらです。 TALL WHITE 2.1 ships and stations このMODはTALL WHITE 2.1 ships and stations用のパッチMODです。...
TALL WHITE 2.X ships and stations
Created by COLA
It is simple MOD just to add new choice to ship appearance. I made it with the concept of Tall White's spaceship. ship set(only) modeling and textures by ncmod3d https://i.imgur.com/EvyMLs5.png The feature of this MOD is that it displays all ships with one...
Titan Hangars
Created by jonjowett
I am no longer maintaining my Stellaris mods and, as a result, they are probably incompatible with the latest release. If you want to use my mods as the basis for your own, you are very welcome to do so. --- This micro-mod adds hangar ship sections for tit...
Traders (SA)(2.1)
Created by AlphaAsh
Galactic opportunities for galactic profits. This mod WILL NOT BE UPDATED for Stellaris v2.2. Tech: Interplanetary Trade Initiatives To begin building your trade empire, you'll need this tech. To have a chance of pulling it, you need the vanilla Space Trad...
UI Overhaul 1080p Plus
Created by Orion
http://i.imgur.com/tVDmOG1.png Overhauls the UI to scale for 1080p resolution. Expands most windows to minimize the amount of scrolling needed while showing as much information as possible. Lead and Current Author : Maple Original Uploader: Tyrus Non-Steam...
Vanilla Dimorphism
Created by [Z] Dezert [V]
Contents This mod combines several dimorphism mods on the workshop into one download. All credits go to respective mod authors. Please favourite the original mods. - Mods by silfae - Cat Portraits @ https://steamproxy.net/sharedfiles/filedetails/?id=71...
AI Ship Set - LS Edition
Created by LukavSlambert
Based on AI Ship Set by Grumpy Gremlin Original version of AI Ship Set is here There is already up to date version made by jbowl but since it doesn't fully support mods that I personally use, I decided to update my old version. This version contains minor ...
Battle Debris - Starship Graveyards
Created by mzilli
With this mod, ships destroyed in battle will (usually) leave debris behind. This is a purely visual change, meant to give large space battles and their aftermath a little more weight. This may lag your game a bit in systems with large debris fields, but t...
Enhanced AI
Created by Anex
http://i.imgur.com/fVVaDCS.gif Supported Version: Patch 2.1.1 Ironman Compatible: No Recommended difficulty : Admiral and Aggressiveness High Paradox Forum thread Link Complete rewrite of the old mod due to modding changes implemented by Paradox, thankfull...
Auto-Survey Always Available
Created by Hessuu
Makes auto-survey always available. To avoid affecting game balance and to increase mod compatibility, the vanilla auto-survey tech with its 25% survey speed bonus is left exactly as it is....
Researcher Trait 'Fix'
Created by Jaskyl
I was a bit surprised that scientists leading research departments couldn't gain traits as they leveled up, while their esteemed colleagues out surveying the galaxy could. This mod 'corrects' this issue by allowing researchers to have the same chance at ga...