Stellaris

Stellaris

174 ratings
SD's Formation Tweaks
   
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File Size
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610.000 B
24 Apr, 2017 @ 1:11pm
9 Dec, 2018 @ 1:45pm
10 Change Notes ( view )

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SD's Formation Tweaks

In 4 collections by JameJame
SD's Selected Stellaris Solutions
66 items
SD's Selected Stellaris Solutions 2.x
25 items
SD's Selected Stellaris Solutions (2.1.X)
41 items
My Current 2.2 mods temporary
58 items
Description
OK. This is mostly a visual improvment mod, it makes the formations wider by about 50% or so, but makes them MUCH taller, that is, the ceiling and floor is much wider than before. I think it looks a lot nicer, especially when you have really big ships. It does this for fighters and bombers too, hopefully make the swarm whirlwind a bit more interesting to look at. This actually does effect combat slightly btw, because some ships will just be farther out. But.. it looks a lot nicer.

Hey, maybe that's a reason to have two admirals and split your doom stack lol.

It makes one gameplay tweak, the "combat back off rate". When a ship is supposed to stay at range, it really doesn't put much effort into that. It just goes "uuuh I'm too close, I'll turn away ever so slightly..." well that annoys me. So I made this value much higher, ships will put serious effort into staying at range now.

(Some testing obserations: I think this looks A LOT better than default. But you might need some extra PD due to increased spacing between ships, the altitude doesn't seem to matter though. Ships DO back off properly now, and will even turn away from their enemy to gain distance if necessary. Its nice when a tweak does what you want it too!).

You know what, out of all my mods, this one is probably my favourite. The default formations are just so flipping lazy and 2d. I couldn't play without this, and its just incredibly simple tweaks to the defines. Oh well, here it is :)

-- 1.5.* compatible (tweaks values in defines, doesn't overwrite the whole file)
-- Updated for 1.8.x :)
-- Updated for 2.0.x :)
-- Updated for 2.1.x a while ago lol
-- Updated for 2.2.x :)
18 Comments
Wakelessrex 13 Jan @ 12:07pm 
What was the value you changed it to? I would like to play around with this myself
初雪 1 May, 2021 @ 12:48am 
Work with dick??
Littewinde 25 Feb, 2021 @ 1:12am 
Is this mod compatible for 2.8?
JameJame  [author] 13 Dec, 2018 @ 5:21pm 
It doesn't seem to be compatible with NSC2 at the moment, which is a bit of a bummer, I might make a version specifically for use with that, I'm not sure what NSC2 does with regards to ship positioning though.
Computer 13 Dec, 2018 @ 5:15pm 
i'm back. and i still love you
TortoTheConqueror 23 Sep, 2018 @ 6:11am 
Thanks...
JameJame  [author] 22 Sep, 2018 @ 7:21pm 
...? It is updated for 2.1.* already..
TortoTheConqueror 22 Sep, 2018 @ 1:45pm 
2.1?
Doc 27 Jul, 2018 @ 2:35pm 
A very good look for space battles, especially with the speed turned down.
Enoch [JP] 7 Jun, 2018 @ 12:02pm 
This mod will not show its effect when playing games with NSC installed. What should I do?