Installer Steam
Logg inn
|
språk
简体中文 (forenklet kinesisk)
繁體中文 (tradisjonell kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tsjekkisk)
Dansk (dansk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spania)
Español – Latinoamérica (spansk – Latin-Amerika)
Ελληνικά (gresk)
Français (fransk)
Italiano (italiensk)
Bahasa Indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (nederlandsk)
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasil)
Română (rumensk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (vietnamesisk)
Українська (ukrainsk)
Rapporter et problem med oversettelse
X is the amount of ♥♥♥♥♥♥♥ you get. Y is time in months. If we put X/Y we can see the amount of ♥♥♥♥♥♥♥ over time. Now for example we’ll have Y=5 which turns to X/5. Now how much will X be? It will end at X=0 due to the variable of “you get no ♥♥♥♥♥♥♥.” Now let’s do another problem to compare. X=1 which is 1 ♥♥♥♥♥. If you try to calculate this problem you will see that it comes up as an error, due to the variable stated before. Now the “No ♥♥♥♥♥♥♥ theorem” states that no matter how much time you have (Y) the amount of ♥♥♥♥♥♥♥ (X) you have will always be at 0.
🐝⚡📘🐊🌂📕💛🎫💚👹⛳👾📀😺💄
HP had a unique policy of allowing its engineers to take parts from stock as
long as they built something. "They figured that with every design, they were
getting a better
engineer. It's a policy I urge all companies to adopt."
-- Apple co-founder Steve Wozniak, "Will Wozniak's class give Apple to teacher?"
EE Times, June 6, 1988, pg 45
🍆👽🐛🎈🥞🐳🌏🚙👃💃🏓🎽🎍🎁🕺
📒🌳🐠🌽🍇🏀📗🚕🍧🔋🚗💗👔🎄📀
economy management, pistol aim, awp flicks, grenade spots, smoke spots,
pop flashes, positioning, bomb plant positions, retake ability,
bunny hopping, spray control and getting kills. Also a pair of hands would be useful