33
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Recent reviews by Legend Slayer

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Showing 1-10 of 33 entries
No one has rated this review as helpful yet
0.0 hrs on record
All of the yes. One of the most fun and satisfying RTS / Survival / Builder / Exploration games out there. A modern diamond in the rough.
Posted 17 May.
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7 people found this review helpful
3.0 hrs on record
Incessantly crashing on PC. Can't play for more than 20 minutes without it crashing. I exceed the minimum specs and have done all normal trouble shooting. Avoid like the plague it is until Ubi gets off their arses and fixes it.
Posted 16 May.
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A developer has responded on 18 May @ 5:20am (view response)
No one has rated this review as helpful yet
150.2 hrs on record (145.5 hrs at review time)
tl;dr

Democracy has struck a blow against corporate greed, battle-brothers. Onwards in victory for Super Earth!

Screw Sony.

Some suit somewhere decided it was a bright idea to enforce creating a PSN account to be able to continue to play Helldivers 2 on PC, even when purchased separately on Steam and having not before been a hard requirement to play the game.

Furthermore to register a PSN account you must provide age verification by either taking a picture of your face or providing a photo of an ID card. Neither of which I will do.

I do not consent and I do not appreciate this monumentally stupid decision by Sony. Game has been uninstalled and I won't bother with it again until this decision is reversed. Refund request is in.
Posted 4 May. Last edited 6 May.
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No one has rated this review as helpful yet
574.6 hrs on record (187.6 hrs at review time)
I really enjoyed this game. First of the Anno series I've ever played and I was seduced by the combination of persistent-world city builder where you can setup multiple regions that interact with eachother, and the RTS-lite side of the game where you are sending your navy around to trade and blow things up. Cool game.
Posted 4 January.
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No one has rated this review as helpful yet
732.3 hrs on record (668.7 hrs at review time)
Epic game. Git gud. Be patient. Use mods.
Posted 13 October, 2023.
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1 person found this review helpful
36.6 hrs on record (31.4 hrs at review time)
Hooooly ♥♥♥♥ this game was good. The kind of game you only see once in a decade and hits you just right. They spent time and made a playable piece of art. +1 Remedy Entertainment
Posted 17 May, 2023.
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1 person found this review helpful
19.0 hrs on record (17.5 hrs at review time)
Fun combat, plenty of content, and decent story (so far). Certainly worth the $8 pricetag while it was on sale.
Posted 13 May, 2023.
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No one has rated this review as helpful yet
109.3 hrs on record
I would have loved to leave a positive review for this game, but the quest "The Coming Storm" is *STILL* broken I don't know how many years later. Which just happens to be a Main Quest mission, the one where you decide which of the setting's factions to support before going to the big climactic end-game sequence. Though apparently if you do something wrong (who knows what?) you can get stuck and forced to either pick no faction to support, or go it alone, thereby railroading you into a certain ending you never chose.

At this point it is just abandonware and unfortunately they abandoned it with a storyline-breaking bug in their main quest line. Which just seems lazy, TBH.
Posted 23 April, 2023.
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No one has rated this review as helpful yet
5 people found this review funny
2
39.5 hrs on record (38.4 hrs at review time)
Good game with a good design, a more modern version of the classics we all know and love from the ARPG genre. Unfortunately it is poorly optimized and only allows you to use one CPU thread which severely bottlenecks performance especially on maps with denser mob populations or more effects being calculated. Tried various things including tq_switcher.exe, but it doesn't help very much. Sad.
Posted 28 March, 2023.
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No one has rated this review as helpful yet
23.3 hrs on record (13.2 hrs at review time)
Early Access Review
Beautiful and atmospheric game. Very immersive and smooth gameplay loop. I like the fact that every villager is named, gives you a sense of loss when they die. And they will. This is a very promising early access game that clearly demonstrates the dev team has the ability to create a good play experience with a splash of style.

I dread the "end" of current content, but so far I've gotten several days of enjoyment and am at least 20-30 hours in to my first playthrough. Very nice so far.

@Crate Entertainment

1. Add a dragbutton to the UI similar to drag-selecting multiple villagers, except when you enable the switch any ongoing construction projects captured in the drag area are Prioritized. Saves the player from having to prioritize, say, 50 pieces of fencing around crop field.

2. When a villager dies and their corpse is laying on the ground, make it clickable, and show the same profile they had in life. A few moments to say goodbye and see the name of the fallen is better than their name disappearing as soon as they hit the ground (as chilling as that is, in its own way!)

3. Likewise, make the gravestones in the village graveyard tagged with a villager name and the year they died in. Maybe would be cool to have like a 1-word of their cause of death. "Aragorn, 33, died in Year 12, bear attack"
Posted 16 October, 2022.
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Showing 1-10 of 33 entries