BlackSoul
Levon   Yerevan, Armenia
 
 
:zoya::wizard::knight: - :blade: - :cgpout::claugh::cwat:


Nothing is darker than my soul.
But it has nothing to do with my heart.

:avoidstar: Account Info :avoidstar:
SteamDB [steamdb.info]
SteamLadder [www.steamladder.com]
SteamRep [steamrep.com]

:colorwheel: Other Accounts :colorwheel:
BattleTag: BlackSoul#2946
Discord: blacksoul

:avoidshield: PC Specs :avoidshield:
CPU: Intel i9-11900K 5.3GHz
MB: Gigabyte Z590 AORUS ELITE AX
GPU: Geforce RTX 3080Ti 12GB
RAM: DDR-4 3600MHz 64GB
SSD: 2x Kingston M2 1TB
HDD: 2x Seagate 4TB
PSU: InterTech 1200W
SC: Asus Strix Soar
CL: Cooler Master MasterLiquid ML360R RGB

:Guloso: PC Accessories :Guloso:
Monitor: Samsung Odyssey G7 240hz 1ms / Asus MG248Q 144hz 1ms
Keyboard: Razer BlackWidow Chroma V2
Mouse: Razer Deathadder V3 Pro
MousePad: Razer Goliathus Control
Headset: Razer BlackShark V2 Pro / Razer Tiamat 7.1
Currently Offline
Review Showcase
192 Hours played
A MASTERPIECE

This is a rare 10/10 game. Perfect in almost all aspects. Here are some key features of Elden Ring to consider:

Difficult Yet Rewarding
It's not an easy game, like any other Souls game.
It makes you learn enemy patterns, boss mechanics and most importantly what your character is capable of. Each boss is designed to punish certain player behaviors (one boss will punish for playing melee only, another boss will punish for constant movement, and so on). Some of the mobs are tougher than bosses. Environment will often be dangerous too.
Yet it will greatly reward you for overcoming those challenges and reaching a certain goal.

Open-World Reinvented
Are you tired of other open-world games published recently, such as latest Assassin's Creed or Horizon or Far Cry? Where it feels like enemy camps were just copy-pasted all over the world just to artificially prolong the playtime?
Well this game is different. Each area is unique, mobs are different, not just visually but also have different mechanics. The exploration is real in Elden Ring, you might revisit a low level area later in the game and find something new, something useful.
This is probably the biggest achievement of Elden Ring and I hope other game studios will take a note here, because this is the future of open-world games.

Art
While graphics are not the best (UE5 is better), this is one of the most beautiful games i've ever played.
The art team has made an incredible job. All these epic models, various biomes, beautiful sky, ambient music, and so on and so forth. You can tell that this game was created by people who actually care for the game. Every small detail was considered.
It's hard to pass the feeling when you go underground and find a peaceful river with artificial stars on top of it, or when you descent to burning lava cave or reaching the top of snowy mountains with giants.

Lore
GRRM did a great job here. It's not that Dark Souls series had bad stories. But Elden Ring is on a completely different level. I wish he puts the same amount of effort in finishing Winds of Winter.
And it's not just lore, but also the way the story is being told, it doesn't just push cinematics or walls of text over your face. But rather each NPC gives out portions of the story over time. Sometimes you won't even pay attention to what this NPC said but later will figure out how important that small piece of information was.

UI
This is another aspect I have to mention. Most of the time there's little to no interface on your screen. You're actually playing a 3D game without tons of 2D elements/text on your screen. In combat it'll show minimum amount of information necessary for the fight. You don't have a special journal with arrows and map markers for your quests, but rather have to rely on your memory and decide on your own where to head next.
It really helps with the immersion, i think FromSoftware has proven that this approach of minimalistic UI is more than functional in an open-world game.

Cons
- Some minor things like the confirmation popup to summon dead horse while fighting a deadly dragon... this popup needs to be removed.
- Controls are not easy to learn for newcomers.

Overall, it's a masterpiece. Don't think about it, just try it, you won't regret!
Screenshot Showcase
Imba gear
31 3 3
Favorite Group
Steam Universe - Public Group
Welcome to The Steam Universe
1,741,420
Members
39,661
In-Game
328,361
Online
36,501
In Chat
Favorite Game
Artwork Showcase
Rorschach
9 2
Screenshot Showcase
While wandering in forest a random guy appeared and sold the ultimate lockpicking guide oO
10
Salien Stats
Level Reached
25
Bosses Fought
37

Experience Earned
31,563,836
Recent Activity
17.2 hrs on record
last played on 25 Jun
192 hrs on record
last played on 23 Jun
7.6 hrs on record
last played on 14 Jun
baby i'm a rockstar 18 Jun, 2023 @ 2:06am 
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baby i'm a rockstar 17 Jun, 2023 @ 9:11am 
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:Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii:

Love :kb2_heart: Life :bigfire2020: Adventure :OGOA:

:HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony:
baby i'm a rockstar 17 Jun, 2023 @ 2:04am 
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baby i'm a rockstar 17 Jun, 2023 @ 1:20am 
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baby i'm a rockstar 26 May, 2023 @ 3:55am 
:Speech_Love: :Speech_Love: :Speech_Love: :Speech_Love: :Speech_Love: :Speech_Love: :Speech_Love: :Speech_Love: :Speech_Love:
:Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii: :Hiii:

Love :kb2_heart: Life :bigfire2020: Adventure :OGOA:

:HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony: :HandAgony:
baby i'm a rockstar 26 May, 2023 @ 3:09am 
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