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A apresentar 11-20 de 47 entradas
Ainda ninguém achou esta análise útil
111.1 hrs em registo (98.4 horas no momento da análise)
Awesome game, so much to do.
Publicado a 18 de novembro de 2021.
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5 pessoas acharam esta análise útil
0.2 hrs em registo
Oh man, what a disappointment. I was so pumped for this. Sorry to sound harsh but I pretty much disliked everything about this game except the artwork.
Publicado a 10 de junho de 2021.
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Um developer respondeu em 11 jun. 2021 às 1:19 (ver resposta)
2 pessoas acharam esta análise útil
116.9 hrs em registo (4.4 horas no momento da análise)
Análise de Acesso Antecipado
Love this game. Not normally the style of game I'd play but I've so far found Going Medievil fun and intuitive.
Publicado a 4 de junho de 2021.
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Ainda ninguém achou esta análise útil
13.2 hrs em registo
I've played some pretty ♥♥♥♥ games in my life and this is up there with some of the worst. I have no idea how this game ever got so popular.
Publicado a 1 de dezembro de 2020.
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Ainda ninguém achou esta análise útil
0.9 hrs em registo (0.9 horas no momento da análise)
I really love the idea. It's innovative, honest and for the most part enjoyable. I watched more variety of games than I normally would and even wrote a few down I'd purchase. I NEVER do this so it appears their honest and unique way of marketing worked for me.

I could see this being amazing if there was multiplayer where you could walk around the place amongst other real humans. Proximity chat would be pretty wild where you could chat about the game with others. Otherwise it is often feels like a strange and lonely experience.

Unfortunately the biggest fault is it feels rushed. Take your time devs and do it 100% justice next year.

It bugs out A LOT on my computer though so I had to turn it off before the end. My specs are i5, 970gtx, 16gb of RAM. If anyone can tell me why I'd appreciate it.
Publicado a 15 de julho de 2020. Última alteração: 15 de julho de 2020.
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Ainda ninguém achou esta análise útil
32.1 hrs em registo (6.4 horas no momento da análise)
Análise de Acesso Antecipado
I'm on the edge about this game but will give it a positive because it has massive potential.

The biggest let down is the timer. I understand it makes sense to have timed shifts however it is just way too short. You're given 500 oxygen to complete your shift however it depletes way too quickly. I found myself rushing which I didn't want to do, I wanted to take my time and make clean cuts and learn more about the parts I'm recycling. I believe the devs are aware of this and are making some changes. There is free play mode but it's just not the same as working off your debt in career mode.

With regards to the debt system, it is a good idea however it is very overwhelming. Starting at negative $1 billion is kinda fun but the numbers are just too large to really comprehend how much of an impact you are making on your debt. Plus the fact that $500,000 of each shift goes to renting your stuff is a bit annoying. It may take 2000 shifts to get to zero before you even start making a positive balance.

One other painful issue was when I ran out of thruster fuel. I died and reset but it does so with still zero fuel. This left me hanging outside my hub and no way move at all much like if you've seen videos of astronauts in space who are suspended and can't push off anything. I couldn't even thrust the 2 meters to get to the shop screen and buy more fuel. The only fix I found is abandoning the shift and using a repair on the thrusters which gave me full fuel. Devs need to make a way to buy fuel from inside your hub or possible using the grapple to pull yourself. Maybe there is another way but I couldn't find it since my game crashed.

The game itself is unique and creative and I gave it a positive rating since there's so much potential. I look forward to supporting the game in its early stages.
Publicado a 30 de junho de 2020.
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3 pessoas acharam esta análise útil
1 pessoa achou esta análise engraçada
8.3 hrs em registo (6.9 horas no momento da análise)
I love many aspects of this game but I just found it too tedious.

Every single day all my people are either sick, wounded, hungry or tired and you can never seem to get on top of anything. I don't expect it to be too easy but constant raiding on my house and the need for food and sleep just drives me crazy. I can't even last past 10 days without my people dying.

People say it's realistic but there's not too much realism in going to scavenge and finding 1 bandage and 1 vegetable. I just wish the scavenger could bring back a bit more, especially early on, so I could make it at least a few days before things start getting dire.
Publicado a 2 de junho de 2020.
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Ainda ninguém achou esta análise útil
25.1 hrs em registo (25.0 horas no momento da análise)
I love this game but you really have to get good to be able to compete. I don't have the time or desire to try and get good enough to compete but it is a top game.
Publicado a 5 de abril de 2020.
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Ainda ninguém achou esta análise útil
46.9 hrs em registo (29.3 horas no momento da análise)
I'll admit, at first I didn't really get into Skyrim. Years later I am giving it another go, with many mods, and hoooooly crap, this game is amazing.
Publicado a 5 de abril de 2020.
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Ainda ninguém achou esta análise útil
118.8 hrs em registo (64.3 horas no momento da análise)
It's GTAV... what more to say?
Publicado a 5 de abril de 2020.
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A apresentar 11-20 de 47 entradas