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Recensioni recenti di MattOtacon (End-Apartheid-State)

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Visualizzazione di 41-50 elementi su 93
3 persone hanno trovato utile questa recensione
1 persona ha trovato questa recensione divertente
27.6 ore in totale (25.5 ore al momento della recensione)
Best FPS gore shooter in years as it March 2020, despite minimal graphical enhancement expect huge upgrade in term of Gameplay, Gunplay, Demons, and more level than Doom 2016. Beat it on Ultra Violence difficulty, logged me at 24 hours playtime, only 1st and 2nd stage beat it on Nightmare mode (which is truly difficult without upgrading your gears).

I’m verily grateful in which i can’t express how highly gratitude I am also can’t write his name here (funny steam Name ID) for giving me digital copy of free Doom Eternal Deluxe Edition, surely i’ll repay him on some time.

OST - Over the Top soundtrack which really pumps my adrenaline and keep moving while slashing then Rip apart demon heart, as legend OST as it made by Legendary Mick Gordon. Metal, Headbanging, and Brutal, even Main Menu theme kept me stuck to hearing wanting for more soundtrack. There are E1M1 soundtracks too as usual, metal version tribute to first Doom.

Gameplay - Massively updates from Doom 2016, Secret area mostly easy to be found out not too hidden. Traversal Map when you unlocking fast travel point. you have Doom Fortress, basically your floating fortress on space for mission briefing, gears upgrading, training, and VEGA portal for missions. Game kept you achieved more gears, perk for DoomGuy, and Preator Suit passive ability as you progress.

Stoyline - basically more reading required on Codex collected throughout the games, it cover lore storyline between Doom 2016 to Doom Eternal, also before Doom 2016, Black Sentinels Race, Makyr Race Origins, and Human Race on fictional religious in game. you can expect histerically funny lore while reading lmao.

Conclusion:
when you feel down and beat up in real life, bought this game immediately. Then try release your anger, Rage through in-game, Rip and Tear the Demon until is done, for your fight is
E T E R N A L

9.9/10
-Demon and Makyr May Cry
Pubblicata in data 31 marzo 2020.
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4 persone hanno trovato utile questa recensione
3.7 ore in totale (1.2 ore al momento della recensione)
One of the best VR Game to date; 24 March 2020, mindblowing intro, it's like Steampunk Era + Alien Invasion theme (more to review when completed this game, idk when but i'll manage)
Pubblicata in data 25 marzo 2020. Ultima modifica in data 25 marzo 2020.
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2 persone hanno trovato utile questa recensione
0.0 ore in totale
Sure you hunt an Iceborne monster, but the endgame it’ll be differ, just like Son Goku fight Frieza in Final Form on DBZ lmaoo, game expansion content nearly double content of base game MH World.

+Cluctch mechanic added
+Iceborne and variant subspecies monster
+equipment rarity up to lvl12 for Master Rank
+Master rank difficulty spike and challenging (Solo play not recommended lol unless you wanna experience sword-sponge potato damage on monsters), Coop truly recommend
+Private room now is decorable
+Decorations up to LVL4

-server still crash when coop (random disconnect when join quest or SOS help (rarely))
-limit hunt time on 50 mins on fix quest (not on expedition quest which allow you have infinite time for hunt)when this will be stop lmao

p/s: ignore those not recommended review as their point not truly valid most of them (Playing game by not following proper minimum pc
requirements), poorly technical problem, noob mistake of so called ‘Master Racism’
Pubblicata in data 14 marzo 2020.
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6 persone hanno trovato utile questa recensione
37.8 ore in totale (37.7 ore al momento della recensione)
A long long time ago,
In Galaxy far far away,
Post execute order 66:

after having completed probably 36 hours on first playthrough on Grand Master jedi difficulty, i would say it's one of the best star wars game circa 2019, post lootboxes controversy with SW Battlefront II, truly Respawn redeemed quality of Star Wars game and the same time EA redeemed itself with jointed Steam Platform + Origin, truly wise and bold decision. Incredibly after successfully launched on Digital Market, Respawn CEO now being promoted thus take helm over DICE studios and plan unannounced games later on.

Game mechanics in-game felt familiar and it involved borrowed mechanics from other games such as:
+Level design and exploration, shortcut unlock as familiar on any Dark Souls game but not as punishing distance as Dark Souls games had
+Character movement, climbing, sliding and swinging reminds me of Nathan Drake from Uncharted series
+Combat mechanic really similar with Dark Souls games but not as crazily punishing as Dark Souls games
+EXP point lost and regain in Dark Souls? checked
+Meditation point just like Bonfire in DS? Checked
+Enemy respawn just like DS? Checked
+Wallrunning just like Prince Dastan on Prince of Persia

I could felt it too production a bit rush with sometime you might an encounter with Bugs/Glitches not limited to:
-Stormtrooper might stuck between edge of cliff
-Your Character able to stuck with ragdoll physic of dead enemies until disappear (Ogdo Bogdo/Giant Croc Frog i guess?)
-Certain bossfight with unbalance glitches and non-sync parry timing (which is you're not encounter while playing Sekiro, perfect game with no deflect glitch)
-animation glitch when you fight certain boss on edge of cliff lmao

nevertheless Storyline and gameplay make this game personally my top 5 games for 2019

8.5/10
-1.5 - Glitches (but no gamebreaking bugs)



Pubblicata in data 7 gennaio 2020.
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2 persone hanno trovato utile questa recensione
0.4 ore in totale (0.2 ore al momento della recensione)
perfect example of what VR capable of :) eventhough i'm only using rift CV1, but still immersive in-game to be experience... might cause dizziness for few peoples tho...images swinging but your physical body still static in real life....not synchronize movement
Pubblicata in data 3 gennaio 2020.
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4 persone hanno trovato utile questa recensione
109.1 ore in totale (101.4 ore al momento della recensione)
OCTOPATH TRAVELER

Octopath traveler, as it name of the game, each letter of 'OCTOPATH' consist of 8 fore letter of each character names:
Ophilia, Cyrus, Tressa, Olberic, Primrose, Alfyn, Therion, Ha'anit. Throwback J-RPG for 80-90s gamers

Main Audience Players Targetted
Game suit for those experienced 90s JRPG such as Classic Final Fantasy, Golden Sun on GBA Platform, or even classic Pokemon turn based Nintendo RPG, also who interested in Turn based RPG games.

Gameplay
Game intro start with easy with no difficulty options, Pick 1 character and journey to adventures until met with other 7 characters with different storylines, Game will features chapters mostly 30-40 hours for 1st character, next character storyline should be breeze afterward. Huge difficulty spike after half of the game, really grindy with an awesome orchestratic battle themes. Each type of bosses feature different Battle Themes which really hype the battle mode. Basically Turn based J-RPG with shortened dungeon unlike Classic RPG, exception for POST-GAME DUNGEON..WHICH IS IMPOSSIBLY HARD IF GOING BLINDLY WITH PERFECT IMPECCABLE STRATEGY BATTLE, ONE MISTAKE = GAME OVER, YOU HAVE BEEN WARNED.

Voice Actor
Some dialogue may be cheesy especially intro, but some scene features Voice Acting, powerful voice acting fit into each situation, sorrow, anger, joyful, boss-battle voice acting. 8.5/10

OST
Soundtrack 10/10 No joke, each characters has it own Theme, Motif Theme, Hyping intro Boss Battle Theme, Boss Battle Theme, Hidden Bosses Theme, All of it Orchestral Soundtrack, some even better than Final Fantasy OST, not gonna lie.

Graphics
IDK... pixelated graphics? should be 3-4/10 rating but still cute thoo, really JRPG 90's Throwback graphic, but movement just like 3D.

Conclusion
For those really likened Turn based Throwback RPG, I truly recommend this great game, slow start with cliche storyline until getting heavy plot for some of characters, but post game contents really mindblown mentally, if you aim until post game contents should be above 100 Hours gameplay time, some may said wait for sales.... but the game offered you more than 100 Hours for normal pace first playthrough, Not gonna lie again OST + SFX really kicking 10/10.

P/S: You're legend if you passed final true boss in post game contents.
Pubblicata in data 27 novembre 2019. Ultima modifica in data 30 ottobre 2020.
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1 persona ha trovato utile questa recensione
22.6 ore in totale (22.3 ore al momento della recensione)
You'll fight Alucard (with Za Warudo, Dio JoJo skill) from Castlevania on Post game activities

Pros:
+Engaging OST while gameplay
+Tight control
+Various skills available while approaching end-game

cons:
- weebs character design (my personal opinion)

Verdict:
9.3/10 will Dimension Shift on Japanese Language

Tips: you need at least lvl 50, potion, hi-potions, and a lot of Pizzas on endgame, yep Pizza (4 Pizza dough + 2 Cheese of combination)
Pubblicata in data 22 giugno 2019. Ultima modifica in data 20 luglio 2019.
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6 persone hanno trovato utile questa recensione
83.1 ore in totale (54.3 ore al momento della recensione)
Sekiro™: Shadows Die Twice

Hands down this is one of the best combat skill-based single player game on 2019

be aware, unlike any other fromsoftware titles, especially Dark Souls Trilogy and Bloodborne you have more variant and different approaches, but huge NO to Sekiro game, it INSIST you to mastering "sword-clashing" mechanic which is the core in combat in-game. Either you will stick with Ninja move or you're having hard time just like me defeating final boss took me 3-4 days of my free time haha. take note learning Deflecting and timing "mikiri" are truly crucial on defeating any bosses in-game.

be aware, this is not for everyone game, it keep punishing you until you learning core mechanic battle properly with IMPECCABLE TIMING counter, hence, this is not an easy game. BUT it will getting easier if you're keep learning and reaching what internet said "GIT GUD" State, then you can easily defeating any enemies in-game.

Soundtrack
Soundtrack features in-game is beautiful, it immersive and cue hint counter while in combat truly helping you to identify when to counter, or when to execute moveset depends on the situations. Soundtracks truly fitted with Sengoku Era, and the Bossfight Soundtrack just mesmerizing like any other Soulsborne game titles.

Conclusion
Take note that everything weird from Human-sized chicken to Sun Wukong with Sepak Takraw are trying to kill you in cruel way also hit like a train, personal rating after having one normal ending, i'd probably gave it 9.5 out of 10. why minus 0.5? Probably Final Boss has HUGGGEEEE LEARNING CURVE MOVESET, and goodluck with that fellow virtual Shinobis out there.
Pubblicata in data 9 aprile 2019. Ultima modifica in data 14 maggio 2019.
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3 persone hanno trovato utile questa recensione
1 persona ha trovato questa recensione divertente
0.8 ore in totale (0.4 ore al momento della recensione)
Plastic-face remastered characters left a bitter taste in my mouth,
anyway who am i to judge? it's free with Season pass on AC: Odyssey + BAFTA Sales anyway.
do yourself a favor and play the Original AC III instead.

Soundtrack, cinematic cutscenes and Gameplay are the only positive factors on AC III at least for me, since Ubi screwed up storyline ending when they see potential money-making-franchise and released it annually right until AC Syndicate.

Terribly shame it was turned into experimental RPG Mechanics game, different team producer, and different OST composer after AC III, which won't be able to keep up promise on 2007 "We will making it Trilogy Game" and maintained cliffhanging ending since AC III and later on.

terribly lazy remastered, if you're not believing me, you can easily look up candyland comparison video on his youtube channel first, just like my friend suggesting me, then played the game and sees pretty character details turned into horrible plastic nightmare...
Pubblicata in data 8 aprile 2019.
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3 persone hanno trovato utile questa recensione
29.9 ore in totale (14.9 ore al momento della recensione)
Done RE 2 Remake on Hardcore mode difficulty, not as hard as RE 2 Classic 1998. Easily one of the best 3rd person survival horror game genre on early 2019, with dumbed down puzzles and removed tank control movement. Capcom just did it again, plus with upcoming free story DLCs planned ahead.


“It’s secret weapon time”
“Candy from a baby”
- Ada Wong 🤣

Trivia Spoiler:
-Chris Redfield is a Playboy
Pubblicata in data 1 febbraio 2019.
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