95
Producten
beoordeeld
648
Producten
op account

Recente recensies door MattOtacon (End-Apartheid-State)

< 1 ... 3  4  5  6  7 ... 10 >
41-50 van 95 items weergegeven
5 mensen vonden deze recensie nuttig
25.6 uur in totaal (18.5 uur op moment van beoordeling)
Honest short review

IMHO this maximum should be sell at $39.90, and RE Resistance is just online Co-op nobody asked for, btw this remake was outsourced and contributed by Ex-CEO Platinum games for develop horror element into action oriental survival horror RE series.

It was a good game actually, by reading all notes, explored everything, played at hardcore mode at first, player should be 7-8hours gameplay length, provided they are not skipped the whole cutscenes. my 3rd playthrough was 1hour 30 mins lmaoo the most easiest difficulty ever with weapon on NG+ content (Need to beat game once to acquired NG+ content)

-no mercenaries mode like classic RE3 (zombie horde survivor mode)
-tweak some bossfight and cut the few classic one for reimagining experience
-Final cutscene really differ with RE3 classic, giving more blow than simply cliche dialogue then shoot the lava (Nemesis) at the Hall town park with Magnum Pistol on Classic RE3.

replayability is high but probably less than 30-40 hours for completionist

I'm truly enjoyed despite lack of Mercenaries mode and too simplify puzzle inside game

7.5/10 - Wait for sale (25% and above)
Geplaatst 11 april 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
3 mensen vonden deze recensie nuttig
0.5 uur in totaal
dead on Arrival, can't find any player after matchmaking more than 10 mins on SEA Region, Capcom should have added mercenaries mode on RE3 Remake instead

will update review once got the chance to play with random online players for at least 10-20 hours, maybe...
Geplaatst 10 april 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
3 mensen vonden deze recensie nuttig
1 persoon vond deze recensie grappig
27.6 uur in totaal (25.5 uur op moment van beoordeling)
Best FPS gore shooter in years as it March 2020, despite minimal graphical enhancement expect huge upgrade in term of Gameplay, Gunplay, Demons, and more level than Doom 2016. Beat it on Ultra Violence difficulty, logged me at 24 hours playtime, only 1st and 2nd stage beat it on Nightmare mode (which is truly difficult without upgrading your gears).

I’m verily grateful in which i can’t express how highly gratitude I am also can’t write his name here (funny steam Name ID) for giving me digital copy of free Doom Eternal Deluxe Edition, surely i’ll repay him on some time.

OST - Over the Top soundtrack which really pumps my adrenaline and keep moving while slashing then Rip apart demon heart, as legend OST as it made by Legendary Mick Gordon. Metal, Headbanging, and Brutal, even Main Menu theme kept me stuck to hearing wanting for more soundtrack. There are E1M1 soundtracks too as usual, metal version tribute to first Doom.

Gameplay - Massively updates from Doom 2016, Secret area mostly easy to be found out not too hidden. Traversal Map when you unlocking fast travel point. you have Doom Fortress, basically your floating fortress on space for mission briefing, gears upgrading, training, and VEGA portal for missions. Game kept you achieved more gears, perk for DoomGuy, and Preator Suit passive ability as you progress.

Stoyline - basically more reading required on Codex collected throughout the games, it cover lore storyline between Doom 2016 to Doom Eternal, also before Doom 2016, Black Sentinels Race, Makyr Race Origins, and Human Race on fictional religious in game. you can expect histerically funny lore while reading lmao.

Conclusion:
when you feel down and beat up in real life, bought this game immediately. Then try release your anger, Rage through in-game, Rip and Tear the Demon until is done, for your fight is
E T E R N A L

9.9/10
-Demon and Makyr May Cry
Geplaatst 31 maart 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
4 mensen vonden deze recensie nuttig
3.7 uur in totaal (1.2 uur op moment van beoordeling)
One of the best VR Game to date; 24 March 2020, mindblowing intro, it's like Steampunk Era + Alien Invasion theme (more to review when completed this game, idk when but i'll manage)
Geplaatst 25 maart 2020. Laatst gewijzigd 25 maart 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
0.0 uur in totaal
Sure you hunt an Iceborne monster, but the endgame it’ll be differ, just like Son Goku fight Frieza in Final Form on DBZ lmaoo, game expansion content nearly double content of base game MH World.

+Cluctch mechanic added
+Iceborne and variant subspecies monster
+equipment rarity up to lvl12 for Master Rank
+Master rank difficulty spike and challenging (Solo play not recommended lol unless you wanna experience sword-sponge potato damage on monsters), Coop truly recommend
+Private room now is decorable
+Decorations up to LVL4

-server still crash when coop (random disconnect when join quest or SOS help (rarely))
-limit hunt time on 50 mins on fix quest (not on expedition quest which allow you have infinite time for hunt)when this will be stop lmao

p/s: ignore those not recommended review as their point not truly valid most of them (Playing game by not following proper minimum pc
requirements), poorly technical problem, noob mistake of so called ‘Master Racism’
Geplaatst 14 maart 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
6 mensen vonden deze recensie nuttig
37.8 uur in totaal (37.7 uur op moment van beoordeling)
A long long time ago,
In Galaxy far far away,
Post execute order 66:

after having completed probably 36 hours on first playthrough on Grand Master jedi difficulty, i would say it's one of the best star wars game circa 2019, post lootboxes controversy with SW Battlefront II, truly Respawn redeemed quality of Star Wars game and the same time EA redeemed itself with jointed Steam Platform + Origin, truly wise and bold decision. Incredibly after successfully launched on Digital Market, Respawn CEO now being promoted thus take helm over DICE studios and plan unannounced games later on.

Game mechanics in-game felt familiar and it involved borrowed mechanics from other games such as:
+Level design and exploration, shortcut unlock as familiar on any Dark Souls game but not as punishing distance as Dark Souls games had
+Character movement, climbing, sliding and swinging reminds me of Nathan Drake from Uncharted series
+Combat mechanic really similar with Dark Souls games but not as crazily punishing as Dark Souls games
+EXP point lost and regain in Dark Souls? checked
+Meditation point just like Bonfire in DS? Checked
+Enemy respawn just like DS? Checked
+Wallrunning just like Prince Dastan on Prince of Persia

I could felt it too production a bit rush with sometime you might an encounter with Bugs/Glitches not limited to:
-Stormtrooper might stuck between edge of cliff
-Your Character able to stuck with ragdoll physic of dead enemies until disappear (Ogdo Bogdo/Giant Croc Frog i guess?)
-Certain bossfight with unbalance glitches and non-sync parry timing (which is you're not encounter while playing Sekiro, perfect game with no deflect glitch)
-animation glitch when you fight certain boss on edge of cliff lmao

nevertheless Storyline and gameplay make this game personally my top 5 games for 2019

8.5/10
-1.5 - Glitches (but no gamebreaking bugs)



Geplaatst 7 januari 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
2 mensen vonden deze recensie nuttig
0.4 uur in totaal (0.2 uur op moment van beoordeling)
perfect example of what VR capable of :) eventhough i'm only using rift CV1, but still immersive in-game to be experience... might cause dizziness for few peoples tho...images swinging but your physical body still static in real life....not synchronize movement
Geplaatst 3 januari 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
4 mensen vonden deze recensie nuttig
109.1 uur in totaal (101.4 uur op moment van beoordeling)
OCTOPATH TRAVELER

Octopath traveler, as it name of the game, each letter of 'OCTOPATH' consist of 8 fore letter of each character names:
Ophilia, Cyrus, Tressa, Olberic, Primrose, Alfyn, Therion, Ha'anit. Throwback J-RPG for 80-90s gamers

Main Audience Players Targetted
Game suit for those experienced 90s JRPG such as Classic Final Fantasy, Golden Sun on GBA Platform, or even classic Pokemon turn based Nintendo RPG, also who interested in Turn based RPG games.

Gameplay
Game intro start with easy with no difficulty options, Pick 1 character and journey to adventures until met with other 7 characters with different storylines, Game will features chapters mostly 30-40 hours for 1st character, next character storyline should be breeze afterward. Huge difficulty spike after half of the game, really grindy with an awesome orchestratic battle themes. Each type of bosses feature different Battle Themes which really hype the battle mode. Basically Turn based J-RPG with shortened dungeon unlike Classic RPG, exception for POST-GAME DUNGEON..WHICH IS IMPOSSIBLY HARD IF GOING BLINDLY WITH PERFECT IMPECCABLE STRATEGY BATTLE, ONE MISTAKE = GAME OVER, YOU HAVE BEEN WARNED.

Voice Actor
Some dialogue may be cheesy especially intro, but some scene features Voice Acting, powerful voice acting fit into each situation, sorrow, anger, joyful, boss-battle voice acting. 8.5/10

OST
Soundtrack 10/10 No joke, each characters has it own Theme, Motif Theme, Hyping intro Boss Battle Theme, Boss Battle Theme, Hidden Bosses Theme, All of it Orchestral Soundtrack, some even better than Final Fantasy OST, not gonna lie.

Graphics
IDK... pixelated graphics? should be 3-4/10 rating but still cute thoo, really JRPG 90's Throwback graphic, but movement just like 3D.

Conclusion
For those really likened Turn based Throwback RPG, I truly recommend this great game, slow start with cliche storyline until getting heavy plot for some of characters, but post game contents really mindblown mentally, if you aim until post game contents should be above 100 Hours gameplay time, some may said wait for sales.... but the game offered you more than 100 Hours for normal pace first playthrough, Not gonna lie again OST + SFX really kicking 10/10.

P/S: You're legend if you passed final true boss in post game contents.
Geplaatst 27 november 2019. Laatst gewijzigd 30 oktober 2020.
Was deze recensie nuttig? Ja Nee Grappig Prijs
1 persoon vond deze recensie nuttig
22.6 uur in totaal (22.3 uur op moment van beoordeling)
You'll fight Alucard (with Za Warudo, Dio JoJo skill) from Castlevania on Post game activities

Pros:
+Engaging OST while gameplay
+Tight control
+Various skills available while approaching end-game

cons:
- weebs character design (my personal opinion)

Verdict:
9.3/10 will Dimension Shift on Japanese Language

Tips: you need at least lvl 50, potion, hi-potions, and a lot of Pizzas on endgame, yep Pizza (4 Pizza dough + 2 Cheese of combination)
Geplaatst 22 juni 2019. Laatst gewijzigd 20 juli 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
6 mensen vonden deze recensie nuttig
83.5 uur in totaal (54.3 uur op moment van beoordeling)
Sekiro™: Shadows Die Twice

Hands down this is one of the best combat skill-based single player game on 2019

be aware, unlike any other fromsoftware titles, especially Dark Souls Trilogy and Bloodborne you have more variant and different approaches, but huge NO to Sekiro game, it INSIST you to mastering "sword-clashing" mechanic which is the core in combat in-game. Either you will stick with Ninja move or you're having hard time just like me defeating final boss took me 3-4 days of my free time haha. take note learning Deflecting and timing "mikiri" are truly crucial on defeating any bosses in-game.

be aware, this is not for everyone game, it keep punishing you until you learning core mechanic battle properly with IMPECCABLE TIMING counter, hence, this is not an easy game. BUT it will getting easier if you're keep learning and reaching what internet said "GIT GUD" State, then you can easily defeating any enemies in-game.

Soundtrack
Soundtrack features in-game is beautiful, it immersive and cue hint counter while in combat truly helping you to identify when to counter, or when to execute moveset depends on the situations. Soundtracks truly fitted with Sengoku Era, and the Bossfight Soundtrack just mesmerizing like any other Soulsborne game titles.

Conclusion
Take note that everything weird from Human-sized chicken to Sun Wukong with Sepak Takraw are trying to kill you in cruel way also hit like a train, personal rating after having one normal ending, i'd probably gave it 9.5 out of 10. why minus 0.5? Probably Final Boss has HUGGGEEEE LEARNING CURVE MOVESET, and goodluck with that fellow virtual Shinobis out there.
Geplaatst 9 april 2019. Laatst gewijzigd 14 mei 2019.
Was deze recensie nuttig? Ja Nee Grappig Prijs
< 1 ... 3  4  5  6  7 ... 10 >
41-50 van 95 items weergegeven