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Reseñas recientes de The Rifleman™

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Nadie ha calificado esta reseña como útil todavía
400.6 h registradas (10.7 h cuando escribió la reseña)
Reseña de acceso anticipado
I was originally negative on this game, it's just a spreadsheet economy simulator.
Publicada el 21 de septiembre de 2022. Última edición: 26 de febrero de 2024.
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Nadie ha calificado esta reseña como útil todavía
2 personas encontraron divertida esta reseña
307.7 h registradas (227.4 h cuando escribió la reseña)
It's like sex, you go in, you both have fun, we all die a little on the inside but we get rewarded in the end.
Publicada el 5 de marzo de 2022.
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Nadie ha calificado esta reseña como útil todavía
1 persona encontró divertida esta reseña
56.8 h registradas (28.2 h cuando escribió la reseña)
Play path of exile. Grim Dawn. Hell even Diablo III. Play Divinity 2. Just run. This is not a game if you can't devote a healthy amount of hours for its mess of systems.

Edit: I tried to give it another shot, it's still free to play trash. It's an MMOARPG, of which neither it does well at. That's all you need to know. Sure combat looks flashy, but the combat also feels like a placeholder. People say get to end game, and well the game does a ♥♥♥♥♥♥ way of promoting it by having you slog worth 50 hours of quests.
Publicada el 19 de febrero de 2022. Última edición: 5 de marzo de 2022.
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A 3 personas les pareció útil esta reseña
77.8 h registradas
I cannot wholeheartedly recommend a game that forces you down such a campaign. The writing and design of it is boring, terrible, grindy, and overall just ♥♥♥♥. The memorable characters are there, but the interaction is stale and not even remotely comedic. The gunplay is honestly the only thing I can recommend for the game, but there's plenty of other options now that incorporate the same gunplay mechanics in a better game design. So no. Avoid.
Publicada el 23 de mayo de 2021.
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Nadie ha calificado esta reseña como útil todavía
29.9 h registradas
I tried to like it, but in summary my issues with it is everything is too automated. The movement system, combat, and the army/siege system. The one thing you can absolutely take away from this game is that the nemesis system and the army system are unique to a game of this genre however and are quite nice despite being too automated and grindy. That's also where I believe a lot of the repetition comes from, because you get to a certain point and essentially you've seen it all, from the monologues, to the orc types, to the fortresses and the army composition's which don't get me wrong look really ♥♥♥♥♥♥♥♥ small compared to certain cutscenes from shelob's memories. I don't know, personally maybe the format fits better in a total war esque style where you can bring to bear siege towers, and a whole ♥♥♥♥♥♥♥♥ of orcs along with it, plus those siege beasts.
Publicada el 28 de octubre de 2020.
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