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Повідомити про проблему з перекладом
that community is plagued with brown nosers who have nothing but credentialism on their brains. bart v just treats his community as his own personal church where he and the rest of the BA crew are gods
I don't discriminate atheism or any religion or denomination, but worshiping other human beings is just wrong
https://www.youtube.com/watch?v=wxL3XQ6kbNQ&feature=youtu.be
Don't worry, school ends soon!
:D
~Nalon McAll
P.S. You called Steam Blender :)
Also I made a stick in blender yesterday. A stick..
This is the link here: http://steamproxy.net/sharedfiles/filedetails/?id=670874727
(P.S. I've noticed that Blender has a 10 MB limit on images, do any of you know a site where I can submit work over 10 MB? Such as DeviantArt, Imgur, etc.?)
If I'm not on very much, believe in the fact that my computer maybe breaking down :L
hey Nalon trust me your not the only 1 that feels this way.. so many times iv felt like this.. seems when working my dayjob i have great ideas but as soon as i sit infront of the pc all those ideas seem to stop flowing at times.
For me iv only recently started to take alot more needed breaks, you forget how much time fly's by when sitting infront of the computer, so i would recommend to every 1....try to keep track of time.. set your self goals and targets etc to give yourself something to aim for and keep your mind active.
Im always looking to get to know more blender artists and share ideas & help out etc also would love to see some kind of hangout dedicated for blender artists alike...
but trust me everyone goes through those periods of hitting your head against the keyboard your not the only 1^^
Also, one other problem I have is that I constantly have school work to do (as seen by my response time to posts on Steam), and can hardly get the time to do me some Blenderin'.
Thanks for your reply Tiffis, I'll make sure to incorporate those kind of thoughts into my works and try to be a bit more "dedicated". :P
~Nalon McAll
As for books, I love reading and I love writing a story, even though im bad at it. I have no idea about your book so I cant really give you advice. In order for most creative ideas you need to be in the mood, for example a dark rainy day, if that's your thing. For overall inspiration listen to some music you love and look on Pinterest ;)
Hope this helps, Tiffis.
If you guys have any project ideas to get me more motivated to do something, whether it be on Blender, or some other subject, please suggest to me what I can do! :D
Thanks, Nalon.
I really feel this may be necessary if we want an active Blender community here on Steam :)
~Nalon McAll
http://steamproxy.net/sharedfiles/filedetails/?id=647321338
Just a thought,
Nalon Mcall
What is your question?
After watching some BlenderGuru, I've regained a bit of inspiration.
Currently I'm at a mix of what I should really make....I'm not too great at making realistic environments for the models I create, so I was thinking the next project I do, I will do something abstract, like a Captain Toad Treasure Tracker level.
Also, I used cycles for the lightsaber project, if you want the node setup for the main material and composition for the scene, I can post it later. :P
First of all after I made that comment I did some lighting changes etc and it turned out a bit better, buts its still a massive WIP, you'll see that because part of it is carved out of stone :P. http://steamproxy.net/sharedfiles/filedetails/?id=611546190 I'd say that you would be more impressed if you saw it with the plain clay texture anyway, 30 node setups. I've used a few, mainly on my BF 109 F and a fan art I did for MWO. Even though they make sense I still find that basic ones do the job, often better.
I don't like using image textures as a whole, I find that procedural textures make things alot easier, however if I ever use the game engine I will definately be using those listed images. Also, a quick question with your lightsaber, is it made in Cycles or Internal?
Thanks, Tiffis
I personally like modelling more than texturing, but I know a few tricks, and some great tutorials on texturing (not the tutorials with like 30 nodes, but with a few simple ones). If you want to get a bit more into texturing, you should get GIMP or Photoshop to change textures for uses in bump, normal, greyscale, specularity, etc.
Could you send me a link of this Rocket? I'll share a link of my ost recent lightsaber thart I haven't shown you guys yet, but I submitted a week ago: https://steamproxy.net/sharedfiles/filedetails/?id=592352608
I could teach you a bit about the texturing I did in the project, and compositing. Cheers!
~Nalon Mcall
Glad someone else knows what that channel is.
Just wanted to let ya'll know.
My computer, which is a laptop, is a powerful machine with an i7 processor, maxes at 3.5 ghz. The main problem with it is that it doesn't have production-standard RAM or a discrete graphics card (I'm stuck with Intel integrated). My most recent submission that I ran at 750 samples, and 50% of 1080p too 15 minutes to render, which I feel is pretty slow, especially if I'm searching for errors or mediocre modeling mistakes constantly.