STEAM 그룹
BlenderArtists Club CGI ARTISTS
STEAM 그룹
BlenderArtists Club CGI ARTISTS
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댓글 68
iko3D 2024년 12월 24일 오전 8시 41분 
comment my Artwork
Mr Mage 2024년 8월 27일 오후 4시 57분 
I won't help anyone who already does, because no amount would save them, but anyone who doesn't already, stick with the official blender discord. it has a server population hundreds of times larger than all the other blender communities combined, and has pretty based moderation compared to those communities
Mr Mage 2024년 8월 27일 오후 4시 54분 
don't use BA if you already have religious affiliation, because that's what it is: a religion

that community is plagued with brown nosers who have nothing but credentialism on their brains. bart v just treats his community as his own personal church where he and the rest of the BA crew are gods

I don't discriminate atheism or any religion or denomination, but worshiping other human beings is just wrong
Миколог 2024년 3월 2일 오전 8시 27분 
♥♥♥♥
Goose 2022년 7월 10일 오후 2시 45분 
artwork be like:HONK and cactus
Rev. Nalon 2018년 1월 14일 오후 7시 05분 
Thank you Arif. :)
Kobo Zeta 2018년 1월 13일 오후 5시 36분 
You can see more my artworks on instagram : @arif_anugerah_3d
Rev. Nalon 2017년 8월 18일 오전 8시 34분 
Plenty of friendly people if you ask around :P
naehmir 2017년 8월 16일 오전 4시 03분 
im looking for friends here :)
Rev. Nalon 2017년 8월 15일 오전 9시 02분 
Hi there!
naehmir 2017년 8월 15일 오전 3시 25분 
Hello :)
Kobo Zeta 2017년 4월 28일 오전 5시 42분 
add me if you 3d artist xD and animator
Rev. Nalon 2016년 7월 31일 오후 2시 16분 
That's awesome Indy!
Indy409 2016년 7월 31일 오전 9시 46분 
Whats up guys I just modeled this last night a cliff palace in Colorado
https://www.youtube.com/watch?v=wxL3XQ6kbNQ&feature=youtu.be
Rev. Nalon 2016년 7월 25일 오전 7시 37분 
Whatever happened to this group's activity? O_o
Rev. Nalon 2016년 6월 2일 오후 8시 56분 
Sorry I haven't posted in a while.....

Don't worry, school ends soon!

:D
Rev. Nalon 2016년 5월 8일 오후 2시 12분 
I will not be available for 1-2 weeks, I have finals coming up and I got to do so much. Hope you all understand :P

~Nalon McAll
Rev. Nalon 2016년 4월 22일 오후 8시 02분 
Sticks are great. :P
Tiffis 2016년 4월 22일 오후 7시 17분 
I think if you want to publish something blender related use Blender Artists (forum), as for the other sites I have no idea.

P.S. You called Steam Blender :)

Also I made a stick in blender yesterday. A stick..
Rev. Nalon 2016년 4월 22일 오후 3시 38분 
False alarm, my computer is not broken (yet). Also, if you guys can, I've been working with a new way of compositing within GIMP instead of Blender, and I would like your guys' opinion on the render I just did. I also fiddles with the way I put textures on planes too, in case y'all want to comment on that as well.

This is the link here: http://steamproxy.net/sharedfiles/filedetails/?id=670874727

(P.S. I've noticed that Blender has a 10 MB limit on images, do any of you know a site where I can submit work over 10 MB? Such as DeviantArt, Imgur, etc.?)
Rev. Nalon 2016년 4월 17일 오후 6시 57분 
My computer is doing odd things.... O_o

If I'm not on very much, believe in the fact that my computer maybe breaking down :L
+Rusty+ 2016년 4월 15일 오전 10시 05분 
hello folkz

hey Nalon trust me your not the only 1 that feels this way.. so many times iv felt like this.. seems when working my dayjob i have great ideas but as soon as i sit infront of the pc all those ideas seem to stop flowing at times.
For me iv only recently started to take alot more needed breaks, you forget how much time fly's by when sitting infront of the computer, so i would recommend to every 1....try to keep track of time.. set your self goals and targets etc to give yourself something to aim for and keep your mind active.
Im always looking to get to know more blender artists and share ideas & help out etc also would love to see some kind of hangout dedicated for blender artists alike...
but trust me everyone goes through those periods of hitting your head against the keyboard your not the only 1^^
Rev. Nalon 2016년 4월 14일 오후 4시 48분 
i've never much considered myself an artist, but more of an "anti-artist", I've never been able to draw as a kid, (except for the occasional, mediocre stick person). I like Blender because I see it as a gateway to express my creativity or thoughts in a way I could never do through physical hand-to-canvas sketching.

Also, one other problem I have is that I constantly have school work to do (as seen by my response time to posts on Steam), and can hardly get the time to do me some Blenderin'.

Thanks for your reply Tiffis, I'll make sure to incorporate those kind of thoughts into my works and try to be a bit more "dedicated". :P

~Nalon McAll
Tiffis 2016년 4월 9일 오후 11시 24분 
@Nalon, ever heard of artist block? That sounds like what you're in right now. For Blender I would probably make a scene from a game/movie or something that you like. For the game I would start with a few very basic assests, put them together and see if you want to commit to a bigger project.

As for books, I love reading and I love writing a story, even though im bad at it. I have no idea about your book so I cant really give you advice. In order for most creative ideas you need to be in the mood, for example a dark rainy day, if that's your thing. For overall inspiration listen to some music you love and look on Pinterest ;)

Hope this helps, Tiffis.
Rev. Nalon 2016년 4월 9일 오후 9시 04분 
Sometimes I wonder if I am stretching myself to thin, I'm always contemplating what I should do in the afternoons I have off. I'm always at a loss of whether I should make scenes in Blender, or make assets for a game I may or may not make, or continue writing a book that I eventually want to get done. Eventually, with all the time I spend contemplating, I run out of time to do any of those things.

If you guys have any project ideas to get me more motivated to do something, whether it be on Blender, or some other subject, please suggest to me what I can do! :D

Thanks, Nalon.
Tiffis 2016년 4월 5일 오전 3시 09분 
Hi guys, just finished my ISU122, check it out! http://steamproxy.net/sharedfiles/filedetails/?id=659733096
Shockal 2016년 4월 2일 오전 2시 14분 
I don't even use blender ._.
Rev. Nalon 2016년 3월 19일 오후 7시 50분 
To get this contest idea up an running, should I write a forum/guide for how the contests should be run? I.e. How the theme is picked, how an image is scored based on different factors, how to measure the scoring, distribute the scores, declare winner through voting, etc?

I really feel this may be necessary if we want an active Blender community here on Steam :)

~Nalon McAll
Tiffis 2016년 3월 17일 오후 10시 49분 
@Nalon, Sounds great! Im currently working on a mining drill and mech though aswell as exams irl, but very soon it will be holidays which means times for blender, plus fresh ideas are always welcome to keep the artist block at bay ;)
Rev. Nalon 2016년 3월 17일 오후 8시 55분 
If you guys don't mind, I'm going to start posting links to my renders on here every once in a while just in case you iss them in the Cmmunity Art tab. :D

http://steamproxy.net/sharedfiles/filedetails/?id=647321338
Rev. Nalon 2016년 3월 17일 오후 5시 07분 
Hey guys, we need to find a way to get this group more active, I was thinking that maybe one of us should start a weekly competition that contains a theme, and members can subbmit their work to a forum or something. I guess an appropriate incentive for entering the competitions could be praise and a shout out for that user.

Just a thought,
Nalon Mcall
Rev. Nalon 2016년 3월 6일 오후 4시 07분 
Yea, shortly after you guys mentioning it, I googled what it was. Seems interesting but don't know if it is something I would download, or to what functionality I would use it for. I suppose lots of things, like making vents, windows, furniture maybe? Also, does it change any of blender's internal settings to a point where I can't use some feature, or no?
Tiffis 2016년 3월 5일 오후 8시 49분 
Bool-Tool, Not boolean tool is an addon to blender that allows you to very easily boolean items, it simply puts it to a keybinding while not introducing any features, well it probably does, but I dont use them :P
Rev. Nalon 2016년 3월 1일 오후 7시 42분 
I don't even know what bool-tool is. :P
Tiffis 2016년 2월 28일 오후 9시 57분 
Do you have the Bool-Tool, if not, get it.
Rev. Nalon 2016년 2월 28일 오후 2시 16분 
@gtaekwondo,

What is your question?
Indy409 2016년 2월 28일 오후 12시 06분 
Hey is there any new tools like bollean tool for free or no thanks.
Rev. Nalon 2016년 2월 23일 오후 5시 27분 
@Farai, Hey, is that going to be part of the shortfilm you mentioned in the discussions page?
Rev. Nalon 2016년 2월 23일 오후 5시 25분 
I haven't been on in a few weeks, I'm glad someone has posted something :D

After watching some BlenderGuru, I've regained a bit of inspiration.
Rev. Nalon 2016년 1월 30일 오전 11시 59분 
I put in a ccomment under your artwork :)

Currently I'm at a mix of what I should really make....I'm not too great at making realistic environments for the models I create, so I was thinking the next project I do, I will do something abstract, like a Captain Toad Treasure Tracker level.

Also, I used cycles for the lightsaber project, if you want the node setup for the main material and composition for the scene, I can post it later. :P
Tiffis 2016년 1월 29일 오후 8시 09분 
Ok, Nalon..

First of all after I made that comment I did some lighting changes etc and it turned out a bit better, buts its still a massive WIP, you'll see that because part of it is carved out of stone :P. http://steamproxy.net/sharedfiles/filedetails/?id=611546190 I'd say that you would be more impressed if you saw it with the plain clay texture anyway, 30 node setups. I've used a few, mainly on my BF 109 F and a fan art I did for MWO. Even though they make sense I still find that basic ones do the job, often better.

I don't like using image textures as a whole, I find that procedural textures make things alot easier, however if I ever use the game engine I will definately be using those listed images. Also, a quick question with your lightsaber, is it made in Cycles or Internal?

Thanks, Tiffis
Rev. Nalon 2016년 1월 29일 오후 6시 51분 
XD. I'll take that as a compliment Tiffis.

I personally like modelling more than texturing, but I know a few tricks, and some great tutorials on texturing (not the tutorials with like 30 nodes, but with a few simple ones). If you want to get a bit more into texturing, you should get GIMP or Photoshop to change textures for uses in bump, normal, greyscale, specularity, etc.

Could you send me a link of this Rocket? I'll share a link of my ost recent lightsaber thart I haven't shown you guys yet, but I submitted a week ago: https://steamproxy.net/sharedfiles/filedetails/?id=592352608

I could teach you a bit about the texturing I did in the project, and compositing. Cheers!

~Nalon Mcall
Tiffis 2016년 1월 29일 오후 1시 43분 
Ok guys, (Aka Nalon because hes the only person who replys) Any tips on realistic texturing? I just made a rocket engine but the textures look, 'eh'. Thanks :)
Rev. Nalon 2016년 1월 27일 오후 5시 32분 
Yup. :D

Glad someone else knows what that channel is.
Tiffis 2016년 1월 26일 오후 10시 01분 
Yup, its a numberphile video isn't it?
Rev. Nalon 2016년 1월 26일 오후 6시 30분 
This is a random comment, but have you guys heard the news? The new world's largest prime number is now "(2 to the power of 74,207,281) - 1". :D

Just wanted to let ya'll know.
Rev. Nalon 2016년 1월 22일 오후 7시 32분 
Thanks Farai! I'll be looking forward to watching it :D
Rev. Nalon 2016년 1월 6일 오후 8시 21분 
I've watched lots of videos from CGGeek, Blender Guru, Tutor4u, and Sebastian Lague (the last one for modeling characters). My problem is that I have the memory of a goldfish and am always forgetting about what shaders do what actions, and how they connect with the other nodes around them.

My computer, which is a laptop, is a powerful machine with an i7 processor, maxes at 3.5 ghz. The main problem with it is that it doesn't have production-standard RAM or a discrete graphics card (I'm stuck with Intel integrated). My most recent submission that I ran at 750 samples, and 50% of 1080p too 15 minutes to render, which I feel is pretty slow, especially if I'm searching for errors or mediocre modeling mistakes constantly.
Tiffis 2016년 1월 6일 오후 7시 23분 
There are loads of great texturing tutorials out there, do you use cycles? Also, what is your computer, by the sounds of it you don't own the most powerful of machines.
Rev. Nalon 2016년 1월 6일 오후 6시 58분 
I'm not a pre-quel "fan", I just grew up with them, and I felt they were ok. Ep III of the prequels is by far the best though. I was thinking of doing vehicles, as they wouldn't be too difficult to model; my main problem is texturing and compositing. I'm a pro at modelling, except for the part where I overload my computer with too many vertices and faces. Texturing and compositing is just difficult because I never know where to put the inputs and outputs and when to use and not use some shaders.