Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
While historically accurate 105MM shells will cause your limbs to be all over the place the game breaks down into artillery wars and that is something I think your mod is not meant for.
Additionally the panzerfaust a ♥♥♥♥♥♥♥ insane. They almost have 100 % accuracy and kill all medium tanks with one or two front shots from 50 meters away.
Cheers.
Or you can just make the capture zones bigger so spreading infantry while capping could be possible. Hence harder arty kills in capture zones.
This is a bigger issue than anticipated since range is not really a limiting factor for skilled players. Most can manage to do far-shooting by targeting an object in the middle.