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Hello again!
So it would be cruel of me to go off again. So, apologies, no China or off map stuff. I have zero interest in it.
Though I will ask have you seen the Chinese Event chain? Cause they are reunited.
At best, I have to click every single state on the map once. In reality though, I first have to pan through every state, checking to see if I have to install police there to free a building slot. Then click every state. Then check back periodically to see if states that are currently using more slots than even the police introduction can solve have free slots yet. And repeat every single time I conquer a new area. Just doing this for the NCR and Legion alone takes minutes of laboriously searching every single state, and trying to remember exact where the border was.
Might I suggest a conversion to a decision based system? You would fund it with civ factories and money, and it would automatically go around and add civilian power (And thus core) every state that doesn't have it, building slot or not. You could increase or decrease the funding to control how quickly it progresses. You could even have specific events for it, like the inability to build in a certain area until you rebuild a power station/complete a focus/do a decision, or spend weapons to allow the crews to defend the power stations against raids and mutants.
Not only would this seriously reduce the tedium of having to constantly go state by state, but adding more ways for both the player and AI to interact with the system would make it far more interesting than it currently is, and giving you ways to slow down expansion if needed.
But I need a month off.
A) that audio was made for something else and they generously allowed me to use it. I'm not too skilled on the audio mixing.
B) I'm having an issue where the events play all at once. Thus you'd get multipl;e audio events playing all at once, and that would be a cacophony
No similar thing for navy, arguably the LEAST useful thing right now in OWB but still. Would at the least add a bit of flavor. So maybe a focus after either of the three naval production stratagems that gives a hidden boost for naval hardware like air techs?
I do add something similar, but it's in the DoD tree, and it's putting Marines on board to increase ship attack.
Working on that! It's a bit complicated.
For me, its that kinda interaction, but with the dozens nations that are on the map.
The remnants of the air force at eagle rock, combating cannibals in Oregon, civilization trials in Utah, creating a Psionic Corps in Oklahoma, combating the deadline, dealing with the spread of the Church of Atom, fighting Mlulu, de legioning Arizona, attempting to peacefully re annex Texas, the Cult of Liberty becoming a anarchist movement, and the fallout in the Senate from Damocles.
Trying to unite Mexico under the stars and stripes or the Free Mexican government
And dealing with the political ramifications of New Victoria being seen as an American puppet by other Canadians.
And of course the various native American factions who are just so happy the US is back....
I have so much planned ON the map, everything overseas is just pointless.
While the Chinese event line is great, more events on the American homeland would probably be more important. I'm very excited to see what you manage to come up with. If you need any help writing or coming up with events, I'd be willing to help if that is the sort of thing you need.
Love the mod dude, can't wait to see what you come up with.