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I suppose you could test it by going into training mode, and setting the damage to 999.
When doing the interrogation taunt, it should give an indicator for the opponent to use taunt as well to keep the interrogation going instead of it just having snake just say "talk" and letting the opponent go. Once the interrogation is done the time limit of the ability would continue counting down giving the option for the snake to throw the opponent or strange or let go.