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One option would be to only make the faction strengths more dependent on who the player is. I will look into that if I ever get back into modding Rome 2, but that does not seem likely at the time.
Dude, Epirus died in two turns, they got double teamed by Rome AND the Ardaei. Would it be so hard to superjack their autoresolve power for their starting settlements? Which would lose power either gradually or after a certain number of turns?