Barotrauma
Warden job
Yak'All  [개발자] 2021년 12월 20일 오전 6시 16분
Bugs and other issues
If something went wrong, please post it here! (If you provide a screenshot/video of the issue it will speed up the patch process)
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51개 댓글 중 1-15개 표시
Uncovered_Jager 2021년 12월 21일 오전 5시 16분 
The talent tree contains nothing (The sections are blank)
Yak'All  [개발자] 2021년 12월 21일 오전 5시 30분 
Did you restart the game after enabling the mod? (The game should give you a notice after enabling the mod about restarting the game). This is because how the game reads talents. I believe they are read as an important file when starting up and then are read no more after that.
Uncovered_Jager 2021년 12월 21일 오전 5시 49분 
Yep that fixed it, thanks.
Yak'All  [개발자] 2021년 12월 21일 오후 12시 26분 
Flyskaycz님이 먼저 게시:
https://steamproxy.net/sharedfiles/filedetails/?id=2689312851
I can't see the image, maybe is set to private?
If not, then try describing what happened
Edit:
I've done a couple of back and forwards today as I was updating the mod to fix some issues, if it says something about loading the warden mod twice, exit the game and enter again. It will be fixed.
If it says something about duplicated id's then you need to set the warden to the top of the load order
Yak'All 님이 마지막으로 수정; 2021년 12월 21일 오후 12시 27분
Flyskaycz 2021년 12월 21일 오후 12시 32분 
Incompatible ability! Ability Barotrauma.Abilities.CharacterAbilityModifyAttackData is incompatitible with this type of ability effect type in talent bigshotab
Yak'All  [개발자] 2021년 12월 21일 오후 12시 42분 
Whoops yes that's on me. However, next time you start the game again it should be patched. The build I am using is fixed and deployed.
Uncovered_Jager 2021년 12월 21일 오후 9시 13분 
Not a bug but: can you add an option or something of the sort to disable the "Encourage Pride" monster piece drops, it gets irritating when moving items in and out of containers.
Yak'All  [개발자] 2021년 12월 22일 오전 5시 56분 
Huh, actually never though on that. But I think I have an idea to toggle it; I'll see to it
Uncovered_Jager 2021년 12월 22일 오전 7시 55분 
That reminds me of another thing that isn't as irritating bit is still there, with "Supply the heroes" talent when a mission is completed results in a similar effect.
I think that the supply boxes should be like 1 time use containers (If that's possible).
Flyskaycz 2021년 12월 22일 오전 11시 45분 
Leviathan's fear- works at everyone (including allies)
(Nothing critical, just a visual bug)
Flyskaycz 님이 마지막으로 수정; 2021년 12월 22일 오후 12시 07분
Yak'All  [개발자] 2021년 12월 22일 오후 12시 08분 
It does affect allies, but it shouldn't debuff them:
<StatusEffect target="Character" targetlimb="Head" SpeedMultiplier="0.9" HealthMultiplier="0.8" setvalue="true" conditional="or">
<Conditional speciesname="Endworm" />
<Conditional speciesname="Charybdis" />
</StatusEffect>
As you see, it has conditionals that should stop them from affecting allies.
Edit:
I just read the brackets, what visual bug you referring to?
Yak'All 님이 마지막으로 수정; 2021년 12월 22일 오후 12시 09분
Flyskaycz 2021년 12월 22일 오후 12시 19분 
Appears under the name of the character you are looking at (warden stage 1: 9-10%)
Yak'All  [개발자] 2021년 12월 22일 오후 12시 23분 
Oh you mean with the health scanner right? I think I can fix that
KillerKobi 2022년 5월 5일 오후 7시 15분 
heya, just got into this mod and have been trying to get it working all together and have well gotten to this point

Exception: "Warden job" depends on a package with name or ID "Abyssal armory" that is not currently enabled. (Barotrauma.MissingContentPackageException)
Target site: System.String get_Value()

Despite having all the needed mods i think the ID for abyssal armory may have changed or it simply isn't loading first despite being well first in the list.
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