Arma 3
Unsung Redux Dev
Mr Elusive 14 May, 2021 @ 8:27am
Bug Reports
Didn't see a bug report thread so I decided to start one.

Dak Pek - Black Foliage
Some of the rice paddies in Dak Pek are jet black. No known workaround.

https://steamproxy.net/sharedfiles/filedetails/?id=2486883827


Fixed in update.

Dak Pek - Pathfinding Issues at ARVN Outpost
If a helicopter (i.e. Huey) lands on the ARVN outpost helipad and troops are ordered to get in, they often get stuck in the nearby buildings.

Workaround: Use the Hide Terrain Objects module to remove the offending buildings or objects. Alternatively, hide the helipad and place a fresh one in a more open area nearby.
Last edited by Mr Elusive; 16 May, 2021 @ 9:27am
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Showing 1-15 of 19 comments
Frosted Flake 14 May, 2021 @ 8:50am 
There doesn't seem to be a sound for the M1919A6. Would it be possible to use the same soundfile as the static M1919A6 in SOG?
KWiggi 14 May, 2021 @ 9:31am 
I have also seen the black rice paddies north of Hue on Cam Lao Nam when I have this mod loaded.
Last edited by KWiggi; 14 May, 2021 @ 3:54pm
Mr Elusive 14 May, 2021 @ 6:40pm 
'68 USMC AT soldier has no ammo in his launcher. Affected unit classname:
uns_men_USMC_68_AT
Mr Elusive 14 May, 2021 @ 6:46pm 
Originally posted by Frosted Vert:
There doesn't seem to be a sound for the M1919A6. Would it be possible to use the same soundfile as the static M1919A6 in SOG?

Are you referring to the ROK M1919 gunner? Just tried in the editor and his gun sounds just fine, although it would be a lot nicer if it used the SOG sound instead.
TeTeTe3  [developer] 14 May, 2021 @ 7:20pm 
The M1919 sounds were probably fixed in yesterdays update, after Frosted Vert posted.
Mr Elusive 16 May, 2021 @ 9:30am 
USMC Corpsmen have no medical supplies in their backpacks or vests. Affected classnames:

uns_men_USMC_65_MED uns_men_USMC_68_MED
Frosted Flake 17 May, 2021 @ 3:31pm 
The ported bolt action rifles don't have an animation for working the action, which is odd since in Unsung they do, and also iirc Toadie also helped with animations for SOG and I'm sure the animation from one of the bolt actions in the DLC could work for the springfield.
Frosted Flake 19 May, 2021 @ 4:07pm 
I'm wondering how many magazines were commonly issued in Vietnam. At least yesterday when I was using your USMC, some troops had as few as 4 magazines. I would think it would have typically been 6-10, is that about correct? Purely by appearance on the character models, each bandoleer should add enough space for server M16 magazines, it looks like 5?
TeTeTe3  [developer] 20 May, 2021 @ 12:38pm 
I'm in the dark about the bolt action animation, sorry. We copied most of the stuff for weapon animations and not sure what's missing.
{E-Z}Johnny.D did add more magazines to the Marines, thanks for the report(s).
Bandit309 24 May, 2021 @ 1:06pm 
F105F Thunderchief Hydra 70 HEAT FFAR Rockets have a strange spread and a like no Range. The Rockets flying nearly straight down.
Red Dog 10 Jun, 2021 @ 2:58pm 
Ammo missing for the Stoner LMGs.
snoops_213  [developer] 11 Jun, 2021 @ 5:11am 
Yeah I know sorry my bad on that. Just waiting for Tetet to upload steam fix for the stoner problem.
Unluckymonster 14 Aug, 2021 @ 10:38pm 
uns_m48a3 (M-48A3 Patton MBT) tank driver doesn't stop with disableAi "MOVE" command but instead keep rolling forward. This bug also exists in Unsung 3.11 Golf version of same vehicle.
OleGreyGhost 24 Aug, 2021 @ 5:37pm 
Upon loading your latest update, I am receiving the following error: No entry 'bin/config.bin/CfgWeapons.uns_38spec'. .....
TeTeTe3  [developer] 24 Aug, 2021 @ 11:41pm 
Thanks, reverted the H-21 config to proper Unsung Redux, I had mistakenly copied it from Unsung ...
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