Garry's Mod

Garry's Mod

[simfphys] Better Crash Damage & Derby Support
 This topic has been pinned, so it's probably important
D MAS  [developer] 12 Aug, 2020 @ 3:05pm
Bug Reports
Specifics or bust, no "this doesn't work", or i won't bother replying, and read comments to make sure your specific issue hasn't already been posted
might add more rules if i get annoyed
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Showing 1-5 of 5 comments
birthday aminal 20 Aug, 2020 @ 8:18am 
i seem to oddly enough take player damage, regardless of whether the setting for that is on or not, with usually the smallest bumps and collisions
Last edited by birthday aminal; 20 Aug, 2020 @ 8:19am
D MAS  [developer] 21 Aug, 2020 @ 5:42am 
yeah that's the garbage bullet-driver damage in base simfphys, since i can get shot to death in a car faster than on foot due to poor scaling, i generally comment it out since i prefer invulnerability inside a vehicle than possibly being somehow flimsier, so i didn't notice this until later
Question: does anyone also get some bouncy wheel bug when a car is on air then on ground again
then it bounces alot when its back on ground
07productionz 22 Aug, 2022 @ 12:23pm 
makes script error every time you spawn an object, not just cars, props too.

[[simfphys] Better Crash Damage & Derby Support] lua/autorun/simfphysderby.lua:27: attempt to index global 'simfphys' (a nil value)
1. v - lua/autorun/simfphysderby.lua:27
2. unknown - lua/includes/modules/hook.lua:96
3. Create - [C]:-1
4. DoPlayerEntitySpawn - gamemodes/sandbox/gamemode/commands.lua:306
5. GMODSpawnProp - gamemodes/sandbox/gamemode/commands.lua:235
6. unknown - gamemodes/sandbox/gamemode/commands.lua:61
7. unknown - lua/includes/modules/concommand.lua:54 (x9)
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