Garry's Mod

Garry's Mod

[simfphys] Better Crash Damage & Derby Support
 Tämä aihe on kiinnitetty, joten se on todennäköisesti tärkeä
D MAS  [kehittäjä] 12.8.2020 klo 15.05
Bug Reports
Specifics or bust, no "this doesn't work", or i won't bother replying, and read comments to make sure your specific issue hasn't already been posted
might add more rules if i get annoyed
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i seem to oddly enough take player damage, regardless of whether the setting for that is on or not, with usually the smallest bumps and collisions
Viimeisin muokkaaja on birthday aminal; 20.8.2020 klo 8.19
D MAS  [kehittäjä] 21.8.2020 klo 5.42 
yeah that's the garbage bullet-driver damage in base simfphys, since i can get shot to death in a car faster than on foot due to poor scaling, i generally comment it out since i prefer invulnerability inside a vehicle than possibly being somehow flimsier, so i didn't notice this until later
Question: does anyone also get some bouncy wheel bug when a car is on air then on ground again
then it bounces alot when its back on ground
makes script error every time you spawn an object, not just cars, props too.

[[simfphys] Better Crash Damage & Derby Support] lua/autorun/simfphysderby.lua:27: attempt to index global 'simfphys' (a nil value)
1. v - lua/autorun/simfphysderby.lua:27
2. unknown - lua/includes/modules/hook.lua:96
3. Create - [C]:-1
4. DoPlayerEntitySpawn - gamemodes/sandbox/gamemode/commands.lua:306
5. GMODSpawnProp - gamemodes/sandbox/gamemode/commands.lua:235
6. unknown - gamemodes/sandbox/gamemode/commands.lua:61
7. unknown - lua/includes/modules/concommand.lua:54 (x9)
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