RimWorld

RimWorld

Mixed Stone Blocks
Raul 23 Apr, 2022 @ 5:54pm
Bug Report
I'm mostly clueless when it comes to RimWorld modding, but I've been getting weird errors since the most recent update of the Vanilla Expanded Framework mod, it seems to have broken a lot of things on my end. I checked which of the mods I use have been updated since last time I played the game a couple of days ago, and that is the only one that has been, so it must be something related to that mod's update.

Before said update, everything was (mostly) fine, but now the two ideoligion related sculptures I have in my temple (one grand and one small) have disappeared. Well, not exactly disappeared, since the objects are still there, but their textures won't show up. The descriptions/info for the sculptures won't show up either; clicking the "i" icon on the UI just shows an empty window. When I try to minify them to reinstall them elsewhere, the minified texture doesn't show up either, and the game slows to a crawl while they're being moved by a pawn.

I've tried removing the Harmony patches for some of the mods listed by Visual Exceptions as the culprits, and that did make the textures of the sculptures show up, but my mixed stone walls (from this mod) suddenly became white. I've also tried disabling the Mixed Stone Blocks mod, and while that does fix the textures on the sculptures, it produces a lot of other errors and all my walls become generic "walls." According to Visual Exceptions, a lot of the errors seem to be some variation of "System.NullReferenceException: Object reference not set to an instance of an object," whatever that means.

I tried posting a bug report in that mod's page, but they directed me to post a bug report here instead, so here I am.

Here's the Hugslib log file [gist.github.com], in case it helps.
Last edited by Raul; 25 Apr, 2022 @ 12:14pm
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Showing 1-6 of 6 comments
Szynszyl 25 Apr, 2022 @ 9:11am 
Hmm i have similar problem, all sculptures are invisible, also trade window is broken. I think that is caused by your mod. Here are logs:

https://gist.github.com/9b626fb8ca487f195dde1504fa2e2238

Please if you can fix this i can't play without this mod its great :)
orbittwz 27 Apr, 2022 @ 5:59am 
https://gist.github.com/ef71959c669fe101bf5c1576cfab975a
got the same errors now... after some mods updated, sculptures are now corrupted
orbittwz 27 Apr, 2022 @ 6:14am 
happens on new saves as well...
orbittwz 27 Apr, 2022 @ 7:01am 
Exception printing Sarcophagus8947 at (68, 0, 148): System.NullReferenceException: Object reference not set to an instance of an object
at MixedStoneBlocks.StoneDefs+<>c.<LoadDefs>b__1_1 (Verse.ThingDef def) [0x00000] in <7e8df30f9b3e481fb6de7a6c28d73ff3>:0
at System.Linq.Utilities+<>c__DisplayClass1_0`1[TSource].<CombinePredicates>b__0 (TSource x) [0x0000e] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable+WhereListIterator`1[TSource].ToList () [0x00017] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x0001f] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at MixedStoneBlocks.StoneDefs.LoadDefs () [0x0005e] in <7e8df30f9b3e481fb6de7a6c28d73ff3>:0
at MixedStoneBlocks.ThingPatch+PrintPatch.Prefix (Verse.SectionLayer layer, Verse.Thing __instance) [0x00161] in <7e8df30f9b3e481fb6de7a6c28d73ff3>:0
at (wrapper dynamic-method) Verse.Thing.Verse.Thing.Print_Patch1(Verse.Thing,Verse.SectionLayer)
at Verse.ThingWithComps.Print (Verse.SectionLayer layer) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
at Verse.SectionLayer_ThingsGeneral.TakePrintFrom (Verse.Thing t) [0x00000] in <99518a644a3e4a7ea3fde566568df84a>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
mielga 2 May, 2022 @ 12:46pm 
Similar issue as well :(
mielga 2 May, 2022 @ 1:03pm 
Btw putting Mixed stones above Vanilla Expanded Framework in the mod list helped
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