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Zgłoś problem z tłumaczeniem
Sorry if this is off-topic.
Thanks for beeing an awesome modder!
- Hat Trick turned my enemies (Flesh Golems in Fort Joy) into bunnies, but they could still attack. Intended? They hurt alot.
- Once while using the Coyote Form I was able to gain a taunt skill that ignored armor. I don't see this skill in the list and I havent been able to recreate it. Bug?
- The radius of Chicken Little, is defined as 0 m. Makes the skill kind of laclustre. Even had some occasions where all three rocks missed all enemies. Very sad.
Keep up the good work. All your mods show a lot of polish, and the passion you put in to your work really shows! Peace!1: your mods are absolutely awesome!
2: I'm not complaining about a bug... but you're the only person who can help me. Let me clarify.
Your skill, Hat Trick, didn't work correctly some times ago (enemies could attack even after being turned into cute little bunnies). Thanks to you, it works correctly now.
So i was wondering, how did you manage to make it work? I'm actually having the same problem with one of my modded spell.
It turns my targets into a living bomb-Chicken (a special status that i have created). When i try to change the status Name (not the DisplayName) in divinity engine, the skill still work but my "explosive chickens" can attack me like nothing happened...
I would sincerely be grateful if you could tell me how you resolved that problem.
@Coco l'asticot - There's a column I think called 'LoseControl' in your Polymorph status that you can set to 'true'. Compare it to the default Chicken entry to check. Good luck! :)
Thanks for your reply, but that's not the case. My status is an exact copy of the chicken shape satus from the skill: Chicken Claw.
I will not continue this discussion here, this topic is for bug reports and suggestions. (sorry)