RimWorld

RimWorld

51 ratings
[B.E.P Race]B.E.P Race Core
   
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Mod, 1.4, 1.5
File Size
Posted
Updated
9.416 MB
14 May, 2023 @ 3:57am
17 Jun @ 8:20am
42 Change Notes ( view )

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[B.E.P Race]B.E.P Race Core

In 2 collections by BlueEggplant
B.E.P Fairy Tech and Forgotten Continent
14 items
B.E.P Mods(For 1.5)(WIP)
21 items
Description
This is a prerequisite mod that contains the corresponding mod body type, common equipment data, graphics, etc.
All common equipment can be created on the Core workbench.
Please note that races are not added with this mod alone.

After installing this mod, a quest will be triggered once after the 15th day of the game to acquire any one of the races of the corresponding mod.
This quest can be disabled from the config.

【Supported Mods(You can see the list from the collection)】
LittleFairy the Those Who Seek Flesh and Blood Race
Mofy the WhiteFox in a Cold Land Race
Resurreviewy the nxious about immortality race
Glassy the Earth Running Race
Sweety the MilkChocolate Soul Race
LegacyFairy the forgotten technology race
MagiaPlant the Forgotten Magical race
Forgotty the Forgotten Cyborg race
Maddy the Wears Madness race

【Interlocking with DLC】
*Biotech
A new gene category, "Brilliance Power" category,
has been added, and genes that can activate skills using the power of brilliance as a resource have been added.
This mod alone implements some skill genes,
Introducing each race adds race-specific skill genes to the game.
35 Comments
xkp92110(orick) 17 Jun @ 10:59pm 
bep tech faction always there in newgame start.(not add in mid game)
Fairy console can work in new game and early game.
After mid game that fairy console can't work.
i don't know how to test mod conflict because they can work in same modlist.

or change shop like 亞人工業<=>亞人shop.
Let shop not required for faction goodwill.
add more tech point
normal shop=>5000 point
hidden shop=>10000 ,30000 more 50000 for research.

or add some permit for bep tech(?fairy super friend?)
Let pawns get some Imperial title and permit.(call hidden shop?)

never mind,just a suggestion.

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And anomaly dlc is very tailor-made for fairys.:P
BlueEggplant  [author] 17 Jun @ 11:20am 
3:The real faction guest will not be considered in the future due to heavy conreflecting. (For system reasons, because I do not want to create a colony faction Pawnkind)

4:For processing reasons, the console cannot be called if there is no "B.E.P Fairy Tech" faction.

I have received a report from a friend of mine that there is some kind of conflict in the console, so maybe I can even identify the mod that is causing the problem, but I have no plans to resolve it. Sorry.
BlueEggplant  [author] 17 Jun @ 11:20am 
I have been busy working overtime lately and will be delayed in supporting the update from 1.4 to 1.5 for mods that are not yet compatible with 1.5. Sorry about that.

1:The items that can be summoned by LegacyFairy depend on the value of WP, and the higher the WP, the more expensive the item can be. However, even if you have the maximum WP, you will not be able to summon items of a certain value.

2:The contents of Genepack are random. If you want the gene of brilliance, you must get it from LittleFairy by some means.
xkp92110(orick) 17 Jun @ 10:13am 
thank you for update:P
Will Forrepey GeneRace update 1.5?
B.E.P mod almost update 1.5
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can i have a suggestion for wish list ?
search bar is simple that i can't find something(800 mod up).
can you add category like storage filter?
https://steamproxy.net/sharedfiles/filedetails/?id=3269825480
https://steamproxy.net/sharedfiles/filedetails/?id=3269825908

Searching 召喚 i can find some item and i can't find race&animal pawns.
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another question
can i wish a brilliance power genepack in wishlist?
or i have to extract a brilliance power fairys genes and create a genepack from them.

And there are same problem that summon pawns conflict with real faction guest.

i will remove real faction guest in 1.5.

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By the way,i still can't call with fairy console.
because i test same modlist in new game that fairy console can work.
idk how to test mod conflict.
nvm ,i still play bep mod in 1.5.
thank you for your greatwork.
BlueEggplant  [author] 1 Jun @ 6:31am 
I have no plans to address any UI related conflicts.
apologize for the inconvenience.
xkp92110(orick) 1 Jun @ 6:03am 
can i ignore this error?

https://pastebin.com/aJWWUGRB

every time i open rimworld and get some error about litf .

Exception occurred processing mod finalize events! Details: System.TypeInitializationException: The type initializer for 'LittleFairy_Race.LitF_Harmony' threw an exception
PlanetSat0rn 25 Apr @ 2:23am 
alright
BlueEggplant  [author] 24 Apr @ 12:12am 
That is generally true.
However, since we are currently working on a separate mod for a closed modder event, the order may change back and forth.
PlanetSat0rn 23 Apr @ 1:50pm 
so quick question: in what particular order are you updating the mods? Perhaps like this: Race Mods>Addons>etc?
PlanetSat0rn 22 Apr @ 3:53am 
6*