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RimWorld

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[B.E.P Race]LittleFairy the Those Who Seek Flesh and Blood Race
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Mod, 1.4, 1.5
File Size
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9.795 MB
1 Oct, 2022 @ 7:53am
4 May @ 10:33pm
67 Change Notes ( view )

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[B.E.P Race]LittleFairy the Those Who Seek Flesh and Blood Race

In 2 collections by BlueEggplant
B.E.P Fairy Tech and Forgotten Continent
14 items
B.E.P Mods(For 1.5)(WIP)
21 items
Description
【Languages Supported】
日本語
English(Machine translation)

Little Fairy, a seeker of blood and flesh...?


This mod is a completely redesigned and reworked Little Fairy RopeWorkTale.
It adds the LittleFairy, a fairy-like race with tiny wings, and related technology.


LittleFairy are a race of tiny winged, flesh-loving, fairy-like creatures.
Once created by a corporation as a convenient service to humans, they were scattered across various stars after overhunting.
Now they have established themselves mainly as useful scullery maidens and fine food.

They possess a special power, "brilliance".
Their "brilliance" can protect the fragile bodies of LittleFairy and strengthen their own and others' bodies.
They can also create objects with special powers by imparting " brilliance" to them.
On the other hand, it seems that individuals who have lost their masters in unexpected accidents sometimes acquire skills that are covered in blood and flesh over a long period of time.


*How to get it
-Occasionally, they are sold as slaves, so you can buy them and obtain them.
-Obtained in battle with the hostile LittleFairy.
-Obtained through the function of a nursery that can be created by advancing research (see below).

trait
-Very fast moving speed
-Small
-Temperature resistant
-Not subject to mood reduction regarding the death of others, the environment, etc.
-LittleFairy's mood is not reduced when he dies or when his corpse is dismembered, and his emotional state is greatly increased when eaten.
-LittleFairy has FPs that protect LittleFairy from damage. Each FP protects LittleFairy from 1 damage.
-When Ideorogy is installed, no escape from slavery, 50% increase in work speed, and a bonus mood.

-Part HP is *Very* low.
-Fairly susceptible to poison

-Possesses several active/passive skills
LittleFairy has multiple categories of skills, from one to four per LittleFairy.
They also possess several Common skills
Skills by category can be obtained through time or battle, and XP can be consumed to open a skill.

Skills by category cannot be changed later, and the only way to get a LittleFairy with many categories is to grow a nursery.
Common skills can be increased to 12 with artifacts that can be created through research.

About the Nursery
Through research, a nursery can be created where LittleFairy and other species can be dedicated to create new LittleFairy.


By dedicating a LittleFairy and a male (or male animal) of another species, a LittleFairy is produced over time.
In this process, the nursery will grow and produce stronger LittleFairy with more skills.
By dedicating certain creatures, you may be able to obtain limited skills...? (to be implemented in the next update)

Other things that will be added by this mod
-Little Fairy studies will be added.
-Add Little Fairy buildings.
-Add Little Fairy costumes and weapons.

Interlocking elements with other mods(1.4 only)
Mofy the WhiteFox in a Cold Land Race
Resurreviewy the nxious about immortality race
Glassy the Earth Running Race
Sweety the MilkChocolate Soul Race
It will be possible to use brainwashing collars on Mofy,Resurreviewy,Sweety and Glassy.

This mod is not a prerequisite, but is recommended to fix the problem that occurs when LittleFairy is made a prisoner.
Small Race Prisoners Carry Food Fix


-If the act of dedication to the nursery is only for males, it's inconvenient because some species can't dedicate!
From the config, the female race can also be offered.

-Can I make a patch mod or something?
Feel free to do so. No special permission is required.
130 Comments
Turbotowns 25 Apr @ 5:31pm 
Ayo! All my little fairies(Keiko, and the babies she and I made), now have two brilliance categories, rather than just one. Nice!
BlueEggplant  [author] 20 Apr @ 9:49pm 
OK, I understand. It is true that when the list of studies is wide horizontally like Core, the scroll bars are displayed vertically.

I had been keeping the space wide for ease of viewing, but I think I need to adjust it a little.
Turbotowns 20 Apr @ 3:25pm 
The scrollbar allowing us to see the lower techs is just plain non-existant, which is weird, since other tech tabs have scrollbars(even when they don't need them, and the other one that needs one, the MAIN tab when you have enough mods for three rows of research and the biotech xenogenetics research projects get cut off(but are still barely clickable)).
BlueEggplant  [author] 20 Apr @ 2:46pm 
Hmmm. I can see everything properly on my end...maybe the tabs for the research category at the top are not visible properly when there are two levels of tabs?

If so, I may need to make some improvements.
Turbotowns 19 Apr @ 1:55pm 
Oh yeah, I second what PlanetSat0rn said, because of the new research UI(a terrible idea on RimWorld's dev team), we can't see the bottom half of the little fairy tech tree, preventing us from researching stuff like the wingbeat, and the collars.
Turbotowns 16 Apr @ 4:03am 
Interesting.:ALspeechlessemoji:
BlueEggplant  [author] 16 Apr @ 3:39am 
Well, the B.E.P Race is all artificially created races.
In case you are wondering, Mofy is the only one who also has Male for story reasons.
Turbotowns 16 Apr @ 1:50am 
Interesting. Are there lore reasons for the female bias?
BlueEggplant  [author] 15 Apr @ 11:03pm 
In the B.E.P race, only mofy may normally be generated as a male.
Mofy is generated as a male only occasionally.
Turbotowns 15 Apr @ 11:00am 
Is that a quirk exclusive to little fairies? Can your other B.E.P. races be male?