Arma 3
304 valoraciones
Burn 'Em Redux
10
2
2
2
   
Premio
Favoritos
Favorito
Quitar
Data Type: Mod
Tamaño
Publicado el
Actualizado el
80.384 MB
9 ENE 2023 a las 7:50 a. m.
7 JUN a las 11:44 a. m.
9 notas sobre cambios ( ver )

Suscríbete para descargar
Burn 'Em Redux

Descripción
AI CANNOT USE FLAMETHROWERS YET, BUT IF YOU REMOTE CONTROL THEM THROUGH ZEUS YOU WILL BE ABLE TO USE FLAMETHROWER!!!

Mods that use Burn Em:
TIOW 40K: https://steamproxy.net/sharedfiles/filedetails/?id=2916347348
Halo Flamethrowers: https://steamproxy.net/sharedfiles/filedetails/?id=3255508422


The stable flamethrowers, molotovs and other fire related stuff that do not kills your fps?!
Yes, and yes!

Original Burn Em is outdated, messy peice of code. This system was rewriten from scratch. I cannot update old version since my friend, PhoenixTREAL cannot access his steam. Ttherfore i am presenting you new version - Burn Em Redux!


What this mod adds?
  • Two WW2 era flamethrowers (German and American ones)
  • Incendiary Grenades and Molotov cocktails
  • Full Community Framework (You can make your own flamethrowers or edit existing ones!)
  • Support for any fire damage (SOG White phosphorus, ACE3 and other Incendiary ammunition), as long as they deal vanilla fire damage
  • Support for most of my mods and custom creatures that exist in workshop



What will be added in a future
  • More ww2 flamethrowers (Possibly)
  • Updates and Support for Community Framework (right now you cannot add your own Incendiary Grenades and Molotov cocktails)
  • Bug and optimisation fixes (Obviously)


If you want to know how to add your own flamethrowers - please join my discord - https://discord.gg/UJfDvdyr7w

Main Credits:
Arma 3 community - inspiration.
PhoenixTREAL - original flamethrower and molotov models.
Bohemia Interactive - For awesome game and platform!
Matthijs - time calculation script
My Patreons - thank you guys for support, you are the best!
Discusiones populares Ver todo (2)
3
28 MAR 2023 a las 8:09 p. m.
fire
Azael-San
0
1 JUL 2023 a las 4:47 a. m.
Can be used by AI?
Полста Первый (51)
139 comentarios
WA47K 8 JUL a las 11:59 a. m. 
when are AIs gonna be able to use this?
WebKnight  [autor] 5 JUL a las 11:20 a. m. 
@Kazuma-San it should be already as long as they are using regular fire damage
Kazuma-San 5 JUL a las 7:24 a. m. 
Can you make it compatible with S.O.G Prairie Fire and Spearhead 1944 CDLC's?
44 23 JUN a las 3:29 p. m. 
+
neretropazanchic 4 JUN a las 9:44 p. m. 
Please make it possible for AIs to use a flamethrower.
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 3 JUN a las 7:34 p. m. 
Thanks. Awesome mods WK. :jake::steamthumbsup:
WebKnight  [autor] 3 JUN a las 2:58 p. m. 
@󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 should be fixed, force repair the mod
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 3 JUN a las 11:34 a. m. 
@WebKnight Still shows error after repairing + delete reinstall.
WebKnight  [autor] 3 JUN a las 9:06 a. m. 
@󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈repair the mod
󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 3 JUN a las 1:53 a. m. 
"Picture \wbk_flamethrowersystem\molotov\molotov.paa not found."
Huh?