Arma 3
Burn 'Em Redux
139 Comments
WA47K 8 Jul @ 11:59am 
when are AIs gonna be able to use this?
WebKnight  [author] 5 Jul @ 11:20am 
@Kazuma-San it should be already as long as they are using regular fire damage
Kazuma-San 5 Jul @ 7:24am 
Can you make it compatible with S.O.G Prairie Fire and Spearhead 1944 CDLC's?
44 23 Jun @ 3:29pm 
+
neretropazanchic 4 Jun @ 9:44pm 
Please make it possible for AIs to use a flamethrower.
Thanks. Awesome mods WK. :jake::steamthumbsup:
WebKnight  [author] 3 Jun @ 2:58pm 
@󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈 should be fixed, force repair the mod
@WebKnight Still shows error after repairing + delete reinstall.
WebKnight  [author] 3 Jun @ 9:06am 
@󠀡󠀡󠀡󠀡󠀡󠀡Marc🦈repair the mod
"Picture \wbk_flamethrowersystem\molotov\molotov.paa not found."
Huh?
Thanks for updating. :jake::steamthumbsup:
WebKnight  [author] 28 May @ 11:51pm 
@jordanovich yep, all of them
Jordanovich 28 May @ 9:25am 
Hey there! Quick question, I noticed that the new update states that Burn 'em now works on all OPTRE units, does that also include Covenant skeletons from FC?
WebKnight  [author] 28 May @ 5:31am 
New update, you can change all the changelog in the specific tab, but the most important thing is that all the problems with Bikeys is now fixed, so you will no longer have problems with signatures on dedicated servers!

Have fun!
The_Knave 10 May @ 10:24pm 
Can in you increase cone of damage or make the fire wider or set a room on fire? Thats probably a lot to ask but having to directly hit an enemy can be a bit difficult sometimes when clearing a bunker or building
小肥龙 5 Feb @ 1:22am 
The mod content demonstrated by SOG AI is completely different! The flame effect and burnt surface are very not good!
Ace 20 Jan @ 8:40pm 
Is anyone else experiencing this bug? Flamethrowers repair vehicles in my game. Not sure how the hell that's happening.
CrazyCrimson 10 Nov, 2023 @ 12:07am 
Has this possibly been broken since the recent cba updates ?
CrazyCrimson 10 Nov, 2023 @ 12:05am 
Awesome work on all your mods webknight . I am having an issue running this mod on my dedicated server . Wondering if there is a fix. I am running all the other webknight mods with no issues.
This the error I am getting

You were kicked off the game.Files Burn em redux/ addons/flameanims.pbo are not signed by a key accepted by this server.
Bigby 1 Nov, 2023 @ 6:02pm 
Even though the 41-flamethrower can be installed and shot by the AP-5 drone, no flame actually forms. If it is possible to accomplish, I think having a flamethrower drone would be magnificent.
Kolonist 19 Oct, 2023 @ 3:44am 
I creator this map https://steamproxy.net/sharedfiles/filedetails/?id=1724046234 Burn 'Em Redux is very cool mode!!! I like this mode!!!!
Jaguar 13 Oct, 2023 @ 12:11pm 
thank you for the response, i will look into it further and if i find the trouble maker i will pass on the word.
WebKnight  [author] 11 Oct, 2023 @ 11:28am 
@Jaguar i assume the particle, while not visible, was still there and damaged you. As far as i understand that was not my molotov, inc. grenade or flamethrower, then that means that was a bug from another mod, and my system just kicked in and played animation when you died.
Jaguar 11 Oct, 2023 @ 10:54am 
i ran into the area of where a willy peter went off, about 3 to 5 seconds after the visual effects had ended but i still died from burning. is that correct and if so how long will it last?
WebKnight  [author] 20 Sep, 2023 @ 9:51am 
@JuanGdo yeah it is
JuanGdo 20 Sep, 2023 @ 3:52am 
is this Mp compatible?
Johnnyboy 16 Sep, 2023 @ 1:30pm 
I finished integrating this awesome mod with my SOG AI mod. Note that my mod does require you to subscribe to this Burn Em Redux mod. So now Spearhead flamethrowers and Prairie Fire Flame Tanks will all cause units and huts to burn. Burning units will use WebKnight's awesome burn animations, screams and fire FX, and tank exploding FX. For me, Burn Em Redux is now a must have mod whenever I play Prairie Fire or Spearhead 1944. Set it in action:
https://youtu.be/_sD1x4jqS0I
https://youtu.be/-d7k6m7zPvY
https://youtu.be/z-Q-yu2I9Oc
Johnnyboy 28 Aug, 2023 @ 2:21pm 
Thank you WebKnight. You are a gentleman and a scholar!
WebKnight  [author] 28 Aug, 2023 @ 11:13am 
@Johnnyboy you can take my code if you want to i am not in any way against it
Johnnyboy 26 Aug, 2023 @ 2:28pm 
Hi WebKnight. Love this mod. Can I have your permission to execute your burn fx when units are using Spearhead's flame throwers or Prairie Fire's Flame Tanks? My mod would require your mod to be present, so I would just be calling your functions (and not stealing your code to put into my mod). I would give you full credit of course. Please advise.
WebKnight  [author] 23 Aug, 2023 @ 2:43pm 
@Singis yes
Singis 23 Aug, 2023 @ 1:26pm 
Does this work on your Our Benifactors mod?
Stich 14 Aug, 2023 @ 10:27pm 
слушай ты тут накасячил короче верни браню на персав когда те горять и зделай это более эфектным
AK-12_Official 7 Aug, 2023 @ 9:15am 
Hello!you mod is good.But they are some issue about the key on server.
=_X_=™© 26 Jul, 2023 @ 3:27am 
Hello ! can you retexture the new flamenwerfer from the Spearhead DLC its bright yellow for some weird reason
Johnnyboy 20 Jul, 2023 @ 9:20am 
This is so beautiful. Webknight does amazing work.
B F G 9 Jul, 2023 @ 11:13am 
Not yet I've tried....
Lerid26 1 Jul, 2023 @ 12:03am 
Is there by any chance, this mod will be able to work for SOG Prairie fire?
Oggy'Belakeegh 13 Jun, 2023 @ 11:36pm 
Man i hope they add support for SOGs new flame thrower and WP Stuffs That would be cool as shit
Hawkeye7979 28 May, 2023 @ 3:10pm 
It tends to be acting strangely with the SOG CDLC napalm. It doesn't burn them quite like the white phosphorus does.
Fire 23 May, 2023 @ 8:40pm 
Unsure if I missed an answer but - It is possible to use this on a Mike Force sever. If So, How would it be obtainable in arsenal.
Alduin992 19 May, 2023 @ 1:27pm 
Hi I would like to inform you that this https://steamproxy.net/sharedfiles/filedetails/?id=2950742398&searchtext=BSF mod is using your assets with in their modpack. With this modpack there is a lot more mods that are stolen assets from other creators.
j.yellow28 22 Apr, 2023 @ 10:47am 
@Isaacdevil so players can use it to kill ai?? XD
Mr_Cookie13 15 Apr, 2023 @ 10:51am 
Can we change the chance of the FlameThrower tank blowing up?
Isaac 5 Apr, 2023 @ 11:32pm 
Why use this if AI can't?
dobithoque 5 Apr, 2023 @ 9:41am 
Hey there, does the fire spread?
John Fortnite Kennedy 28 Mar, 2023 @ 5:52pm 
Normally if I use pboproject to pack, I will occasionally have that issue. Switching over to the addon builder for that one pbo fixes it. Never had a problem using HEMTT tho.
WebKnight  [author] 28 Mar, 2023 @ 9:24am 
Yep yep i know about this issue, for some reason DSUtils saying that it is signed, but arma refuses to accept it
Yakamashii 28 Mar, 2023 @ 8:52am 
\addons\flameanims.pbo
still having issues.
Error 0x22
Mr.Ben 25 Mar, 2023 @ 7:20am 
@WebKnight - It looks like the signature issue is still there for the flameAnims.pbo.