You are the last Pilgrim. Planet Dwarvuk has been deemed unworthy by its own AI, which has summoned an ancient alien race to erase the world. Silence the signal before the destroyers arrive, or watch Dwarvuk fall.
發行日期:
2025 年 9 月 19 日
開發人員:
一般 / 劇情 | Pilgrim Descent Protocol Early Access Trailer
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搶先體驗遊戲

立即開始遊玩,並參與遊戲開發過程。

備註:處於搶先體驗狀態的遊戲尚未開發完成,且內容可能會有所變動。如果目前的開發進度未使您產生興趣, 建議您等待本遊戲開發至下一階段時再決定是否購買。了解更多

開發者的話:

為何採用搶先體驗模式?

「I am using Early Access to tune the core loop, find → stabilize → deliver, with real player feedback. My focus is on hoverbike handling feel, timer pressure, fail conditions, enemy pressure, and the clarity of bearings from Sola.

Sola is optional, so the game plays fine with Sola on or off, and I am shaping guidance and UX for both styles.

I am refining the outpost economy so choices around ammo, oxygen, fuel, and BitCredits feel meaningful. I am also strengthening stability and performance across a wide range of PCs, and I document settings that help on lower end hardware. The goal is to reach a state where the core loop feels consistently fun, fair, and stable for solo play on common hardware.」

這款遊戲的搶先體驗時間大約會持續多久?

「Several months (roughly 6–12), subject to change based on feedback and scope.」

正式版預計會與搶先體驗版有何不同?

「Aiming for more detailed zones/sectors, additional relay/event types, deeper outpost systems, expanded Sola dialogue, QoL/accessibility options, achievements, and broader performance/controller support. Plans may change.」

搶先體驗版目前的開發進度如何?

「Playable now with Easy/Hard modes, three relays to power, hoverbike traversal, resource management (fuel/oxygen/health/stamina/ammo), outposts and BitCredits, optional local-only Sola dialogue, save/load, and basic settings. Balance, performance, and content are in progress.」

遊戲售價在搶先體驗期間前後會有所變動嗎?

「I plan to launch EA at a lower price and raise it for 1.0 as new content and features land.」

在開發過程中,您打算如何與社群互動?

「Steam Discussions will be the main hub, with clear categories for Bug Reports, Balance, Quality of Life, and Suggestions. I read and check threads regularly and tag them so issues and ideas are easy to track.

Patch notes accompany updates. Notes are labeled by version and date, with sections for New, Balance, Fixes, Technical, and Known Issues. I also maintain a known issues list and an FAQ for clarity.

I invite frequent players who provide clear reports to help validate changes and catch regressions. I keep updates small when a quick fix is needed, and group larger changes when they benefit from more testing.

Bug reports work best with steps to reproduce, the expected and actual result, a save file if requested, and basic hardware information.

I stay active in discussions. I ask follow up questions when needed. When a change ships, I explain why it happened, and I credit especially helpful reports in notes or credits.」
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購買 Pilgrim: Descent Protocol

新品優惠!10 月 3 日截止

-35%
HK$ 83.00
HK$ 53.95
 
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關於此遊戲

The mothership is falling.

With Sola in your visor, you’ve got one shot. Cross the wastes to three relay sites, feed them plasma cores, and halt the descent. Scavenge BitCredits, fuel, oxygen, and ammo in abandoned sectors. Claim outposts to restock. Ride a hungry hoverbike, choose your fights with roaming Crawlers, and make every minute count.

You are the last Pilgrim.

How it plays

  • Hunt ruined zones for plasma cores, fuel, oxygen, and ammo.

  • Stabilize cores (they decay in-hand) and stash them in containers to recharge.

  • Traverse fast on your hoverbike: burn fuel, dodge patrols, and follow Sola’s bearings (no map hand-holding).

  • Deliver five powered cores to each distant relay before the global countdown hits zero.

Features

  • Tactical survival with health / oxygen / stamina management

  • Core loop: find → stabilize → deliver plasma cores to relays

  • Fast traversal on a fuel-hungry hoverbike

  • Claim outposts to restock ammo and spend BitCredits

  • Guidance from Sola

  • Enemy pressure from roaming Crawlers

  • Sola: Dynamic Dialogue (optional, local-only). Toggle at startup to let Sola answer questions and provide guidance. Off by default.

Early Access

This is an early version in active development. Expect regular updates shaped by your feedback. There’s no forced path or hand-holding: you’re free to figure out what to do and how to do it. Test it. Break it.

AI 生成內容聲明

開發者針對他們的遊戲使用 AI 生成內容方式的說明如下:

Services claiming copyright protection/indemnification: None. I do not use any third-party copyright filtering, detection, or indemnification service; the optional local assistant is offline and restricted to in-game data only.

成人內容說明

開發者表示產品內容如下:

This game contains non-graphic sci-fi violence. Players shoot alien creatures, and some areas include human corpses in space suits as environmental detail. It also features low-light settings and arachnid-like enemies that may unsettle some players. There is no sexual content, drug or alcohol use, self-harm, dismemberment, or realistic gore.

系統需求

    最低配備:
    • 作業系統: Windows 10 64-bit
    • 處理器: Intel Core i5-4460 / Ryzen 3 1200 (4 cores)
    • 記憶體: 8 GB RAM (→ 12–16 GB if Sola LLM is enabled) GB 記憶體
    • 顯示卡: GeForce GTX 1050 Ti / GTX 1650 / Radeon RX 570 (4 GB VRAM)
    • DirectX: 版本:11
    • 儲存空間: 10 GB 可用空間
    • 音效卡: Any Windows-compatible
    • 備註: For lower-end hardware, disable Sola: Dynamic Dialogue at startup for best performance.
    建議配備:
    • 作業系統: Windows 10/11 64-bit
    • 處理器: Intel Core i5-9600K / Ryzen 5 3600 (6 cores) or better
    • 記憶體: 16 GB RAM (→ 24 GB recommended if Sola LLM is enabled) GB 記憶體
    • 顯示卡: GeForce GTX 1660 Super / RTX 2060 / Radeon RX 5600 XT (6 GB VRAM)
    • 儲存空間: 10 GB 可用空間
    • 音效卡: Any Windows-compatible
    • 備註: For lower-end hardware, disable Sola: Dynamic Dialogue at startup for best performance.
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