Killing Floor

Killing Floor

ScrN Total Game Balance + Gunslinger
754 Comments
[ScrN]PooSH  [author] 12 Jul @ 1:35am 
Type "MVOTE ZED" in the console
lil ඞy 11 Jul @ 11:31pm 
Any way to disable female FP and Tesla Husk? Terribly designed enemies
[ScrN]PooSH  [author] 27 Jun @ 10:49am 
Updated to v9.70.12
[ScrN]PooSH  [author] 14 May @ 5:06am 
Updated to v9.70
Hakurei Reimu 5 Oct, 2023 @ 10:42pm 
thanks
[ScrN]PooSH  [author] 5 Oct, 2023 @ 10:31pm 
[ScrN]PooSH  [author] 5 Oct, 2023 @ 10:31pm 
@HekuT do not play solo as it is bugged. Host a listen server with MaxPlayers=1 to play solo instead. And what do you mean by "Lost a couple important files"? This mod does not overwrite any vanilla game files.
Hakurei Reimu 5 Oct, 2023 @ 12:34pm 
man i remember playing this years ago i wonder if any servers still have it
HekuT 5 Oct, 2023 @ 11:52am 
After installing this mod, the game crashed. Lost a couple important files. And SrcN Server Perks did not work
[ScrN]PooSH  [author] 5 Oct, 2023 @ 6:40am 
Yes, the original Gunslinger (since 2012).
Hakurei Reimu 5 Oct, 2023 @ 5:23am 
the original gunslinger?
Dragonblader 26 Jan, 2022 @ 1:27pm 
I'm trying to add a few Custom Weapons in ServerPerks. Okay maybe a lot. In Singleplayer it works perfectly fine but after like 20 Weapons aside from the Scrn Weapons, no one can join anymore.
They just stuck in the index.rom loading screen.
Is there a maximum Number of Weapons you can add?
[ScrN]PooSH  [author] 19 Jan, 2022 @ 4:11pm 
@PrivateSchneide ScrN Balance does not use vanilla perks and automatically raises perk levels on higher difficulties, so you can jump in anytime.
Gilson Junio 19 Jan, 2022 @ 12:41pm 
i'm excited to try that mod as soon as i get all my perks at level MAX
but do my current perk lvls has anything to do with this mod or i can just dive on it?
Blackraven6 21 Nov, 2021 @ 5:38am 
Hi. I don't really play kf anymore at the moment, but the problem never was in controlling the trigger neither on this one, nor on the original. The problem is that this rifle babygates you from using full auto at close range. Implementing fixed short burst is like the worst idea possible. Even single shot mode would've been better.
[ScrN]PooSH  [author] 21 Nov, 2021 @ 5:13am 
Sorry, I had accidentally unsubscribed from this topic, and, therefore wasn't getting notifications.

1. M4 203 has a normal burst mode, not the retarded one. If you release the firing trigger earlier, it stops shooting - not always shooting 3 rounds like in other games. So you can do single shots if you're capable of fine-controlling the trigger.
2. Heavy Machine Gunner and Horzine Technician perks and not parts of ScrN Balance. Those are separate packages that are included in ScrN Brutal KF Bundle.
3. Non-ScrN perks do not work with ScrN Balance. Hence, you cannot use AliensKFPerks.
Blackraven6 17 Aug, 2021 @ 7:49am 
Why does M4 203 has a retarded short burst fire mode one?
Blouda 2 Aug, 2021 @ 12:53pm 
Hi ScrnPoosh, first of all thank you for this awesome mod. It really balances things out and makes the game much more fun. I wanted to ask you two things: 1. The Heavy Gunner and Horzine Technician seem to be missing. I have the Gunslinger and Combat Medic Perk, but the two above mentioned perks are missing. 2. From where can i get the mutator, with all the custom zeds, as it I don't have it too.
The Rat with no name 10 Jul, 2021 @ 9:16pm 
Hi im trying to get the Aliens perks working on SCRN KF game mode, they work just fine on KF game mode (they show along the other perks including HT). I added "CustomPerks=12:AliensKFPerks.USCMMedic" to the BalanceSrv.ini however killingfloor.log outputs this error "ScrnBalance: Unable to load custom perk: 'AliensKFPerks.USCMMedic'.". Am i missing something? As i said the perks work on the original Game mode. :MrFoster:
[ScrN]PooSH  [author] 26 May, 2021 @ 1:58am 
Maybe those Zeds got stuck? Anyway, if there are only a few left, you can type in console: MVOTE END WAVE
Joacous 25 May, 2021 @ 7:11pm 
send help, when is the last 2 3 or 4 zeds, those zeds doesn't appear
[ScrN]PooSH  [author] 7 Jul, 2020 @ 11:56am 
Workshop may play tricks on you and mess up configs or do not download all the necessary files. I suggest manual download:
https://steamproxy.net/groups/ScrNBalance/discussions/2/483368526570475472/
gamer cj 7 Jul, 2020 @ 8:45am 
perks dont show up why?
[ScrN]PooSH  [author] 3 Jul, 2020 @ 1:57am 
There is no weld armor in this mod
杨一V 3 Jul, 2020 @ 12:48am 
how can i use the weldarmor?
[ScrN]PooSH  [author] 16 Jun, 2020 @ 10:34pm 
If we are talking about custom (achievement) locks, then you can disable them in the mutator settings or in ScrnBalance.ini by setting bUseDLCLocks=False
[ScrN]PooSH  [author] 16 Jun, 2020 @ 10:31pm 
Buy DLCs ;)
76561198045704134 16 Jun, 2020 @ 8:00pm 
When i start the single player with server perks and SCRN i have locked DLC weapons. How to unlock them?
DeepEars 15 Aug, 2019 @ 11:59pm 
my online server ,finally i find i can't login web admin,my current account and password were invalid,what should i do ? sos!:steamfacepalm:
NikC- 18 Feb, 2019 @ 1:13am 
Everything works. And 99% iisues that you see here could be avoided if people read configs and readme's. Everything is documented pretty well.
Ruby 18 Feb, 2019 @ 1:07am 
So is this officially broken now?
At0m!c 7 Jan, 2019 @ 2:25pm 
Useless Mod.

Nothing works, when i use These Muts, i cant choose any Perk.

0/10 never Sub again.
mozart 11 Nov, 2018 @ 12:38pm 
ok everything is good now, But tel me why i when i starting a game with heavy machinegunner i have only knife and nothing more.Same on the horzine guy
[ScrN]PooSH  [author] 10 Nov, 2018 @ 11:29am 
T R A S H
Start a listen server instead of solo mode. There are some bugs in solo that crash the game. Listen works fine.
mozart 10 Nov, 2018 @ 8:21am 
on ScrN and its happening on some maps
{ST}Immortal Nub 10 Nov, 2018 @ 8:15am 
TRASH
Is this ScrN related, or is it happening on vanilla?
mozart 10 Nov, 2018 @ 6:44am 
my game is crashing when i want to start a game
Xutred 25 Jul, 2018 @ 3:30pm 
The best mod FEVER! :Horzine:
{ST}Immortal Nub 14 Jun, 2018 @ 3:05pm 
A few glitches that I should bring up, though it is worth mentioning that I do not keep scrn up to date.

1) The husk cannon's primary fire will consume ammo upon charging AND firing, effectively consuming double ammo.

2) Holding both primary fire and secondary fire with the husk cannon will allow you to fire both at the same time when you release primary fire.

3) (This is a vanilla glitch) Firing the M203 attachment while reloading the M4's mag will reload both at the same time.
Omni 7 Jun, 2018 @ 6:09am 
please you can put a link to do manual download it will be great
{ST}Immortal Nub 20 May, 2018 @ 5:02pm 
camara de gás
When you get that screen, just confirm the "perk choice" as though you had picked a perk, then try picking a perk again.
Fe_nc 20 May, 2018 @ 1:18pm 
on my pc the perks disappeared... why???
Samdaman 17 Apr, 2018 @ 9:21am 
where are the machine pistols?
{ST}Immortal Nub 21 Feb, 2018 @ 7:02pm 
Oh, so nothing I can do about it? I'm worried about players getting in trouble for playing our server, then hopping on another server.
[ScrN]PooSH  [author] 21 Feb, 2018 @ 6:54pm 
If you set default properties of KFMod, then those are here to stay until game reboot.
{ST}Immortal Nub 21 Feb, 2018 @ 6:36pm 
The mutator is very simple. It only has PostBeginPlay, and in it consists of lines that will always look like this:

class'(file_path)'.default.(variable) = (new value);

So all it does is modify default attributes of weapons in ScrnBalanceSrv or KFMod. No fancy logic or anything like that.
{ST}Immortal Nub 21 Feb, 2018 @ 5:36pm 
"Doesn't unload properly": If you hop on our server, then try a solo game, or sometimes another server, you are still affected by the mutator in some way. ex dual handcannons equip on 3 instead of 2.

Where do I call Destroyed()?
[ScrN]PooSH  [author] 21 Feb, 2018 @ 5:22pm 
@{ST}Immortal Nub
What do you mean by "doesn't unload properly"? Is its "Destroyed()" function is called?