RimWorld

RimWorld

[Abandoned] Angel Arm Revolver
54 Comments
Leah the Feeble 28 Jun, 2020 @ 8:12pm 
oh vso thats it thanks
Honshitsu  [author] 28 Jun, 2020 @ 4:21pm 
@DemonicWeebYT mv is mod version, the supported game version can be found in the top right (1.0, but it was only compatible and not fully upgraded)

this mod is no longer being updated or developed. The XML behind it is pretty simple, so you could always make your own version and use the pistol asset art
Leah the Feeble 28 Jun, 2020 @ 11:01am 
does "mv1.1.0stand for version 1.1" if not , is this compatible with 1.1
Honshitsu  [author] 13 Jan, 2020 @ 9:01pm 
pretty heavily outdated; some value names have changed and I haven't corrected them in a while. May not work entirely as intended, but still functional.
"The" SeanMacLeod 13 Jan, 2020 @ 8:32pm 
Vash will never die!!!!!
KhanKanin 13 Jan, 2020 @ 6:56pm 
Oh that's amazing this is still around.
Honshitsu  [author] 10 Feb, 2019 @ 2:17pm 
@Natalo77 , no
Natalo77 10 Feb, 2019 @ 9:00am 
Any hard incompatibilities
Shades 6 Jan, 2019 @ 4:21am 
Yeah Mateba, but 357 maybe.... been years since I saw trigun... But I think its not multiple, I think its Mateba, but it has to be just break action because of cowboy style. Rule of Cool.
You have to flip it. Captain Kirk has to flip it because its cool.
Anyway, anime designers are usually very loyal to the sources, they dont really do combinations unless they have to, so its probably just one with cool added as necessary. They usually do very good research on even the small things.
Honshitsu  [author] 5 Jan, 2019 @ 11:18pm 
@Shades Probably talking about the Meteba 2006M, or a modern spiritual successor like the Rhino 60DS.

Low-bore-axis revolvers do exist (firing from bottom of cylinder rather than the top for improved recoil control and lower muzzle flip). But few look anything close to Vash's pistol, as the top half of the front of the gun would be wasted space. The only use for that much material above the barrel would be to just add mass for further recoil damping, but then it would be unbalanced unless you also added a dense material to the handle which would make the gun's overall weight quite high...

Also Vash's pistol is a "break-action" / "top-break", where as the real-life ones I mentioned aren't. Vash's pistol is a combination gun, inspired by multiple firearms and their features.
Shades 5 Jan, 2019 @ 1:38pm 
You know this gun actually exists. Not the OP part, but I think its an italian competition shooting revolver, I think....
Honshitsu  [author] 28 Nov, 2018 @ 3:54pm 
@Nokrin , Well thank you kind sir. You have a nice pfp too!

As for working on this.... EEEEEERH not much demand and there isn't toooo much wrong with it. Should work ingame fine (i think). I don't really play rimworld (or much of anything anymore) so I don't have much of a drive to get everything "to spec". But, it should(?) be functional and not spamming people with errors.
AAAAAAAAAAAA 28 Nov, 2018 @ 3:18pm 
wish you would work on it more. Like well , properly work on the xml and stuff.
Btw, nice profile picture
Honshitsu  [author] 9 Nov, 2018 @ 8:03pm 
this mod is very cheaty and very poorly made

was mostly an experiment back in alpha-whatever to see if I could add a weapon that the NPCs wouldnt spawn with. The graphic is waaaay too big for a pistol, and the XML definately needs some work as I've just been updating it to not error rather than to work properly xD
"The" SeanMacLeod 9 Nov, 2018 @ 3:57pm 
Yep, it says so right in the description :InstaGib:
Grim 9 Nov, 2018 @ 3:34pm 
Jesus 100% accuracy? that's a little OP
Honshitsu  [author] 23 Sep, 2018 @ 12:02am 
Just a quick port... Not sure if it will work as intended... Let me know if you encounter any problems
The Wizard 22 Sep, 2018 @ 11:11pm 
B19?
[The] Force 7 Dec, 2017 @ 7:56pm 
Ahhh, I see how now, that explains it, I guess that's the best way to do it tbh, **sighs dejectedly**
I guess I'll have to uninstall Don't Tempt Me than and just maintain a strong willpower.
[The] Force 7 Dec, 2017 @ 7:47pm 
I swear I could add it in via Prepare Carefully before :thinking: back in 1.17, and I thought you had it set like that back than too.
Honshitsu  [author] 7 Dec, 2017 @ 7:41pm 
@Force2reckon I'm aware of that. It's a consiquence of making it player-only, so that NPCs cant spawn with it. Sorry. It can only be spawned using debug mode or found in trade ships for very cheap, (also crafting? I forget if I left that in; If I did its insanely expensive)
[The] Force 7 Dec, 2017 @ 7:37pm 
So, trying to create a "solo" survivor nightmare but using this gun, unfortunately EdB's doesn't seem to be picking this up?
I dunno if there's some way it's gotta be set up in the mod order, it exists, because if I look through the list of stuff in the Scenario editor it's there. The additional problem is even if I add it to the scenario it doesn't actually spawn like other items.

Any idea why this might be?
Honshitsu  [author] 27 Nov, 2017 @ 4:13am 
Updated to B18.

There's no backwards compatibility, and I forgot to save the old version... Shouldn't be hard to remake; if anyone has a problem please message me

( preferably via discord: http://public.FutureGadgetLab.net )
"The" SeanMacLeod 8 Oct, 2017 @ 4:54am 
Honshitsu  [author] 8 Oct, 2017 @ 2:16am 
"The" SeanMacLeod 8 Oct, 2017 @ 2:10am 
Is it just me, or does Vash kind of look like Iceman from Top Gun?
Honshitsu  [author] 8 Oct, 2017 @ 1:03am 
@redpanda212 The glasses weren't very good, but worked fine for my zoomed in screenshot. also, it would make you bald unless you used another mod xD

As for non-lethal damage, that would likely require some C# code that I'm not going to write... This is a _very_ quick throw-together mod... If someone else wants to take it over and improve on it they're more than welcome to. But I don't plan on expanding it.
redpanda212 7 Oct, 2017 @ 11:45pm 
What mods adds the hair and glasses
also i feel this gun should only down people it is vash after all
"The" SeanMacLeod 23 Sep, 2017 @ 2:42am 
Derringer Meryl!
Honshitsu  [author] 22 Sep, 2017 @ 8:26pm 
spawn it.
Jesus 22 Sep, 2017 @ 8:23pm 
where do u make it?
KhanKanin 16 Sep, 2017 @ 12:53am 
Sometimes I just need busted weapons. Love these kind of mods.
Honshitsu  [author] 15 Aug, 2017 @ 8:35pm 
Angel Arm Revolver
拉夫连季·贝利亚 15 Aug, 2017 @ 8:03pm 
PS: it seems like I can find it in the default item list...
拉夫连季·贝利亚 15 Aug, 2017 @ 7:57pm 
What is this weapon called? I cannot find it in "Prepare Carefully"
"The" SeanMacLeod 5 Aug, 2017 @ 4:12pm 
And maybe Knives, just for opposition......
"The" SeanMacLeod 5 Aug, 2017 @ 4:12pm 
Now all we need are Meryl, Millie, and the Preacher:gunner:
JaxterSmith 24 Jun, 2017 @ 9:50pm 
I dont like to play cheaty, but Im happy to see another Trigun fan around here, looks pretty great.
Obi-Wan Jabroni 20 Jun, 2017 @ 7:35pm 
Thanks for getting right back to me dude! Love the idea of the mod.
Honshitsu  [author] 20 Jun, 2017 @ 3:08am 
@TittiesMcGeeIII , I have no clue. I did quite a few things to try and keep it out of the hands of NPCs, so your best bet would be to spawn it via dev mode
Obi-Wan Jabroni 20 Jun, 2017 @ 3:01am 
You say it takes forever to make but i couldn't spawn it in my initial drop and now it isnt up with pistol research in my weapon assembly table. Is there something that I'm missing?
Honshitsu  [author] 19 Jun, 2017 @ 1:31am 
@hoochmcmackin , LOL
I don't think thats a big enough issue for me to go digging around and try to fix it... Thanks for the info though. So long as no NPCs buy it ;D
Lesser John 19 Jun, 2017 @ 1:28am 
Haven't seen it in use by any non player factions, but I did just see it for sale on a trade ship. Lol, .50 silver a piece! Obviously I bought the two that the trader had =)
ManOfGod413 16 Jun, 2017 @ 9:43pm 
Really cool! I've seen others try to do anime weapons, but making them player faction specific is a good touch (since generally these weapons slaughter). Imagine the Caster gun from Outlaw Star. Portable blackholes lol.
Honshitsu  [author] 16 Jun, 2017 @ 2:15pm 
I'd love to hear feedback on the player-exclusivity side of things... I know it worked in previous versions, but I'm not entirely sure if NPCs can get it...
jaeger972 16 Jun, 2017 @ 2:12pm 
ok thanks for the fast response
Honshitsu  [author] 16 Jun, 2017 @ 2:07pm 
@jaeger972 , they arent supposed to be able to, but i havent tested that feature in A17...
jaeger972 16 Jun, 2017 @ 1:47pm 
can raiders spawn with this weapon?
cause you know... this might not end so well then
thechroniclerofchaos 16 Jun, 2017 @ 1:35pm 
Whoo thank you!