Arma 3
Align
66 Comments
Tundra 25 Nov, 2023 @ 4:53pm 
The idea is novel, but the execution is very bad.
CCR_1970 15 Sep, 2023 @ 9:24pm 
I imagine this mod is kinda dead but it'd be nice if they made it work for zeus controlled units
nanner 12 Jul, 2023 @ 1:18pm 
Your mod made this realism video! https://youtu.be/C4SssBUz3m0
GodDoor 𝕌𝔸 11 Jul, 2023 @ 11:05am 
Work with rhsafrf?
Cojones Colgones 18 Jan, 2023 @ 12:11am 
Hello LAxeman, I write from a small clan of weapon which we want to use 3 of your mods in a private modpack, would be the align, suppres and immersive, are very useful and if there is any way to have them contact me to reach an agreement. thanks.
Cmdr.Foran 19 Nov, 2022 @ 7:46am 
We like to subscribed mod like it so realistic! :steamthumbsup:
I wish AI can be treat the same with "Align" .
thanks, man.
Reticuli 26 Jun, 2022 @ 5:00pm 
This is not as much sway as ReDiS, which is good, but looking for the dispersion & recoil stuff now that I dumped that for this.
ᗷᑌᒪᗩᗰᗩTᗩRI 16 Mar, 2022 @ 4:22pm 
Hero! :NATO: :Honored:
liwocom 23 Dec, 2021 @ 4:36pm 
校枪
A. Ares 10 Dec, 2021 @ 4:42pm 
@-Bl4ckH4wK- IF I remember correctly yes! It is client-side!
-Bl4ckH4wK- 10 Dec, 2021 @ 10:35am 
It's client side right?
A. Ares 5 Dec, 2021 @ 3:39pm 
@Willeo, as far as I know it is!
Isaac 5 Dec, 2021 @ 2:52am 
No shit Inuyasha lmao
Willeo 4 Dec, 2021 @ 8:56pm 
Is this compatible with Animated Recoil Coefficient changer?
Snek Overlord 11 Sep, 2021 @ 10:25am 
Anyone who is in a Combat MOS better rethink their career if they are this shit at shooting.
Gold John King 29 May, 2021 @ 6:21am 
Hi, the final of align movement has glitches on VN CDLC weapons, would you please check it? :steamhappy:
BuddyBubble 23 May, 2021 @ 5:51am 
Wonderful mod, especially for iron sights, should actually be standard. The disadvantage in my opinion is that the movements are a bit too ticked off, but that's probably because the mods are also activated with scopes and that's a lot more noticeable there than with iron sights.

Still great work and idea, just like your other mods. Thank-you
Blitzkrieg 2.0 9 Apr, 2021 @ 12:55pm 
Joker, it is likely that you are not taking windage or angle into affect.. Aiming at a tree on a hill aiming upwards or even downwards will affect where you hit dramatically.
Pvt. Joker 12 Mar, 2021 @ 12:30pm 
I'm having accuracy issues with the RHS. Even at close ranges, shooting at a tree zeroed properly, the bullet won't go where the iron sights are aiming at. =(
Or maybe it could be that I don't know anything about weapons in real life, and I'm making a huge mistake?
TheDiscernist 4 Feb, 2021 @ 3:09pm 
If you have ever held a weapon and take this long to align your irons, you need more range time. Cripes.
Frosted Flake 25 Nov, 2020 @ 8:34am 
Could this be made to work with the Recoil Dispersion and Sway mod?

Echoing below, I was in the military as well, and while this is a huge improvement over vanilla, the control over the weapon is a little lacking. A half measure would be great.
Lt. Ruben (AUT) 26 Sep, 2020 @ 6:15pm 
could you make a "half" version of that? vanilla is ridiculous, but yours is over the top also. I was in the military, and nobody (i hope) sways that hard when trying to aim.
You don't perfectly look through, but after just a bit of training you also don't miss that hard when trying to aim through your iron sights.
Oldru_Vallière 30 Aug, 2020 @ 8:43pm 
@Dutch

it is client-side but can be made required by the server by placing a module in the editor
Dutch 30 Aug, 2020 @ 4:22am 
Are these clientside mods? or are they needeed to be loaded onto the server?
Aco 28 Jul, 2020 @ 10:30pm 
the mod.cpp doesn't have the publishedid written, may cause trouble with signed servers who depend on the arma launcher to get the mods. Just FYI.. Caused me some trouble. But the fix was to put the id in manually the id is the id=number in the url above.

Thank you for this nice mod. :)
462 20 Mar, 2020 @ 5:00am 
yes thank you thank you
Viper1Zero 26 Oct, 2019 @ 6:40am 
Very immersive and well done on the coding!
Microsoft Excel 26 Mar, 2019 @ 7:28pm 
Cool, but I think the swaying while lining up should be smoother and less jerky.
Creature of Comfort 28 Jan, 2019 @ 10:38am 
Wanna hear something funny? In the video, I was watching how the M4 reacted with fatigue and then jumped really bad when you fired, hard enough to make snaggy and scooby-do jealous.
Pripyat Lizard 🦎 15 Dec, 2018 @ 12:10pm 
@LordShade.
Read my other post lol

Regarding that issue, could you guys maybe sign "supress", "align", and "Immerse" with the same key? They're all client side anyway and optional so I don't see the need for different keys. Maybe sign it with two different keys. One unique for each mod and then one "masterkey" that works for all three. :)
LordShade 2 Dec, 2018 @ 6:08am 
Whenever I load over 16 mods on our server (only the -mod parameter, not -serverMod), It gives an error when joining through the launcher.

The error reads: "Server can't transmit all data; some allowed mods might be missing or their signatures not recognized"

Arma 3's limitation to the number of mods that may be keyed to a server whilst still transmitting all data to vanilla launchers.

Allow me to add this mod in serverpackmods?
J-Money 20 Nov, 2018 @ 4:07am 
i love u
Isaac 27 Apr, 2018 @ 4:26am 
Yeah true.
A. Ares 27 Apr, 2018 @ 12:28am 
@Isaacdevil hahahaha... That would be interesting... Although, yeah... The mount mod is another small detail that makes ArmA 3 even more amazing... Thanks again @LAxemann
Isaac 26 Apr, 2018 @ 6:31pm 
Arismagic, now I remembered to get that mount mod and it is pretty fucking good! I've seen that animation been used on a few Exile servers interestingly enough (only if you put a dovetail to picatinny NPZ device on the dovetail mounts on RHS AKs).
A. Ares 23 Feb, 2018 @ 6:53pm 
You should try it out! I loved it! it is AMAZING!!
Isaac 23 Feb, 2018 @ 5:59pm 
Nice! That's cool, I like the idea of that because its a bit weird just instantly putting an attachment onto a rail lol
A. Ares 23 Feb, 2018 @ 2:32am 
@Isaacdevil... It is a really nice animation mod fer when you change every attachment on your main weapon! you can download it from armaholic but I thought that from here is easier for everyone to find, download and keep track of it so it will take the recognition that it deserves (like all the mods that I have tried form @LAxemann!)
Isaac 22 Feb, 2018 @ 6:31pm 
What's the mount mod? Never heard of it.
A. Ares 22 Feb, 2018 @ 1:29pm 
Thank you for your amazing mods! (I also enjoyed immersion a lot!) But, is it too much to ask for your "mount" mod to get on steam workshop? It is another AMAZING animation mod that adds another one of these little details to the game that makes it soooooo enjoyable even when you are not shooting and also it looks AMAZINGLY COOOOOOOL! Thanks in advance!
Knapperx 30 Nov, 2017 @ 3:00pm 
yes, it works with modded weapons
Vostroyan55th 15 Nov, 2017 @ 7:02am 
does this work with mod guns from like say RHS weapons?
MAJ. H. SINGH 31 Oct, 2017 @ 9:25am 
How you can force this mod on server ?
PhatPhrog 26 Jun, 2017 @ 8:03am 
is this working with zeus?
PissChrist 21 May, 2017 @ 6:26am 
i always felt this was missing in arma:ALTIS:
Isaac 8 May, 2017 @ 10:49pm 
Great mod.. I like the idea of it and I've had it for a few weeks now I think haha
Payne Smith 8 May, 2017 @ 8:58am 
We are playing with all your immersion mods and thank you for making much higher levels of immersion possible.

ΗΞΧATαηταlνs 30 Apr, 2017 @ 6:28am 
Love you Joko. Also, why do you say nobody loves you? ;)
LAxemann  [author] 28 Apr, 2017 @ 2:37pm 
I LOVE YOU, HONEY!

(and so should everyone else!)
joko dont ask me anything  [author] 28 Apr, 2017 @ 12:18pm 
NOBODY LOVES ME :(