Stellaris

Stellaris

Humans Plus [2.X.X]
116 Comments
truelove101992 14 Dec, 2022 @ 1:08am 
Getting a bug with fleet names.
Bishi 9 Oct, 2022 @ 8:17am 
No Support anymore ?
Potato Soup 25 Sep, 2022 @ 12:10pm 
I found i way to fix the baldness. You just need to go into the portrait files and replace the line hair_selector with attachment_selector in the notepad application
Potato Soup 22 Sep, 2022 @ 8:32pm 
Everyone is bald now.
波兰p987661 23 Oct, 2021 @ 7:30am 
3.*.* can use?
Raszagal 22 Dec, 2020 @ 7:43am 
seems to be broken:
[16:41:16][persistent.cpp:35]: Error: "Unexpected token: regnal_first_name, near line: 290
" in file: "common/name_lists/HUMAN1_FEMALE.txt" near line: 292
[16:41:20][trigger_impl.cpp:5471]: Invalid government type [democratic_utopia]! file: gfx/portraits/asset_selectors/HRS_male_clothes_01.txt line: 70
[16:41:20][trigger_impl.cpp:5471]: Invalid government type [transcendent_republic]! file: gfx/portraits/asset_selectors/HRS_male_clothes_01.txt line: 82
[16:41:20][trigger_impl.cpp:5471]: Invalid government type [direct_democracy]! file: gfx/portraits/asset_selectors/HRS_female_02_hair.txt line: 253
[16:41:20][trigger_impl.cpp:5471]: Invalid government type [pirate_codex]! file: gfx/portraits/asset_selectors/HRS_female_02_hair.txt line: 197
...
Neverminder 17 Dec, 2020 @ 6:12pm 
either incompatible with extended clothes mod or 2.8 broke it, not seeing any changes from this mod. will try more later
BHL.Kriminel 24 Oct, 2020 @ 10:54am 
Can someone check if it works with 2.7 ?
Erik War 16 Oct, 2020 @ 7:41am 
seem to not work in 2,7
Hate Bear 2 Sep, 2020 @ 9:12pm 
You might want to call it say sex instead of gender. Great mod though.
Alex  [author] 27 Mar, 2020 @ 5:37pm 
Updated Mod to 2.6.X
ThehomieCaleb \\ Twitch 17 Feb, 2020 @ 2:45am 
is this ironman compatible
mystic 2 Nov, 2019 @ 4:51pm 
you cant have more than 1 nation using species with this mod???
jomo mojo 21 Aug, 2019 @ 1:09am 
Hey man - male clothes are still buggy. From what I can tell, the male scientist in science ships are wearing whatever the last clothes on screen were. Dont know about the rest, but seems to be leaders in ships. Lol its pretty jarring to see my level 5 genius dressed in some skimpy alien getup. Anyway, this is my fav appearance mod - thanks!
Alex  [author] 15 Jul, 2019 @ 8:36pm 
updated to 2.3.x
APSInc 10 Jul, 2019 @ 12:27am 
I really enjoyed the variety that this mod offered.
APSInc 10 Jul, 2019 @ 12:26am 
Anyone tried this on 2.3.x yet?
Vladimir Vladimirovich Putin 1 Jun, 2019 @ 10:47am 
Yeah, no custom empires spawning on my end too.
Skull Reaper 26 May, 2019 @ 9:07pm 
more undead lick king plz
Generic Feline 12 Apr, 2019 @ 9:29pm 
I'd love to see a sort of zombie / cyborg / primitive human / post-human thing going on here if you do end up adding those. However, I can say so far that this is great work! Really well done Alex.
Alex  [author] 7 Apr, 2019 @ 5:41pm 
Updated to 2.2.7 and beyond.
Fixed Humans(Male) portraits having buggy clothing
Updated clothing code
Other fixes
Herr Wolf 7 Dec, 2018 @ 1:18pm 
Is this compatible?
Ultrawup 20 Nov, 2018 @ 1:56pm 
Can confirm that custom empires made with this mod will not spawn even if set to be forced to spawn.
I also use this mod for my main empire, which might have something to do with it.
Swapping the species for a different one (like the humans from Undiverse Humanities) does let all of the custom empires spawn as expected, so there is probably something about this mod that prevents it.
I would love to use your mod for all of them, so it'd be cool if this was changed/fixed.
Nice work either way :D
WarriorMech10 16 Aug, 2018 @ 1:56pm 
Did you make sure to check if they CAN be added into the game yea? You do realise there's an option for that, yea?
Dudely 26 Jun, 2018 @ 7:10pm 
Custom Empires made with races from this mod won't spawn in game. Doesn't matter if they're set to forced spawn, doesn't matter if their home system is random, Sol, or Deneb. The empires themselves spawn just fine if I choose to play as them, but otherwsie, nope, the game won't allow AI empires to be played as any Human Plus faction.
Alex  [author] 22 May, 2018 @ 5:18pm 
Updated to 2.1.X. now includes gender seperated name lists.
Pode 24 Mar, 2018 @ 7:51am 
Uprated for the reference
Alex  [author] 23 Mar, 2018 @ 6:19pm 
PEOPLE OF THE PHILLIPINES: I HAVE RETURNED.


This mod has been updated to 2.0.X.
Laggfestttt 8 Mar, 2018 @ 11:06am 
my custom empires is not showing up game replace them with random vanilla empires:( Can you fix this?
Jordzargo 5 Mar, 2018 @ 1:00pm 
yer i would also like to know if it works in 2.0
Mavkiel 24 Feb, 2018 @ 4:07pm 
Curious about that as well. This mod is rather fun to use.
[J4F] Sentinel 24 Feb, 2018 @ 3:58pm 
Any chance for a 2.0 update?
Alex  [author] 15 Jan, 2018 @ 7:32pm 
fixed no traits on portraits.
Alex  [author] 15 Jan, 2018 @ 7:32pm 
Updated mod to 1.9.x.
Alderon Tyran 13 Jan, 2018 @ 5:16pm 
Status on 1.9.X update? Any new material?
Summer 20 Nov, 2017 @ 11:02am 
Would it be easy to add Species Traits (i.e. the regular human species trait selector). It comes up with 0 picks and 0 points.
Tamman 6 Nov, 2017 @ 1:23pm 
yeah I'd love to be able to use this in multiplayer again. I hope we get an update.
Briarwood 6 Nov, 2017 @ 4:51am 
This could really do with an update. I use this mod like crazy, I just wish it was up to date.
EisenKreutzer 24 Oct, 2017 @ 11:24am 
Is it possible to give the added humans the organic trait, so they can be chosen as cyborg species by assimilating machine races? I want to use the portraits with cybernetic enhancements as my cyborgs, but they can't be selected.
Adamus 15 Oct, 2017 @ 9:57pm 
sure would be interested in seeing that undead human species thou lol
Bishi 14 Oct, 2017 @ 1:24pm 
same here
Adamus 13 Oct, 2017 @ 10:04am 
nvm Humans Plus Fix for 1.81 fixes the trait problem
Adamus 13 Oct, 2017 @ 9:53am 
ya but even now. says its updated but i have no perks avaliable. . . . . maybe its just me, i have no other mods active
Bishi 13 Oct, 2017 @ 9:33am 
i try to do it self, but after that its broken :(
Chikun 12 Oct, 2017 @ 2:23pm 
@Darkstrider19 - Hasn't updated it for 1.8.2
Adamus 11 Oct, 2017 @ 12:18am 
is there any reason i cant seem to choose any perks. the points are there but the trait list is empty
ZZGashi 8 Oct, 2017 @ 3:01am 
With the way traits work now, this mod would have to add its custom species type to all the default traits as well as have compatibility patches with all existing trait mods by adding its custom archtype to all of the traits for this mod to be compatible.
Tamman 3 Oct, 2017 @ 3:00am 
it should be in your steam/steamapps/workshop/content folders. but it might be easier to just search for zzzhumansplus2.zip

just unzip it, put it in your documents/paradox interactive/mod directory and edit the changes. you'll need to copy a .mod header file to match tne new folders name. Use notepad to edit it. and put in the folder path. mine looks like this

name="HumansPlus"
path="mod/zzzhumansplus2"
tags={
"Galaxy Generation"
}
supported_version="1.8.1"

I imagine that Tucker is just waiting for the patch to come out beta before updating. I'm just impatiant and couldnt wait heh.
Death Brigade 2 Oct, 2017 @ 1:42am 
how do you get to that file? It looks like the mods are compressed.
Gunvarrel 30 Sep, 2017 @ 11:50pm 
Thanks Tamman. I'll give it a try. However, the mod author should make this fix themselves :/