Starbound

Starbound

Stolte Inc. Handcannons
27 kommenttia
Elster  [tekijä] 22.1.2020 klo 6.32 
@pimpmaster hustledaddy
Send a crash log or I can't help you.
SUPERCRAZYHOTTIEGIRL!! 22.1.2020 klo 2.45 
idky but this ♥♥♥♥ crashed me bruh
NerdCuddles 2.9.2018 klo 11.13 
Also can you make a Twohanded gunblade mod? that adds Gunswords that are two handed? Two types being a assult rifle and a pistol, both two handed and both having a random secondary attack that i a mele attack
NerdCuddles 2.9.2018 klo 7.32 
What about mods that change weapon generation?
Elster  [tekijä] 1.9.2018 klo 7.40 
@ Sulfur Deer

Shouldn't be. Everything is implemented through patches and no abilities are altered, so it shouldn't override anything important.
NerdCuddles 31.8.2018 klo 20.48 
Any incompatibulitys?
Tibbs 31.8.2018 klo 11.30 
thanks
Elster  [tekijä] 27.8.2018 klo 15.31 
@ King Chippalot

stolte_(materialtype)handcannon

Replace (materialtype) with any vanilla material from iron to aegisalt, or common, uncommon or rare if you want a randomly generated one. I put the "stolte_" in front of every item id I create so as not to conflict with mods that add similar items.
Tibbs 27.8.2018 klo 14.57 
so what is the id or whatever for a handcannon? i tried spawning one in, and i get perfectly generic items.
Pyrelancer 25.7.2018 klo 20.32 
The primary fire of my tier 3 Shade Co. Livid Heater Handcannon isn't producing any sound. It shoots a long and thin elemental laser.
Hearts 23.4.2018 klo 11.31 
Hey, I've been really enjoying the mode and I have a few of your other ones too but I was just wondering if it's not too much trouble for you to change the grenade launcher abillity on the aegisalt pistol to something that fits its look a little better, it's feels a little off to fire a normal physical grenade out of something that looks like an energy weapon. Anyway, it's not a big deal and I like using the gun to complete my space bounty hunter look so thanks for making it.
Elster  [tekijä] 31.8.2017 klo 16.11 
@ Caaros, The King of Chaos

I'm glad to hear it! If you're interested, I have a few other mods in a similar vein as this one that add energy weapons and machine guns and whatnot.
Caaros 31.8.2017 klo 11.19 
Ah, good. I will keep an eye out for merchants to check.

I have to say, this is a pretty great mod. I'm really enjoying these guns.
Elster  [tekijä] 31.8.2017 klo 9.10 
Alright, it's taken care of. Let me know if anything else is messed up. This was my first mod, so it was kind of sloppy when I made it.
Elster  [tekijä] 31.8.2017 klo 9.06 
@ Caaros, The King of Chaos

I noticed that and fixed it, but I guess I may not have updated it on here. Give me a few minutes and I'll have it updated.
Caaros 31.8.2017 klo 8.42 
Merchants are supposed to sell these, right? I've noticed recently that merchants who would sell weapons often have multiple free perfectly generic items in their stock now. I don't believe I have any other mods that add things for the merchant stock, and the ones I do work fine. Could it be a problem with this one?
Elster  [tekijä] 19.7.2017 klo 15.14 
@ [CPL] TobyM88

It's part of the Weapon Reinforcer mod on the workshop. I probably should have mentioned that in the description.
TobyM5479 19.7.2017 klo 14.06 
What is the "reinforcement +0" on the stats?
Elster  [tekijä] 19.3.2017 klo 22.02 
@Xaliber
Thank you for the suggestion!
Xaliber 19.3.2017 klo 22.01 
Just a suggestion though.
Xaliber 19.3.2017 klo 22.01 
Yes that's what I meant.

So this one is craftable + spawn in random loot
The other one is craftable only

IMO it's worth mentioning in the description so people can have better understanding what each version does.
Elster  [tekijä] 19.3.2017 klo 22.00 
@*Yuki*
It wasn't created to be compatible with that mod, no. If someone wants to create a compatiblity patch then they can go right ahead, though.
*Yuki* 19.3.2017 klo 21.15 
does it depend on manufacturer's touch? If yes - it should be in dependencies
Elster  [tekijä] 19.3.2017 klo 20.32 
@Xaliber
This has the randomly spawning guns AND the crafted ones. The previous version has only the crafted guns.
Xaliber 19.3.2017 klo 19.41 
So the difference is, this one spawns randomly in loots, the other one doesn't? I think that should be mentioned in the description to avoid confusion.
Elster  [tekijä] 19.3.2017 klo 11.12 
@Xaliber
I've updated the old one before, but I wanted to keep them separate in case some people didn't want the randomly spawning guns as well. Not that I can see why you wouldn't want these things, but you know, better safe than sorry.
Xaliber 19.3.2017 klo 8.05 
Cool mod, but why upload a new mod page if I may ask? I think you can just update the old mod page.