Portal 2

Portal 2

Ram
33 Comments
Asha Man 28 May, 2021 @ 12:28pm 
I have done this map a few times over the years, but today found the secret chamber where you can go to sleep and dream. Very cool.
SpielSatzFail 21 Dec, 2020 @ 12:30am 
Nothing is really hard in this chamber but it's so well hidden and well thought out. Thumbs up :-)
racknae 9 Oct, 2018 @ 11:29pm 
Sadly a case of the Hammer work getting in the way of the actual map. A lot for the player to get stuck on.
jandlml 17 May, 2018 @ 9:50pm 
yaya i made it. learned something new
ThomServeaux 23 Feb, 2018 @ 9:40am 
For me, this room is impossible to solve. I just can't get the laser to hit the turrets (supposed that is what you should do), and thus can't continue.
vioray 15 Oct, 2014 @ 1:21pm 
fun and clever map. the sheep counting was a nice easter egg
wildgoosespeeder 18 Jul, 2014 @ 10:12pm 
The turrets were hard to kill becuase of the angle I have to shoot a portal to redirect the laser. I never needed to reuse the funnel because I was able to get the orange gel to redirect on top of the portal. Then I had the light bridge be redirected on top of the portal as well, coating the light bridge in orange gel. It was just a matter of jumping to the exit.
zivi7  [author] 17 Mar, 2013 @ 6:41pm 
Afaik that was part of the ARG already: iirc the code needs to be tilted to the side to be readable.
Wolf bytes 17 Mar, 2013 @ 6:33pm 
Is the QR code to Electric Sheep? I honestly don't know, any reader I have can't read it.
zivi7  [author] 25 Feb, 2013 @ 3:36am 
The secret was part of an ARG to promote "Electric Sheep", a nice puzzle game a friend is working on. You can watch a trailer and give it greenlight here .
Cave Johnson 25 Feb, 2013 @ 3:22am 
I had a nice sleep counting sheep
n/a 18 Feb, 2013 @ 1:13am 
part of the ceiling shields you from the turrets
zivi7  [author] 7 Dec, 2012 @ 10:10am 
@Carpetbeater: Sounds like your crosshair is turned off. That is not a problem of the map, it doesn't have any hidden command turning it off. It would be surprising if you have the crosshair in every other map but only in this one it's missing. To bring it back however, bring down the console and type "crosshair 1" without the quotation marks.
Carpetbeater 7 Dec, 2012 @ 6:06am 
no portal gun sigt symbols makes putting bridge in place impossible loaded three times on three sessions
Leo 16 Oct, 2012 @ 11:10am 
Yeah I solved it. Nice map! I killed the turrets quite fast and was proud of me lol but the final part took me longer because i thought i dont have to use the funnel anymore :] .

I would be honored if you could comment one of my maps as well! http://steamproxy.net/profiles/76561197966323294/myworkshopfiles/
cheers ^^
Mr.Johno 15 Oct, 2012 @ 3:13am 
Great map! i would probably recomend removing that light light behind the cube. I didn't know what it was and kepted trying to do something with it.
Nice ending, Took me a while to figure it out valve says that it is really hard to get gamers to look up.
zivi7  [author] 11 Sep, 2012 @ 3:31am 
You are almost there. Maybe you can use a certain test element one more time to do it? ;)
The QR code: It needs to be flipped. But to save you that effort: It will lead to this website: http://dl.dropbox.com/u/94591457/index.html .
There is a lot to explore there, but it has been solved already. If you are curious what's behind it, check this thread: http://forums.thinkingwithportals.com/general-discussion/shepherd-company-arg-electric-sheep-on-steam-t7211.html

Thanks for playing! ;)
Instantiation 10 Sep, 2012 @ 5:31pm 
Ok, I still have no idea how to finish this. I have the cube, I see the orange gel and the exit door, I have the light bridge. I've even thought to align the bridge with the top of the portal so that it's level with most of the chamber floor. But I can't see how to get gel on it.

Also, I couldn't get the QR code read. I mean, I got the image easily enough, but I couldn't get anything to decode it.
Instantiation 9 Sep, 2012 @ 3:50pm 
Found the secret. Loving the subceiling . Great destroyed style. Got the cube (and lazered the turrets), now I'm wondering how in Aperture I'm going to get speed gel on a light bridge. Both things sorta seem to require portals.
zivi7  [author] 1 Sep, 2012 @ 3:59pm 
Glad it entertained you. ;)
portalenthusiast 1 Sep, 2012 @ 3:56pm 
LOVED this map! There were many points where I just sat there and stared at my computer, not knowing what to do at all. But I kept at it. :) Solved it in about 20 minutes. This is definitely the first map I've played with that final solution involving bridges and orange gel. It was very clever. Took me a while to find where I was supposed to portal.
I also really loved the behind the scenes detail work. It was very fun exploring the space above the level.
Bunny69420 23 Aug, 2012 @ 12:24pm 
Eh, nice detail work, but pretty easy and the den was pretty obvious.
presto668 18 Aug, 2012 @ 3:00pm 
Never mind, I figured it out, but I had to go into god mode to do it. :-b
presto668 18 Aug, 2012 @ 2:52pm 
Sorry, I don't get it. There doesn't seem to be anything I can do at all, other than get shot by turrets.
De Greed 18 Aug, 2012 @ 7:07am 
Awesome map, really liked it.
mausilibaer 17 Aug, 2012 @ 1:29pm 
A very nice map with interesting ideas. Thanks.
Ciirulean 15 Aug, 2012 @ 1:18pm 
Being on the "roof" of the test is also a fun experience, as I've never seen that before.
Ciirulean 15 Aug, 2012 @ 1:17pm 
I like the custom hammer texture uses a lot. I haven't seen too many strategies where you do this though so it was pretty entertaining for me. This is defiantly a thumbs-up.
zivi7  [author] 15 Aug, 2012 @ 5:31am 
Oh, I didn't know that would work, too. I'll see what I can do about that.
Mr Vapour Waterhandle 15 Aug, 2012 @ 4:12am 
Awesome map, though was it intentional that I didn't get red paint on the light bridge I put across the goo pit? I just had a runway of gel on the other side, jumped, and then when you jump and land on the bridge and jump again you still have plenty of momentum. Never knew that was possible. I liked how you implemented the secret room with the scaffolding.
[NGD]FazeRunner 12 Aug, 2012 @ 6:31pm 
I thought that map was pretty cool! ;) I liked the place where you could sneek in and there was a bed there. I pressed "E" to go to sleep. LOL! Nice map! I give it a 8/10.
zivi7  [author] 12 Aug, 2012 @ 11:07am 
You don't know how many times I double checked if that playerclip was there, always afraid of leaving in the easiest exploit ever. ;)
narkfestmojo 10 Aug, 2012 @ 11:07pm 
Awww Man! You clipped the ceiling so I couldn't cheat, oh fiddle sticks.
Awesome and really inventive puzzle, enjoyed this a lot.