Total War: WARHAMMER

Total War: WARHAMMER

No Bretonnian Flaming Weapons
13 Comments
Legio I Stark 26 Apr, 2019 @ 9:08pm 
i have a bold request: can you port this mod for warhammer 2???
Marthenil  [author] 4 Mar, 2017 @ 7:44am 
@dryrain

Sure go ahead
hooveric 4 Mar, 2017 @ 6:36am 
@Marthenil
yes. I'll merge the mods. may I upload that includes your mod?
Marthenil  [author] 4 Mar, 2017 @ 6:25am 
warhorse.pack is incombatible, yes, unfortunately. Unless you know how to merge the mods, which is not too hard. Mine is really simple, anyways.
hooveric 4 Mar, 2017 @ 5:28am 
In case of grail knights, this mod is incompatible with horse pack.
because they share same table(land_units_table).
Born2Dive 3 Mar, 2017 @ 10:20am 
Good change, thanks.
Campbell's Chicken Noodle 28 Feb, 2017 @ 10:56pm 
Came looking for this as soon as I noticed the flaming weapons. Thanks!
Marthenil  [author] 28 Feb, 2017 @ 8:10pm 
It will be compatible to cosmetic stuff, as long as they don't edit the land_units table. Most cosmetic stuff don't mess with that table. Mounts included.

It will NOT be compatible with mods that alter the above unit stats, however. That's due to the way the game handles the glow.

=[NK]= Col. Jack O'Neil 28 Feb, 2017 @ 7:43pm 
Will this be compatible with anything that reskins the units armour or mount?? Or is this something that only effects the weapon??
Luxury Master 28 Feb, 2017 @ 11:54am 
Yes ,there are a lot other mods but they wont work with radious.
The game does not crash but those mods do completely nothing.
Yours is the first one that works fine for me
So will be waiting for some more stuff from u, keep it up !
Marthenil  [author] 28 Feb, 2017 @ 11:45am 
Yeah, it should be compatible with pretty much anything.

Lords and Heroes is something I want to do, but on a separate mod, so people can pick and choose. Personally, I like heroes being flashy, they are heroes after all.

As for other factions, I could, but there's plenty of stuff on the workshop already :)
Luxury Master 28 Feb, 2017 @ 11:41am 
Nice job man
And it Also works 100% with radious, just tested
Could u do the same for heroes and other factions ?
Marthenil  [author] 28 Feb, 2017 @ 7:58am 
Still looking into removing the Hippogryph Knight weapon glow.
The gist of it is: Weapon Glow is tied to unit animation, and there's only one animation file for Lances on hippogryphs, and it does have the glow.

Modding or altering animation files is very limited with the current tools.