Sid Meier's Civilization V

Sid Meier's Civilization V

Benin, Burma & Thebes
23 Comments
Fuck you 4 May, 2021 @ 2:48pm 
how do you not know the UA of a civ in your own mod
ScarletCinder 4 Jul, 2017 @ 8:36pm 
@Teddyk I completely understand, it was just food for thought, and it's a great mod either way.
Novu 11 Mar, 2017 @ 5:08pm 
Sacred Band of Thebes? LOL good one. Probably not too many people understand what that is.
Teddyk  [author] 28 Feb, 2017 @ 1:15pm 
Shortly, I understand your point of view, but I do not prioritize historical accuracy in my mods (in general I believe it is impossible to do in game, because civ games are not even close to be simulations, they are just games).
Thanks again for comments.
Teddyk  [author] 28 Feb, 2017 @ 1:15pm 
About gameplay suggestions. Well, I am making civilizations for a long time and the core idea was about ''game of predictions'' - I found it interesting to bet, which enhancer belief will be chosen by X civ or in general what will AI do? I don't say it is the most historically correct, but to be honest I rarely focus on it while creating civs, I am focusing on ideas that I would like to play in game. I believe that I made quite good prophecy system, considering balance, simplicity, AI-friendliness and time resources available. I would like to play it (predictions) one day - not so sure about never-failing prophecies (rewards only).
There are several never-failing prophecies (for example: about Twin Great Person - you receive a second Great Person while acquiring one), but they are restricted to 10% of the possible pool.
Teddyk  [author] 28 Feb, 2017 @ 1:15pm 
@ScarletSeer
First of all, thanks for insightful comment. Makes me happy. :)
Why Thebes instead Delphi - obviously I went for Delphi and then find Thebes/Boetian league as the biggest possible entity related to the Delphi. I wasn't fine with making a Delphian or Phocian civilization. Shortly, I choose Thebes as the main representant of Amphictyonic League and the most notable city-state of region.
There was also "Boetian" Bakis, the most famous prophet, Prophecies weren't something exclusive to Delphi anyway.

"Oracles always comes true" - in game prophecy can be fulfilled or misinterpreted, never false. Just a nuance.
ScarletCinder 28 Feb, 2017 @ 11:47am 
@Teddyk More interesting would be if the player could then trade their oracle (prediction) to another player (AI) for a massive fortune. As kings and foreign rulers would constantly travel to Delphi and pay unfathomable prices to seek an audience with the oracle. This would have to be a big exchange to make it worth while, or otherwise the prediction would have to have a chance of being something very negative for that player such as losing a few cities etc. Designing a balanced system for never failing predictions is quite a task but the amount of source material available around classical Greek oracles is abundant. Keep up the great work, and if you need any classics consulting just give me shout.
ScarletCinder 28 Feb, 2017 @ 11:46am 
@Teddyk As for how the mechanics work around it. May I make a suggestion if it's not to bold of me to say? Starting in the classical era and have female oracles be born as great people from a unique GP pool at a rate of approx. one to two per era. You could instead make them a replacement great prophet unit as that is basically what an oracle is anyways. But that would cost the player the ability to run any normal religion game. Any prophecy chosen should be impossible for it not to become true no matter how unlikely. i.e. if “X player builds X wonder” then even if that player isn’t trying to build it and another civ gets to 99% on it that other civ can’t get that wonder.
ScarletCinder 28 Feb, 2017 @ 11:46am 
@Teddyk Commonly the foreign kings would ask about or otherwise find out how they would die, such as Oedipus’ father, king Laius of Thebes who asked about his wife’s difficulty conceiving an heir, to which the oracle told him that “any son born to him would kill him.” To avoid this fate he had the baby crippled and his wife instructed a servant to go leave the baby to die of exposure, which instead turned into passing him off to a shepherd to find him a home and thus years later he ended up killing his father unknowingly. This illustrates the important fact that the oracles always come true, but usually not in a way that anyone who knows what it is can interpret correctly and prevent.
ScarletCinder 28 Feb, 2017 @ 11:46am 
@Teddyk The oracle at Delphi was a female-only position as High Priestess of the Temple of Apollo (the god of truth), handed down a matriarchal line. She would enter a trance during which Apollo himself would supposedly speak through her and answer questions with uncanny accuracy (note they weren’t fortunes but answers to posed questions). Kings from all over the Mediterranean and beyond would travel great distances to ask for an oracle (yes both the priestess and the actual prophecy were both called an oracle).
ScarletCinder 28 Feb, 2017 @ 9:19am 
@Teddyk There are hundreds of stories, plays, and myths around the predictions from the oracles at Delphi, more than any other place in ancient Greece. Heck Delphi was the cultural and religious captial of early Greece and the patron god of the city-state was Apollo the god of foresight and truth, also the sun, healing and sickness, and medicine. Snake tongues touching the eyes and ears were said to grant vision of the future, and when someone lost senses (blind, deaf) they would be more sensitive to the unseen such as visions of the future, and Apollo's arrows would be the cause of such loss of senses. When you think oracles and prophecies think Delphi.
ScarletCinder 28 Feb, 2017 @ 9:19am 
@Teddyk Very interesting concepts! But I'm a bit confused as to why you chose Thebes over Delphi for the oracle-centric civilization. I mean I love the cretons and their decendants as much as the next person with a classics degree but it seems like a very odd pick. Yes there was a cultural background for oracle worship there, and mythically speaking a sphinx (who also has some insights into the future) did rule it for a brief time before Oedipus slew it. But on the way there Oedipus slew his own father (the king of Thebes) accidentally which was foretold to the king by the oracle at Delphi anyways.
Riskrem 27 Feb, 2017 @ 12:41pm 
Benin :DDDDDD
MC Anters 27 Feb, 2017 @ 6:21am 
These look really cool, but don't sound really balanced on paper. Glad to see you looking actively on balancing issues. Will try out.
Penta Deuce 25 Feb, 2017 @ 11:51am 
Alright that's pretty funny.
Teddyk  [author] 24 Feb, 2017 @ 12:21pm 
So apparently, I wanted to nerf Beninese ranged strike from 100% of city strength to 85% and it of course turned to 850%. That's why I released v2, for manual fix, open BeninLSTraitCode.lua (mod folder) in notepad and go to line 397 and change it to following:
value = cCity:GetStrengthValue() / 2000 * 17;

I hope I fixed set XVI as well.
hrafninn 24 Feb, 2017 @ 10:11am 
XVI wrongly downloads the Turk pack. Anyway, these are quality civs!
A Winged Hussar in Spirit 24 Feb, 2017 @ 9:59am 
Do these work with YNAEMP? Benin in particular looks quite interesting to me.
lukas8230 24 Feb, 2017 @ 8:45am 
Yo!
When subscribe Civ Set XVI then download The Good The Bad and The Ugly mod.
Fix this.
Tnesniv Yørel 24 Feb, 2017 @ 5:10am 
@hrafninn: I think his mods support CD and historical religions.
Silverfishv9 23 Feb, 2017 @ 11:58am 
this is crazy cool, I almoast wish I everybody could build Iya like Benin can
ianandsue5 23 Feb, 2017 @ 7:55am 
Cool, brilliant! For some reason a Number of your Earlier Mods were being updated very slowly indeed earlier on in the Month so now I'm going to have to Download them manually. Ggggrrr!!! I Hope that Sri Vijaya gets its own Mod soon.
hrafninn 23 Feb, 2017 @ 6:15am 
Which mods does it support ? For example Cultural Diversity?