Sid Meier's Civilization V

Sid Meier's Civilization V

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Benin, Burma & Thebes
   
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37.361 MB
23 Feb, 2017 @ 3:55am
22 Jan, 2020 @ 9:19am
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Benin, Burma & Thebes

In 1 collection by Teddyk
LS Civilizations
25 items
Description
Mod is created for and tested on GK + BNW.


Credits:
danrell, jTitan and other people sharing unit models
Authors of music used


Civilizations:
Benin - Ewuare I

Unique Ability <Igodomigodo> Citadels may perform ranged strikes. Cities that haven't been able to use normal ranged strike for a long time, can perfom special ranged strike against near cities.

Unique Unit <Ekaiwe> Longswordsman. More powerful when adjacent to rival city with less Building Defense than one of your cities (up to +10 Strength).

Unique Construction <Iya> Requires Construction. Can be created by workers within one turn. Is created between the plots, cannot be placed on river, next to Mountain or water. Iya cannot cross other Iyas. Enemy units crossing Iya have their movement removed, but have chance to destroy Iya in process. Upon creating an Iya that cannot be prolonged due to terrain limiations, it grants the bonus Great General points based on Iyas' chain length.

Burma - Anawrahta

Unique Ability ???

Unique Unit <Sagaing Htaungthin> Horseman. May become stronger with each combat (+2% Strength and +2 Heal Rate) up to +20%. Upon achieving maximal bonus, unit is granted also a leadership bonus.

Unique Construction <Stupa> Can be created by Workers on improvements after Theology is discovered. Rerolls the base yields of the tile. If the tile with Stupa is not worked for 15 turns, the yields are rerolled again. Can be created only on land with at least 1 base yield. Grants +1 Faith.

Thebes - Epaminondas

Unique Ability <Pythia> Instead of adopting Social Policy you can random one, ignoring all dependencies and acquiring extra Faith.

Unique Unit <Sacred Band> Spearman. Regain full movement after killing unit. Increased Flank Attack bonus.

Unique Building <Treasury> Shrine. No maintenance cost. Grants Faith from kills nearby.
23 Comments
Fuck you 4 May, 2021 @ 2:48pm 
how do you not know the UA of a civ in your own mod
ScarletCinder 4 Jul, 2017 @ 8:36pm 
@Teddyk I completely understand, it was just food for thought, and it's a great mod either way.
Novu 11 Mar, 2017 @ 5:08pm 
Sacred Band of Thebes? LOL good one. Probably not too many people understand what that is.
Teddyk  [author] 28 Feb, 2017 @ 1:15pm 
Shortly, I understand your point of view, but I do not prioritize historical accuracy in my mods (in general I believe it is impossible to do in game, because civ games are not even close to be simulations, they are just games).
Thanks again for comments.
Teddyk  [author] 28 Feb, 2017 @ 1:15pm 
About gameplay suggestions. Well, I am making civilizations for a long time and the core idea was about ''game of predictions'' - I found it interesting to bet, which enhancer belief will be chosen by X civ or in general what will AI do? I don't say it is the most historically correct, but to be honest I rarely focus on it while creating civs, I am focusing on ideas that I would like to play in game. I believe that I made quite good prophecy system, considering balance, simplicity, AI-friendliness and time resources available. I would like to play it (predictions) one day - not so sure about never-failing prophecies (rewards only).
There are several never-failing prophecies (for example: about Twin Great Person - you receive a second Great Person while acquiring one), but they are restricted to 10% of the possible pool.
Teddyk  [author] 28 Feb, 2017 @ 1:15pm 
@ScarletSeer
First of all, thanks for insightful comment. Makes me happy. :)
Why Thebes instead Delphi - obviously I went for Delphi and then find Thebes/Boetian league as the biggest possible entity related to the Delphi. I wasn't fine with making a Delphian or Phocian civilization. Shortly, I choose Thebes as the main representant of Amphictyonic League and the most notable city-state of region.
There was also "Boetian" Bakis, the most famous prophet, Prophecies weren't something exclusive to Delphi anyway.

"Oracles always comes true" - in game prophecy can be fulfilled or misinterpreted, never false. Just a nuance.
ScarletCinder 28 Feb, 2017 @ 11:47am 
@Teddyk More interesting would be if the player could then trade their oracle (prediction) to another player (AI) for a massive fortune. As kings and foreign rulers would constantly travel to Delphi and pay unfathomable prices to seek an audience with the oracle. This would have to be a big exchange to make it worth while, or otherwise the prediction would have to have a chance of being something very negative for that player such as losing a few cities etc. Designing a balanced system for never failing predictions is quite a task but the amount of source material available around classical Greek oracles is abundant. Keep up the great work, and if you need any classics consulting just give me shout.
ScarletCinder 28 Feb, 2017 @ 11:46am 
@Teddyk As for how the mechanics work around it. May I make a suggestion if it's not to bold of me to say? Starting in the classical era and have female oracles be born as great people from a unique GP pool at a rate of approx. one to two per era. You could instead make them a replacement great prophet unit as that is basically what an oracle is anyways. But that would cost the player the ability to run any normal religion game. Any prophecy chosen should be impossible for it not to become true no matter how unlikely. i.e. if “X player builds X wonder” then even if that player isn’t trying to build it and another civ gets to 99% on it that other civ can’t get that wonder.
ScarletCinder 28 Feb, 2017 @ 11:46am 
@Teddyk Commonly the foreign kings would ask about or otherwise find out how they would die, such as Oedipus’ father, king Laius of Thebes who asked about his wife’s difficulty conceiving an heir, to which the oracle told him that “any son born to him would kill him.” To avoid this fate he had the baby crippled and his wife instructed a servant to go leave the baby to die of exposure, which instead turned into passing him off to a shepherd to find him a home and thus years later he ended up killing his father unknowingly. This illustrates the important fact that the oracles always come true, but usually not in a way that anyone who knows what it is can interpret correctly and prevent.
ScarletCinder 28 Feb, 2017 @ 11:46am 
@Teddyk The oracle at Delphi was a female-only position as High Priestess of the Temple of Apollo (the god of truth), handed down a matriarchal line. She would enter a trance during which Apollo himself would supposedly speak through her and answer questions with uncanny accuracy (note they weren’t fortunes but answers to posed questions). Kings from all over the Mediterranean and beyond would travel great distances to ask for an oracle (yes both the priestess and the actual prophecy were both called an oracle).