Arma 3
The CSAT Modification Project (Replacement)
37 Comments
kiba3x 6 Dec, 2024 @ 6:48am 
Why you cannot make everything in one mod?
Scar 25 Jun, 2024 @ 11:06pm 
Does this pack properly show wounded textures now?
Prince Lynn 14 Dec, 2023 @ 6:47am 
Good job!:steamthumbsup:
Reggie 17 May, 2023 @ 5:36am 
will it work without dlcs?
Ace 4 May, 2023 @ 5:53pm 
Hey, are you still making mods? I've been trying to get in contact with the people who made the MiG-29 mod originally uploaded by Pinaz93 but Pinaz93 has been unresponsive and is presumed no longer an active Steam user. I've been in the process of fixing the abandoned mod.
Death Diamond 2 Apr, 2022 @ 8:29am 
On some scenarios and missions, the CSAT units will not spawn in with the modded helmets and vests. I know the mod hasn't been updated in two years, but on the off chance you are still working on this then I figured I should let you know. Thank you for this mod by the way, I only just discovered it and I am really enjoying my time.
Fifun 30 Jan, 2022 @ 8:15am 
When i play Escape From Malden 2035, the new modded combat fatigues load correctly, but not the vest and the helmet.

When i play Escape From Tanoa, the enemy CSAT units have the correct gear, Helmet, Vest, Fatigues.

I am guessing this is a bug, hope you are still working on this mod. It's very good.:steamthumbsup:
Synchronized 29 Nov, 2020 @ 7:29am 
does this work with alive?
Hornet 17 Nov, 2020 @ 6:49am 
First of all thanks for the latest update.
However, I want to report the following bugs (I believe they are bugs) regarding the CSAT (Pacific) faction:
- The officer (in the 'men' category) and all soldiers in the 'men (special forces)' category use Iranian vests/Body Armour instead of the Chinese one.
- The Chinese vest/Body Armour - which is called 'AZAD-J OTV (Brown) (Light)' doesn't appear listed when editing its loadout (Arsenal) in the Mission Editor or more precisely, this vest only appears as selectable if the soldier comes with it by default. I suspect that this is because this vest has the exact same name as an another Iranian Vest.
MustaOksennus 30 Oct, 2020 @ 7:19am 
Great. Perfect. Otherwise good work on the original mod.
TheEvanCat  [author] 29 Oct, 2020 @ 2:50pm 
The replacement pack is getting a fix soon, it was just not updated along with the main branch update.
MustaOksennus 29 Oct, 2020 @ 1:13pm 
They are not wearing vests in any mission I tried
MilitantMonke 11 Oct, 2020 @ 12:10pm 
for some reason the replaced CSAT (Iranian) soldiers don't take any damage
ModernSamurai 5 Oct, 2020 @ 1:08pm 
when trying to add this mods to a dedicated server this error continues to pop up is there any fix for this as of yet

12:55:35 Conflicting addon TEC_Penah in 'TEC_CSAT\CSAT_Raad\', previous definition in 'TEC_CSAT\CSAT_Penah\'
12:55:35 Cannot find base ViewOptics for TEC_CSAT/CSAT_Turrets/config.bin/CfgVehicles/TEC_Static_Launch_Vorona/Turrets/MainTurret/ViewOptics/
12:55:35 Conflicting addon TEC_Launchers in 'TEC_CSAT\CSAT_Weapons\', previous definition in 'TEC_CSAT\CSAT_Launchers\'
Hornet 4 Oct, 2020 @ 6:19am 
Great mod indeed! It basically 'solves' on of my main 'gripes' with ArmA3 which is the space/futuristic look of the CSAT faction. These replacement units look much, much better than the original ones, awesome work!

However, I would like to post here a few requests if that's possible which are:
- Add the To-201 Shikra to the CSAT (Pacific) faction.
- Add the To-199 Neophron to the CSAT (Pacific) faction.

- Replace the Y-32 Xi'an (which looks like something coming up from the 'Hunger Games' movies) with a modern and armed version of the Mi-17, like for example the Mi-171SH-HV.
- Replace the Mi-48 Kajman with a modern version of the Mi-24.
- Replace the Mi-290 Taru variants with Mi-17 variants.

Keep up the great work!
elpedrochicoraulalfonsotejada 16 Apr, 2020 @ 7:04am 
They're not wearing the helmets or vests in the Old Man scenario
TheEvanCat  [author] 19 Mar, 2020 @ 3:56pm 
@spenjak18: Thanks for bringing it up, I'll take a look!
spenjak18 19 Mar, 2020 @ 8:20am 
Don't know if it's an issue with the replacement patch or the mod itself... but it seems that the demo expert, AT rifleman, and JTAC for the vipers don't have any magazines for their rifles.
TheEvanCat  [author] 24 Dec, 2019 @ 10:10am 
@Taro: I'll take a look at it. Thanks for letting me know!
Taro 24 Dec, 2019 @ 2:08am 
Some of the facewear items are missing icons and give popup errors.
great mod though.
THEVJT 26 Nov, 2019 @ 11:39pm 
dude, pls replace btr kamysh
Haruko 28 Aug, 2019 @ 4:28pm 
Ah, I understand, I also wanted to know if it's normal that it is greatly difficult to incapacite the turret by firing at it the same way you do with vanilla CSAT vehicles?
TheEvanCat  [author] 27 Aug, 2019 @ 5:35pm 
@Haruko: The Ifrit should be replaced with the Abda FMV light vehicle. If you have other mods that also replace the Ifrit then it will conflict and the Ifrit *or* Abda might not show up at all due to conflicts beyond my control.
Haruko 26 Aug, 2019 @ 5:11pm 
The Ifrit light vehicle is gone with this patch. otherwise everything is good.
Flinch the Necromancer 8 Jun, 2019 @ 5:58pm 
i am having a problem with some units like the heavy gunner and sharpshooter using vanilla helmets and vests
Reinicke 17 Apr, 2019 @ 1:02pm 
What is with earlier replacement-possibilities in semiarid, woodland etc.? Is there a way to work on maps like Tanoa pp.?
Konstance™ <Chaos> 28 Mar, 2019 @ 10:42pm 
The link that least to the project on the bottom seems to be sending a deadlink? please fix if you can, albeit minor.
Spinoza 6 Feb, 2019 @ 4:29pm 
I love the mod, when can we see the proper replacement more or less?
TheEvanCat  [author] 10 Jan, 2019 @ 3:15pm 
@ EternalEmperor @Fluffy GS G5: Absolutely, and most of that is actually coded in. However, there has been an issue with Pacific units (especially after LM_CSAT suffering a harddrive data loss and he's rebuilding the mod.) Hope that helps.
MilitantMonke 10 Jan, 2019 @ 2:45pm 
Could you please replace the Heavy Gunner and Viper Units as well?
Fluffy GS G5 20 Dec, 2018 @ 3:18am 
Perfect Job. Is there in plan that this replacement also will change the automaticli the DLC Skinns? (Marksmen, Tanks etc). Soldiers like heavy Gunner, Sniper/Marksmen have still the Vanilla look. But in anyway a great modification, thank you!:steamhappy:
JustRyan 9 Dec, 2018 @ 1:14am 
Does this mod still need the actually modification? And can this be used with Aegis?
pr1nce 28 Sep, 2018 @ 9:33am 
ey iran
Mıkı 24 Sep, 2018 @ 9:09am 
Could you please make this without the need of CSAT Modification Project enabled? So I don't get extra units in the mission editor
MR.PAY.DEATH 30 Jun, 2018 @ 11:28pm 
this CSAT replacemen is awsome, but please fix CSAT sharpshooter, heavygunner & csat pasific loadout replacement
Big Foot 29 Apr, 2018 @ 9:22am 
really good mod makes the csat troops look a whole lot better! but I cant use it with Arma 3 Aegis it turns the csat troops in a buggy mess, anychance of a compatibility patch?
SchreiberinRemi 26 Feb, 2017 @ 7:32pm 
Loving the work man. Is there a chance we'll see either additional pbo's for the other camos or a different workshop addon for the different camos? I'm obsessed with your CSAT woodland variant. Thanks!