Starbound

Starbound

Passive Cuties
8 Comments
MegaMato 28 Jul, 2022 @ 10:02pm 
I just noticed that pulpin is no longer in the 44th position in the spawntypes array. I wonder if the skimbuses around asteroids will attack me now.
shardinhand 22 Mar, 2020 @ 3:42pm 
currently testing to see if this mod makes capturing these cuties impossable.
KorotaGecko 6 Aug, 2019 @ 7:17am 
Is this still working properly with recent versions of the game?
Viral Otomo 1 May, 2019 @ 12:44am 
Personally, I'm fine with just catching some and bringing them along with me every so often. On the lower level planets I sometimes go unarmed and have them clear everything for laughs. On a side note, it does get annoying when poptops start singing and then abruptly stop to turn around when I bring them out, so this would help in that regard. I don't suppose this carries over to the variants brought in by FU? (For example Knifetops) I don't know how much code they would share, but I'd imagine not.
cat  [author] 4 Mar, 2018 @ 1:41am 
Contact damage doesn't exist in vanilla, you have another mod adding it. (This is something Frackin' Universe does, notably.)
Puppul 4 Jan, 2018 @ 9:08am 
This seems great! How do I download it?
Papallion 19 Sep, 2017 @ 12:52am 
Thank you! I agree with Doctopus, the peblit releif is amazing.
Doctopus 28 Dec, 2016 @ 7:31pm 
I love this mod. Having those creatures be passive by default is a huge breath of fresh air, especially early game. Passive Peblit (that indestructible tiny cyclops rock piece of ****) is something I appreciate a LOT.