Total War: WARHAMMER

Total War: WARHAMMER

Conquer Anywhere - Beastmen Edition
180 Comments
Secuter 21 Dec, 2019 @ 12:57pm 
Please make this for Warhammer 2 as well!
Pollen121 4 Dec, 2019 @ 6:01pm 
Warhammer 2 version? ther are non in wh2, love beastmen hate hord.
9forMortalMen 4 Oct, 2019 @ 2:11pm 
Bug report, just an fyi for y'all. After beastmen occupied settlements, I was unable to construct buildings in them after retaking them.
Osvald 29 Oct, 2018 @ 3:57pm 
"You became what you swore to destroy" XD
Reapergod36 15 Oct, 2018 @ 12:54am 
Did you make a Warhammer 2 version?
Barrie 28 Sep, 2018 @ 12:28am 
Thumbs up for great mod, make it for Warhammer 2 and i'll hang a poster of your profile pic in my bedroom! You're the best bud ;-)
VEF215 31 Aug, 2018 @ 4:35am 
Warhammer 2 version?
813807869 4 May, 2018 @ 10:14pm 
can you make same for Total War: WARHAMMER 2 ? really wish
Pollen121 16 Apr, 2018 @ 3:31am 
Cool, but i always play Mortal Empire. Difficulty to port over? cant finde any "Conquer Anywhere" in ME. prob, only Chaos and Beast needs it.
Gurd 14 Feb, 2018 @ 5:04am 
Can you make this mod compatible for TW: Warhammer 2, by any chance?
I'd really love to capture towns in the Mortal Empire
Dresden  [author] 24 Dec, 2017 @ 5:00pm 
They are converted to a non-horde faction
OwedEvil 24 Dec, 2017 @ 12:50pm 
After teh Beastmen AI settles will the faction still spawn armies as before they settled? Or, is the Beastmen faction converted to a normal faction with just a settlement or two, however many they initially took and settled in? Great mod regardless.
813807869 9 Dec, 2017 @ 10:34pm 
can make one for 2 ?
Brother Penguinious 26 Aug, 2017 @ 4:23am 
Hi Dresden! I have a modding matter I was hoping you could help me with, just need a tip or two or some directions. It's basically a mod for beastmen so they can construct certain outposts and gain buffs/give debuffs to local enemies. Can I add you so we can talk about it if you aren't too busy?
Thanks in advance :)
Dresden  [author] 13 Aug, 2017 @ 12:08pm 
Updated to fix issue with Norsca colonizing. May not fix regions already colonized by norsca players in save games.
813807869 12 Aug, 2017 @ 7:25pm 
I want Norsca can Conquer Anywhere,can make one mod ?
Dresden  [author] 10 Aug, 2017 @ 12:22pm 
Updated for Norsca
Beastmen can now colonize! This feature will be overwritten by other startpos mods, just a warning
nmasteric 25 Jul, 2017 @ 10:24pm 
This is a cool mod but the option to sack or raze comes up twice for me. I use radious So i dont know if that interferes. Otherwise really cool to see beastmen Taking up roots. As soon as colonization is Fixed This will be epic. Thank you
Manchine 14 Jul, 2017 @ 7:47pm 
Got a weird error. Took over Bilbalia. Brets came over took it and I took it back. Now I have a blank spot where the ruined docks should be at.
813807869 27 Jun, 2017 @ 7:32pm 
when fixBeastmen can't colonize? hop
Vitamin-J 9 Jun, 2017 @ 5:25pm 
JP8-POL is right. Beastmen suffer significant public order loss from their own corruption. Howevever, the Chaos version works fine for Chaos. Is there a way to fix this for beastmen?

BTW: Thanks a bunch for putting out a mod like this that allows horde an alternative way to play.
Elder-Story 4 Jun, 2017 @ 10:03am 
So, I don't think this has been brought up, but the Beastmen generate Chaos Corruption, awesome, make the land all blighted, dead, spikey, etc. But, they take negative public order from it, rather than getting higher public order. Is there any way you might be able to fix this to something closer to the Vampire Counts, as in the less corruption, less public order, more corruption, more public order?
Praise Be Pigmar 2 Jun, 2017 @ 7:46pm 
ask some of the radious guys i am sure they would lend a hand or the several other modders i the community? the forums perhaps?
Dresden  [author] 30 May, 2017 @ 7:49pm 
If someone wants to tell me how, then sure I will.
Praise Be Pigmar 30 May, 2017 @ 7:32pm 
please update colonizing ruins!
kreia 24 May, 2017 @ 2:54am 
ok cool ive got faction unlocker and radious active
Dresden  [author] 24 May, 2017 @ 2:42am 
Mod conflict probably or Reverify game cache
kreia 24 May, 2017 @ 2:13am 
ctd when reaching the end of my turn as beastmen
Priest 9 Apr, 2017 @ 11:14pm 
Is this mod compatible with Radious?
tacofrog 9 Apr, 2017 @ 5:38pm 
im actually having the same problem as matthew, which is weird because this mod was working fine a week ago. Just tried a coop campaign and it lets you upgrade the settlement, but you cant build any buildings even though it shows open slots. i also havent changed my mod list so i highly doubt its a mod conflict (as i said it was working fine a few days ago). Just thought id let you know
Dresden  [author] 1 Mar, 2017 @ 6:56pm 
Updated to fix issue with newer legendary lords not unlocking for some factions
Dresden  [author] 27 Feb, 2017 @ 6:31pm 
Updated to fix Carcassone region bug, sorry about that guys
Dresden  [author] 27 Feb, 2017 @ 12:54pm 
Updated for Bretonnia DLC/patch
Dresden  [author] 27 Feb, 2017 @ 12:26pm 
It could be a mod conflict.
Chincha 27 Feb, 2017 @ 8:40am 
Playing a campaign as the beatmen. I have colonized a few cities and currently both their main buildings are rank 3. For some reason I can't seem to create any other buildings even though both the cities have multiple free construction slots. Because of this I can't recruit any new armies or lords either....What am I doing wrong?
Ronin 3 Feb, 2017 @ 11:48pm 
Hi do you know how to enable planning for agents, ie deploy an agent to friendly provinces.
In PFM where would would go to edit agent abilites?


Unnamed_Shadow 31 Dec, 2016 @ 11:52am 
This is just a suggestion. Could you please make a mod, where the only regions the Beastmen can conquer is Athel Loren.

This would make a Beastmen playthrough so much fun. Being able to conquer only one place.

Combined with the rest of the factions conquering everywhere, would be nice!
Dresden  [author] 22 Dec, 2016 @ 4:19pm 
This doesnt change anything with diplomacy
Pizzaface McBride 22 Dec, 2016 @ 4:02pm 
Will this mod make it possible to make peace with factions as Beastmen? Or are there any mods that do allow that? Would be fun to play with beastmen as any other faction, settle and use diplomacy to make peace and whatnot
Immortal420 19 Dec, 2016 @ 10:54am 
Thankyou i can use this again :)
Dresden  [author] 15 Dec, 2016 @ 4:34pm 
Updated to add harpies to recruitment
Farrarie 15 Dec, 2016 @ 3:11pm 
cant recruit the harpy
Immortal420 11 Dec, 2016 @ 9:04am 
Im trying this one now but Chaos and Beast men mod i couldnt do what i was hoping.
after i settled you cant recruit the harpy anymore
also would be great if you could conquer the oak of ages and other elf cites. great mod otherwise is a must me.
813807869 8 Dec, 2016 @ 11:47pm 
Fixed Beastmen can't colonize ?????
Dresden  [author] 8 Dec, 2016 @ 11:35am 
Updated for latest patch/DLC
- Wood elves are left as they are in vanilla
Dresden  [author] 4 Dec, 2016 @ 11:14am 
No, unfortunately I haven't figured out why they can't (like chaos can't)
Will 4 Dec, 2016 @ 9:09am 
I havent played on beastmen in ages and am just asking if it is possible to colonise or is that not a thing yet? Either way this mod is great thanks.
Dresden  [author] 7 Nov, 2016 @ 4:45pm 
Updated to fix eight peaks issue
Dresden  [author] 20 Oct, 2016 @ 11:32am 
Updated for latest DLC/patch
Dresden  [author] 11 Oct, 2016 @ 11:44am 
New version that combines beastmen and chaos versions - http://steamproxy.net/sharedfiles/filedetails/?id=779177665