Total War: WARHAMMER

Total War: WARHAMMER

Conquer Anywhere - Beastmen Edition
180 kommentarer
Secuter 21. dec. 2019 kl. 12:57 
Please make this for Warhammer 2 as well!
Pollen121 4. dec. 2019 kl. 18:01 
Warhammer 2 version? ther are non in wh2, love beastmen hate hord.
9forMortalMen 4. okt. 2019 kl. 14:11 
Bug report, just an fyi for y'all. After beastmen occupied settlements, I was unable to construct buildings in them after retaking them.
Osvald 29. okt. 2018 kl. 15:57 
"You became what you swore to destroy" XD
Reapergod36 15. okt. 2018 kl. 0:54 
Did you make a Warhammer 2 version?
Barrie 28. sep. 2018 kl. 0:28 
Thumbs up for great mod, make it for Warhammer 2 and i'll hang a poster of your profile pic in my bedroom! You're the best bud ;-)
VEF215 31. aug. 2018 kl. 4:35 
Warhammer 2 version?
813807869 4. maj 2018 kl. 22:14 
can you make same for Total War: WARHAMMER 2 ? really wish
Pollen121 16. apr. 2018 kl. 3:31 
Cool, but i always play Mortal Empire. Difficulty to port over? cant finde any "Conquer Anywhere" in ME. prob, only Chaos and Beast needs it.
Gurd 14. feb. 2018 kl. 5:04 
Can you make this mod compatible for TW: Warhammer 2, by any chance?
I'd really love to capture towns in the Mortal Empire
Dresden  [ophavsmand] 24. dec. 2017 kl. 17:00 
They are converted to a non-horde faction
OwedEvil 24. dec. 2017 kl. 12:50 
After teh Beastmen AI settles will the faction still spawn armies as before they settled? Or, is the Beastmen faction converted to a normal faction with just a settlement or two, however many they initially took and settled in? Great mod regardless.
813807869 9. dec. 2017 kl. 22:34 
can make one for 2 ?
Brother Penguinious 26. aug. 2017 kl. 4:23 
Hi Dresden! I have a modding matter I was hoping you could help me with, just need a tip or two or some directions. It's basically a mod for beastmen so they can construct certain outposts and gain buffs/give debuffs to local enemies. Can I add you so we can talk about it if you aren't too busy?
Thanks in advance :)
Dresden  [ophavsmand] 13. aug. 2017 kl. 12:08 
Updated to fix issue with Norsca colonizing. May not fix regions already colonized by norsca players in save games.
813807869 12. aug. 2017 kl. 19:25 
I want Norsca can Conquer Anywhere,can make one mod ?
Dresden  [ophavsmand] 10. aug. 2017 kl. 12:22 
Updated for Norsca
Beastmen can now colonize! This feature will be overwritten by other startpos mods, just a warning
nmasteric 25. juli 2017 kl. 22:24 
This is a cool mod but the option to sack or raze comes up twice for me. I use radious So i dont know if that interferes. Otherwise really cool to see beastmen Taking up roots. As soon as colonization is Fixed This will be epic. Thank you
Manchine 14. juli 2017 kl. 19:47 
Got a weird error. Took over Bilbalia. Brets came over took it and I took it back. Now I have a blank spot where the ruined docks should be at.
813807869 27. juni 2017 kl. 19:32 
when fixBeastmen can't colonize? hop
Vitamin-J 9. juni 2017 kl. 17:25 
JP8-POL is right. Beastmen suffer significant public order loss from their own corruption. Howevever, the Chaos version works fine for Chaos. Is there a way to fix this for beastmen?

BTW: Thanks a bunch for putting out a mod like this that allows horde an alternative way to play.
Elder-Story 4. juni 2017 kl. 10:03 
So, I don't think this has been brought up, but the Beastmen generate Chaos Corruption, awesome, make the land all blighted, dead, spikey, etc. But, they take negative public order from it, rather than getting higher public order. Is there any way you might be able to fix this to something closer to the Vampire Counts, as in the less corruption, less public order, more corruption, more public order?
Praise Be Pigmar 2. juni 2017 kl. 19:46 
ask some of the radious guys i am sure they would lend a hand or the several other modders i the community? the forums perhaps?
Dresden  [ophavsmand] 30. maj 2017 kl. 19:49 
If someone wants to tell me how, then sure I will.
Praise Be Pigmar 30. maj 2017 kl. 19:32 
please update colonizing ruins!
kreia 24. maj 2017 kl. 2:54 
ok cool ive got faction unlocker and radious active
Dresden  [ophavsmand] 24. maj 2017 kl. 2:42 
Mod conflict probably or Reverify game cache
kreia 24. maj 2017 kl. 2:13 
ctd when reaching the end of my turn as beastmen
Priest 9. apr. 2017 kl. 23:14 
Is this mod compatible with Radious?
tacofrog 9. apr. 2017 kl. 17:38 
im actually having the same problem as matthew, which is weird because this mod was working fine a week ago. Just tried a coop campaign and it lets you upgrade the settlement, but you cant build any buildings even though it shows open slots. i also havent changed my mod list so i highly doubt its a mod conflict (as i said it was working fine a few days ago). Just thought id let you know
Dresden  [ophavsmand] 1. mar. 2017 kl. 18:56 
Updated to fix issue with newer legendary lords not unlocking for some factions
Dresden  [ophavsmand] 27. feb. 2017 kl. 18:31 
Updated to fix Carcassone region bug, sorry about that guys
Dresden  [ophavsmand] 27. feb. 2017 kl. 12:54 
Updated for Bretonnia DLC/patch
Dresden  [ophavsmand] 27. feb. 2017 kl. 12:26 
It could be a mod conflict.
Chincha 27. feb. 2017 kl. 8:40 
Playing a campaign as the beatmen. I have colonized a few cities and currently both their main buildings are rank 3. For some reason I can't seem to create any other buildings even though both the cities have multiple free construction slots. Because of this I can't recruit any new armies or lords either....What am I doing wrong?
Ronin 3. feb. 2017 kl. 23:48 
Hi do you know how to enable planning for agents, ie deploy an agent to friendly provinces.
In PFM where would would go to edit agent abilites?


Unnamed_Shadow 31. dec. 2016 kl. 11:52 
This is just a suggestion. Could you please make a mod, where the only regions the Beastmen can conquer is Athel Loren.

This would make a Beastmen playthrough so much fun. Being able to conquer only one place.

Combined with the rest of the factions conquering everywhere, would be nice!
Dresden  [ophavsmand] 22. dec. 2016 kl. 16:19 
This doesnt change anything with diplomacy
Pizzaface McBride 22. dec. 2016 kl. 16:02 
Will this mod make it possible to make peace with factions as Beastmen? Or are there any mods that do allow that? Would be fun to play with beastmen as any other faction, settle and use diplomacy to make peace and whatnot
Immortal420 19. dec. 2016 kl. 10:54 
Thankyou i can use this again :)
Dresden  [ophavsmand] 15. dec. 2016 kl. 16:34 
Updated to add harpies to recruitment
Farrarie 15. dec. 2016 kl. 15:11 
cant recruit the harpy
Immortal420 11. dec. 2016 kl. 9:04 
Im trying this one now but Chaos and Beast men mod i couldnt do what i was hoping.
after i settled you cant recruit the harpy anymore
also would be great if you could conquer the oak of ages and other elf cites. great mod otherwise is a must me.
813807869 8. dec. 2016 kl. 23:47 
Fixed Beastmen can't colonize ?????
Dresden  [ophavsmand] 8. dec. 2016 kl. 11:35 
Updated for latest patch/DLC
- Wood elves are left as they are in vanilla
Dresden  [ophavsmand] 4. dec. 2016 kl. 11:14 
No, unfortunately I haven't figured out why they can't (like chaos can't)
Will 4. dec. 2016 kl. 9:09 
I havent played on beastmen in ages and am just asking if it is possible to colonise or is that not a thing yet? Either way this mod is great thanks.
Dresden  [ophavsmand] 7. nov. 2016 kl. 16:45 
Updated to fix eight peaks issue
Dresden  [ophavsmand] 20. okt. 2016 kl. 11:32 
Updated for latest DLC/patch
Dresden  [ophavsmand] 11. okt. 2016 kl. 11:44 
New version that combines beastmen and chaos versions - http://steamproxy.net/sharedfiles/filedetails/?id=779177665