Total War: WARHAMMER

Total War: WARHAMMER

Chaos Ruins Spread Corruption
37 Comments
Archemyre 28 Oct, 2017 @ 8:26am 
Awesome, thank you!
Clown  [author] 27 Oct, 2017 @ 4:25pm 
Alright, WH2 mod is up
Clown  [author] 27 Oct, 2017 @ 3:17pm 
Will do, just need some time
Archemyre 27 Oct, 2017 @ 1:49pm 
Do you plan on porting this over to tw2 mortal empires?
Clown  [author] 10 Aug, 2017 @ 9:51am 
I'm planning to exclude Norscans from this mod. Since Chaos Warriors already bring so much corruption and destruction on their own, with this mod, giving it to Norsca would make things too overwhelming, I fear.

Aswell as take away the flavor of the Chaos Warriors with their ability to spread corruption.
Guddum 28 Jul, 2017 @ 11:00am 
With the upcomming Norscans how are you going to handle their new mechanic of them constructing monuments to the Dark Gods when they raze settlements? Will these monuments also radiate Corruption or will they be excluded? - I'm primairily asking for Co-Op Campaign reasons.
Clown  [author] 2 Jun, 2017 @ 1:02pm 
Yes, but the Beastmen razed settlements already have chaos corruption spread in Vanilla, so not much was changed save for a small boost in the spread value
Unnamed_Shadow 30 May, 2017 @ 11:37pm 
Does this also apply to the Herd Stones the Beastmen leave after Razing or Defiling a Settlement?
Doc_Calm 28 Mar, 2017 @ 9:57pm 
@Archaon The Everchosen I am trying to mod Chaos so that their agents start at higher levels, but I can't use settlement ownership, do U know of any PFM tags for roaming horde factions.
My current mod is based on the Higher Starting Lords by cheetah.
Archemyre 12 Oct, 2016 @ 7:50pm 
Cat takes, try this one. It's outdated but still works fine. http://steamproxy.net/sharedfiles/filedetails/?id=692944398
Lisan Al'Gha-iib 2 Oct, 2016 @ 5:52pm 
is there any chance that you will make a version where the chaos corruption effect is reduced? :) it's just kinda nuts how kislev and ostland get fucked in the early game cause of it
»‡«nerubian»‡« 12 Sep, 2016 @ 3:06pm 
Thanks !
Clown  [author] 28 Jul, 2016 @ 7:14am 
Updated for beastmen
Alexblade 8 Jul, 2016 @ 3:05am 
Is there a way to increase chaos replanishment rate based on chaos corruption inside the region/Province? it would be awesome.
GunnyGunny 1 Jul, 2016 @ 12:57pm 
thanks for adding this it seems like it should be a part of the main game
shannongram user 22 Jun, 2016 @ 3:38pm 
Hahaha sick, thanks!, that was very fast btw, cheers :)
Clown  [author] 22 Jun, 2016 @ 3:24pm 
Clown  [author] 22 Jun, 2016 @ 3:18pm 
Sure can. Just for the insane folk
shannongram user 22 Jun, 2016 @ 3:17pm 
By the way, i have a request, could you possibly create an alternate version that is crazily overpowered? maybe something like 20+ / 10+ osmosis or even more? It would make the chaos rifts a much more viable strategy and game mechanic for capturing hostile adjacent provinces.
shannongram user 22 Jun, 2016 @ 11:37am 
cool :)
Clown  [author] 22 Jun, 2016 @ 11:34am 
Oh yes, I reduced it by 2 points just so that it wasn't overly crazy. I forgot to edit the description here, thanks for reminding me
shannongram user 22 Jun, 2016 @ 11:14am 
The mod indeed works now, although the osmosis bonus is only 2 as opposed to 4 which it should be, otherwise it is all good and i will be using it from now on, thanks!
Clown  [author] 22 Jun, 2016 @ 10:15am 
I believe I have fixed your issue. Test it out again and see if it has indeed changed for you
shannongram user 22 Jun, 2016 @ 8:59am 
I personally want an as high corruption amount as possible so this mod would be perfect, today i conducted a couple of tests though and i can confirm that this mod doesnt work, it gives no local or osmosis bonus at all, i tried molays mod and it worked as normal, ill be using his mod in the meantime, but please take a closer look and see if you can fix the problem, thanks
Clown  [author] 8 Jun, 2016 @ 12:16pm 
Any mod that affects the Chaos Ruins building will be incompatible with this one.
arabeschi.caleidoscopici 8 Jun, 2016 @ 5:06am 
What mods could crash with this one? Cant't launch it =/
Clown  [author] 1 Jun, 2016 @ 9:16am 
Yeah there are alternate mods that have a lessened amount.

For this one I made the osmosis a bit less crazy, but there are mods like Molay's with an even lower amount.
Neville 1 Jun, 2016 @ 9:01am 
@Marwynn Check out my mod for reduced corruption: http://steamproxy.net/sharedfiles/filedetails/?id=692399226

In the description is a link for even reduced effect; however I suggest the one I linked to :)
Marwynn 1 Jun, 2016 @ 7:14am 
Hey this is great! I was wondering if you'd be willing to create a variant mod that halved that effect? I'm pretty sure I'd get owned with that much corruption.
Neville 30 May, 2016 @ 8:48am 
Posted a link on my mod to yours, for people wanting the hardcore experience; hope you don't mind :P
Clown  [author] 29 May, 2016 @ 10:16pm 
Oh yes, I made it quite difficult for myself. I listed the amounts in the description now. Base influence for the ruins is +10, osmosis is +4.

It works well with the conquer anywhere mod, since you can send a force out to deal with the corruption and take any settlement.

I'm playing as the Vampire Counts right now with this mod, and am using all my agents to deal with the osmosis, aswell as capturing the ruins one by one.
Neville 29 May, 2016 @ 10:15pm 
And while I haven't checked, as there are none in my campaign, did you make the adjustments for the special rifts, i.e. Altdorf, Kislev etc? I've noticed other mods that adjust capital buildings and seem to forget the special ones. Would be disappointing if those special, named ruins didn't spread any corruption at all :) Just a thought!
Neville 29 May, 2016 @ 10:13pm 
Oh yeah, I've checked it out in the meantime. It's clearly very, very intense. It basically would wreck my whole vampire campaign if I used your mod :) Should probably warn people that the osmosis is crazy high, I had it stack to +40 corruption in one of my provinces, which only had neighbouring rifts! Sounds like fun for a chaos playthough though, and of course for the masochists wanting to suffer as any other faction!
Clown  [author] 29 May, 2016 @ 10:09pm 
I set it fairly high, it'll offer some challenge.

Thanks for the tip! There is both region and osmosis to deal with.
Neville 29 May, 2016 @ 8:13pm 
Mod could use some specifics, so people know whether to pick yours over mine? How much corruption do they spread? Do they spread only in region or via osmosis as well? Things like that make it so much clearer what one is subscribing to :)
GodlyNico 29 May, 2016 @ 5:42pm 
man i was just thinking this. thanks broooo.
Hammerdin 29 May, 2016 @ 3:11pm 
This is absolutely exactly what I have been looking for! ya da man!