Total War: WARHAMMER

Total War: WARHAMMER

64 ratings
Chaos Ruins Spread Corruption
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, Campaign
File Size
Posted
Updated
4.162 KB
29 May, 2016 @ 2:10pm
23 Aug, 2017 @ 10:35pm
14 Change Notes ( view )

Subscribe to download
Chaos Ruins Spread Corruption

Description
Found it weird that opening up a gate after demolishing a settlement did not increase Chaos Corruption in the region?

This mod makes it so that ruins created by Chaos increase the amount of Chaos Corruption in the area, thereby making their path of destruction through the Old World persistent and, I think, very thematic.

The corruption influence can be fought with agents, or removed by capturing the ruins.

The influence to the region is set to +10
The osmosis influence (which spreads to other regions) is set to +2

Saved game compatible!
37 Comments
Archemyre 28 Oct, 2017 @ 8:26am 
Awesome, thank you!
Clown  [author] 27 Oct, 2017 @ 4:25pm 
Alright, WH2 mod is up
Clown  [author] 27 Oct, 2017 @ 3:17pm 
Will do, just need some time
Archemyre 27 Oct, 2017 @ 1:49pm 
Do you plan on porting this over to tw2 mortal empires?
Clown  [author] 10 Aug, 2017 @ 9:51am 
I'm planning to exclude Norscans from this mod. Since Chaos Warriors already bring so much corruption and destruction on their own, with this mod, giving it to Norsca would make things too overwhelming, I fear.

Aswell as take away the flavor of the Chaos Warriors with their ability to spread corruption.
Guddum 28 Jul, 2017 @ 11:00am 
With the upcomming Norscans how are you going to handle their new mechanic of them constructing monuments to the Dark Gods when they raze settlements? Will these monuments also radiate Corruption or will they be excluded? - I'm primairily asking for Co-Op Campaign reasons.
Clown  [author] 2 Jun, 2017 @ 1:02pm 
Yes, but the Beastmen razed settlements already have chaos corruption spread in Vanilla, so not much was changed save for a small boost in the spread value
Unnamed_Shadow 30 May, 2017 @ 11:37pm 
Does this also apply to the Herd Stones the Beastmen leave after Razing or Defiling a Settlement?
Doc_Calm 28 Mar, 2017 @ 9:57pm 
@Archaon The Everchosen I am trying to mod Chaos so that their agents start at higher levels, but I can't use settlement ownership, do U know of any PFM tags for roaming horde factions.
My current mod is based on the Higher Starting Lords by cheetah.
Archemyre 12 Oct, 2016 @ 7:50pm 
Cat takes, try this one. It's outdated but still works fine. http://steamproxy.net/sharedfiles/filedetails/?id=692944398