Space Engineers

Space Engineers

[Magtek] Utopian House #1
71 comentários
Howard_bushfang 6 jan. 2020 às 10:52 
Airlock?
BlackBeltPanda 16 jul. 2019 às 23:49 
Found out the problem. The screens had no custom data but the Title of each screen is what's supposed to go in Custom Data. For example, the two screens near the cockpit are Power and Oxygen. After updating their Custom Data, they are now working. =)
BlackBeltPanda 16 jul. 2019 às 23:16 
My LCD's just say "Booting up". I copied the updated script from the workshop file and recompiled without errors.
Téssa 14 jul. 2019 às 10:39 
I very Nice house! Some Conveyors are not connected, but is very very simple to fiz. Thanks for sharing!
Kikuri 4 fev. 2018 às 2:56 
I really like the House, but I'd love it if you could upload a version without refinery, assembler,... So basically an empty shell for people to upgrade it to their liking :steamhappy:
John CO. 31 mai. 2017 às 16:20 
Hummy 16 out. 2016 às 9:10 
Very cool mod, trying it out, could someone tell me what the first slot default action is in the timer block? Im guessing it was one of the programmable block commands but mine is squared out as i had to manually place that block due to blueprint issues :s
Riggs Eclipse 8 jun. 2016 às 13:17 
Uuuuuuuh I have no idea I just copy pasted the script lol
VORG  [autor] 8 jun. 2016 às 7:57 
Are you running the fast timer script where its per tick? cause it does that. need to go in and change a setting in the LCD script
Riggs Eclipse 5 jun. 2016 às 17:04 
Well reloading the world fixed that problem but when I tried to move the LCD's they stopped working, after alot of hassle they're working again but now for some reason the displays near the assemblers are like... They keep changing like its trying to arrange everything but cant figure out how. Any tips?
VORG  [autor] 5 jun. 2016 às 8:45 
Make sure you're the owner of the block. Also open and reimport the updated Configurable LCD's script.
Riggs Eclipse 5 jun. 2016 às 4:56 
So I just finished building this in my survival world and the script for the info panels is like... Stuck? I guess? Says it's booting and checking connections but its stuck a quarter of the way through. Anyone know how to fix?
xtraguyvic 29 mai. 2016 às 6:38 
I Used This House In a Screen Shot post,I Hope you do not mind.Best Stuff So Far Great Job!
TheSovietAggron 29 mai. 2016 às 2:34 
Hey Magnum, I really love the design of your Utopian house and would like to blend it in on my super carrier as observation/flight control deck. I'll modify it of course, but it'll still be recognisable as your concept. You're design will of course be linked in the description as inspiration source.
DaemosDaen 28 mai. 2016 às 18:49 
Oh, might wanna check the hangar desctiption as it implies that it can attach to this
VORG  [autor] 28 mai. 2016 às 18:37 
@DaemosDaen Actually the design of the set suggests you connect the modules to the Hangar. If you check the screenshots of the other items you'd see that. The house is more-so a standalone
DaemosDaen 28 mai. 2016 às 18:26 
I eas looking at the Modules and wondering how you intend to connect them to this house. The design of the set suggests that, but I don't see how it can connect.
VORG  [autor] 28 mai. 2016 às 14:35 
No it's all Vanilla besides edgeless armor mod. I do however edit the pics in GIMP
Sir Prometeus 28 mai. 2016 às 13:52 
I love your Mirror Edgeish designs. Do you use any texture pack?
BaerenLiebe 28 mai. 2016 às 7:44 
das schaut doch mal echt cool aus! Gute Arbeit! :D
Alexander 26 mai. 2016 às 0:11 
Nice design. I will add it to my planetary collection I am building from time to time
RdecaPesa 25 mai. 2016 às 12:22 
@Salt,
you can interpret what i said however you wish, but for this particular design to stay as it is it is imposible to transform. One thing it is to transform the cube, but this design, i don't think so. I may be for you or anyone else an ass, so f***ing what. I gave a comment with this context in mind, what you think is up to you. As for autor of this fine project, i apologeze for this dispute since it does not belong here.
Anthelm 25 mai. 2016 às 10:36 
Look like a duck
GameDevGary 25 mai. 2016 às 4:55 
Btw, sick house man! I look forward to seeing more installments.
GameDevGary 25 mai. 2016 às 4:55 
@WildMan It's pretty common, as well as tight, rad, mad, bad. It's kind of difficult to convey exactly what you mean through text. Also, it is possible to build a self-assembling or "unpacking" house. There's one on the workshop as well as a video on youtube on a concept of a house that starts as a cube and then folds out into a base, I think it's by w4stedspace. Saying something like, "That's not even slightly possible", followed by "probably" makes you sound like an ass. Make sure you know something is true, without a doubt, before misinforming people. :steamsalty:
RdecaPesa 24 mai. 2016 às 23:56 
@Dragonflight
err... That's not even slightly possible, beside it would result in one big boom, probably.
RdecaPesa 24 mai. 2016 às 23:53 
@DomUK89
It may be so or i am just too old for this new sick expressions and because i'm not from UK or USA.
Dragonflight 24 mai. 2016 às 17:31 
It looks a lot like a Mass Effect structure. I like it a lot.

Here's a thought: What about a lander module available as a starter ship, which when landed unpacks to become this? Instead of the player landing in an escape module, they land in a self-unpacking house which gives them a starter base.
That Gaming Titan 24 mai. 2016 às 17:27 
Everything about this house is great. Although I don't think the entrance should be right next to the bunks.
rew 24 mai. 2016 às 13:09 
Nice design, looks like the habitaton building from Oblivion movie
RhayvinX 24 mai. 2016 às 8:19 
weird discussion about the use of the word "sick" yes it is used as a slang term to mean cool.
Kappa_6X9 24 mai. 2016 às 6:02 
@WildMan - It's not an interpretation it's a fact. It's a colloquialism used commonly at least in the UK and maybe the USA.
HumanDuck back up 23 mai. 2016 às 16:50 
Cool place
:steamhappy:
RdecaPesa 23 mai. 2016 às 12:25 
@DomUK89
That some weird interpretation,but oh well whatever.
VORG  [autor] 23 mai. 2016 às 12:02 
Minor Update: 24.5.16
- Fixed Blueprint so its more easily pastable in creative (Saved without Voxel Station Support)
- Added a Small Reactor that is attached behind the Ore Detector for all you non eco-friendlies!
VORG  [autor] 23 mai. 2016 às 11:54 
@Mono, instead of having it directly attached to the ground, you could try a platform with ramps around the edges for access. The only way to get a snug ground fit is to use Creative mode with Station Voxel Support OFF.
Monolisk 23 mai. 2016 às 11:49 
love the house and i've been trying to build it on my survival server but i run into the problem of it not wanting to let me build blocks that touch the ground, i dont want there to be a big gap between the house and the ground, is there a work around or something im doin wrong maybe? i can build the whole thing except the layer that touches the ground
Kappa_6X9 23 mai. 2016 às 9:42 
@Wildman - "Sick" can be thought of as synonymous with "Cool", "awesome" etc.
TheWorkingMan43 23 mai. 2016 às 9:39 
Blue print, so Do you use a projesctor and then just get mats and build it?
Eproy 23 mai. 2016 às 9:32 
Good job .. nice to see that somebody thinks bases too :steamhappy:
BamBouZ 23 mai. 2016 às 8:53 
Nice
madpie 23 mai. 2016 às 8:03 
nice nice
Dragon Fire 813 23 mai. 2016 às 7:49 
For sure building these pieces of art.
Dragon Fire 813 23 mai. 2016 às 7:47 
Once I build this I will replace your bunk beds with real bunk beds from a mod. Love the house and hangar both :)
Honda 23 mai. 2016 às 4:23 
This is very good.
uneedelay 23 mai. 2016 às 4:22 
Nice very good!!!!!!:steamhappy:
RdecaPesa 23 mai. 2016 às 3:46 
The outside configuration of building is similar to Commodore C64 logo. Did you ever had C64?
RdecaPesa 23 mai. 2016 às 3:43 
@Torrentor
You probably meant slick and not sick, yes?
Auntie Fester 23 mai. 2016 às 0:42 
This is really nice, you certainly have an eye and a mind for aesthetical and archetectural design Shigz. I'm with Mtn.Jew here, if you enjoy it at least consider it as a hobby, Space Engineers or not.
ex5834ot_q5849545! 23 mai. 2016 às 0:27 
I'd seriously get this if i could get the damn game to run at more than 3fps!